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Rynn’s Adventure: Trouble in the Enchanted Forest can be fun if you can get past the game’s short comings. For a platformer with some Mega Man-esque elements, the controls can feel weird at first and the attacking takes some getting used to. If you can get past that, the game can be pretty fun as long as you’re not one to get frustrated too easily by precision platforming.
Overall this game is super easy to pick up and fun to play. It doesn't have great depth but uses a swift pace to iron out any disappointment that might have introduced. It's a good little time-waster, and comes in at an attractive price point for what's on offer.
Oxenfree is everything that is right in the indie development scene. It tells a great story, has really unique gameplay that's almost completely dialog driven, and has some of the most subtle horror elements I've seen in a game. This is one of those games that you shouldn't sleep on, make sure you check it out.
As a joke Omnibus might be fun for a few hours, but playing it through legitimately, level by level, is an exercise in diminishing patience.
I mean why repeat history when you can write it? It was my first Hearts of Iron game and I'm disgusted it took me so long to settle into the franchise. The learning curve is very reasonable, just expect to spend the first hour of a campaign reading everything. If you're into history that shouldn't be a problem. The game does a fantastic job at delivering accurate content and historical events. It does all this while allowing the player to go in any direction during a campaign
In Between is full of poetic metaphors and beautiful visual storytelling, but is so bogged down by the awkward and imprecise gameplay that it's hard to enjoy playing it, even if you appreciate its artistic value.
If you missed out on Deadlight when it was originally released and are into action platformers, I do recommend checking it out. Just be prepared for the frustration to ramp up as the game goes on.
Petroglyph, the modern maestros of RTS, have created a fun, accessible new entry that is a great way to get into the genre. There isn’t a lot of complexity here but the friendly art style and generous difficulty curve make 8-Bit Armies the perfect RTS for beginners.
Mech Land Assault is not here to make friends. This piece of DLC is made up of some of the most fun—and some of the least fun—you’ll have in Just Cause 3. It’s harder to get your hands on a mech than it should be, but it’s a power trip every time you do.
Another year and another good outing for SCE San Diego Studio. MLB The Show 16 has some great improvements for Road to the Show, but some problems still persist. Baseball lovers will definitely enjoy the game.
Shadwen has a novel idea behind it, but doesn't quite live up to its promise. Dodgy AI and mechanics make this game a bit of a chore to play, especially once you figure out the optimal path that can be applied to each level.
Battlefleet Gothic: Armada lacks the management depth found in games like Stellaris and Sins of a Solar Empire. It instead offers brutal, fast-paced, ship-to-ship combat in stunning detail. I loved ramming and watching ships deliver brutal salvos of canon fire. This one is for action-hungry RTS fans with a love of the Warhammer 40k aesthetic.
Total War has been striving to capture this feeling of Epic iteration after iteration and looking to a historical context for inspiration. But it's the realm of fantasy, the Warhammer universe and its wonderful storytelling, where I think the formula has found its true home. This is probably the best Total War game to date, and certainly the best Warhammer game. Put together the two make wonderful companions. Some of the minutiae of the campaign can be a bit of a slog, but the real artistic genius of this game is when the lore of Warhammer becomes the brush to paint broad strokes across the canvas of the Total War foundation. The end result is Epic. Fantastic battles that can be enjoyed alone, or that become the spearhead of a richer narrative in the Campaign.
Far Harbor sits somewhere between a San Francisco noir and a Stephen King thriller. There are things lurking in the fog that you've never seen before. And warring factions fight for both the fog's preservation and eradication. And see if you can stay on task long enough to find the missing girl, too. Far Harbor is a neat collection of short stories in the Fallout 4 novel.
The running and gameplay of Catalyst are top notch, and the game definitely benefits from the new locales. There are some minor graphical issues that kind of add up over time, but overall, this game has been worth waiting for.
This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend
The Banner Saga 2 is like moving through a still-life painting of swords and spears and ice and hunger. A few thoughtful gameplay tweaks make things a little bit better for players, and a whole lot worse for characters. Now I've got to see how this thing ends. Get here now, Banner Saga 3.
Downwell is pretty much the best mobile game on the go for the Vita. If the iOS controls were better, I wouldn't have felt the need to make the platform jump. But it plays so well on the Vita, it's practically perfect.
Dead Island Definitive Edition brings two great games together into one package that will provide hundreds of hours of zombie slashing fun.
Gust has some pretty good ideas with the Servan system, and the gameplay is pretty smooth once you get yourself properly kitted out, but Nights of Azure has a few boring aspects that really make it a chore to play.