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CastleStorm VR is the same awesome experience from a new visual perspective. The core game remains as fun and polished as ever, but the perspective offered with the GearVR adds a fresh take on the battlefield. Unfortunately, the same can’t be said for the perspectives used between battles.
It's good in spurts and looks incredible. I just wish there was more to do and it's rather expensive for the amount of interaction you have in it. The NVIDIA effects are neat though and the use of multi-res is a great way to get more performance with better graphics.
BOXBOXBOY is a great follow-up to the original game, though some gamers might find the game a bit on the easy side as while a lot of the later puzzles will make you think deeply about how to solve them, none are downright impossible or insanely difficult. Even with that, the game is still a worthy follow-up to its predecessor.
In fairness to The Technomancer it is consistent and by that I mean consistently disappointing.The Technomancer ticks all the boxes of a AAA game, but lacks the polish of its peers and does little to stand out as an RPG. Yes, at times the game can really shine. Mainly when you're admiring scenery from afar. This is the part that annoyed me the most. Obviously time was spent to make the game pretty, but at what cost? The writing is predictable and cringe worthy and the combat is boring and dry. Somewhere beneath its surface lies a polished game. Its unfortunate the flaws are so deeply ingrained within the game that they cannot be ignored and it breaks the immersion.
Star Ocean: Integrity and Faithlessness has some good ideas, but they don't jive with the messy camera, the short campaign, and the shallow combat. Fans of the series might be willing to put up with these shortcomings, but with games like Odin Sphere Leifthraser out there, it's hard to recommend it.
Always fun to watch, sometimes tedious to play alone. Star Wars and LEGO solidify their meaningful relationship once again. The developers just need to address a terrible save-game system, and need to clean up some of the bugs forcing reloads. But the LEGO video game formula is still the LEGO video game formula. Just be prepared to still be left wondering "What do I do now?" from time to time.
Umbrella Corps has no clue what it wants to be, and that translates into a frustrating, confounding experience. Tiny maps, wildly unbalanced gameplay and a general lack of polish and focus makes this one Resident Evil entry that you’re better off avoiding.
With a length about that of a major motion picture, and a price to match, is Breached worth the cost of admission? It's a game that feels like an amazing demo for a full length title that never came to be. The building blocks are there for a better game. A more compelling narrative, or one better told could have really lifted what is on offer. Breached is good and pretty. There's just simply not much of it, and it never convinced me it was worth the grind to unlock all of its secrets.
Trials of the Blood Dragon is a confused concoction. The Trials gameplay is as solid as ever—RedLynx know their craft—but the side-scrolling levels are clunky and out of place. The whole thing feels like a waste of the Blood Dragon IP.
Holy crap, I was expecting a great game, but I certainly wasn't expecting something this amazing. Inside is an incredibly and thought provoking experience from start to finish and a game that I won't soon forget.
Geralt goes out on a high note. Developer CD Projekt Red, once again, raises the bar for every other company making an expansion pack.
A lot of things can behave badly in prison, and I'm not just talking about the prisoners. But Prison Architect told me an engrossing story—and taught me a thing or two—with its tutorial and design.
While Rhythm Heaven Megamix provides a wide variety of mini games, you can't help but realize that you are just doing the same thing over and over again and the novelty wears off really fast. That said, fans of the series should get a kick out of Rhythm Heaven Megamix as it provides plenty of mini games and plenty of content to keep fans playing for a while.
PAC-MAN 256 is exactly what you probably assume it will be, which is frustrating and disappointing, but also fun enough to probably warrant its tiny price tag of $4.99.
Kirby Planet Robobot continues the excellence and consistent fun and variety of the Kirby series from the past few years. It tightens up established mechanics and adds some great new ideas, which all comes together into one of the most enjoyable and genuinely friendly games I’ve played all year.
Monster Hunter Generations is a great game, though newer players might get hung up early on once the training wheels come off and the bigger monsters come out to play. Veterans of the series should be able to dive right in after learning about the new mechanics and should find a rather enjoyable game that requires a lot of skill to master.
Mighty No. 9 is a tedious and bland platformer and while I have never played a Mega Man game before, I have a feeling that this game does little to live up to the legacy that those games had.
Tokyo Mirage Sessions #FE exceeded my expectations from when I first saw the E3 trailer, and this is coming from someone who’s never played a Shin Megami Tensei game before. While the story is okay and the graphics are pretty nice, it’s the battle system that keeps me coming back. While the game is only six chapters, there is a lot of story and Idolosphere exploring to add a lot of hours to the game that make it feel worthwhile.
Slightly Mad Studios gave Project CARS the face lift it needed with over 500 improvements and bug fixes, a new fleet of vehicles and new locations to choose from. The learning curve is still quite steep and not all of the problems are ironed out, but this is a much better title and will provide both beginners and veterans with a new challenge and level of enjoyment that should last for many hours on end.
Visually, this game is right up there with some of CyberConnect2's successful Naruto games, too bad the gameplay didn't follow suit.