The Jimquisition
HomepageThe Jimquisition's Reviews
I'm thrilled it's on PC, and I'm delighted we'll finally get to see the series continued – this prologue and two full-fledged episodes are great, but I really need to know what happens next!
The most enjoyable part of Hatred is when the protagonist grunts "try harder" at his wailing victims, only because it allows me to grunt back, "You first."
Splatoon may not offer much "content" out of the box, but it does offer enough reason to keep coming back to it, hungry for more. Despite a simple idea and a handful of maps, this eccentric shooter does – as the game's irritating in-universe TV hosts declare – "stay fresh."
Sons of Winter continues the high quality set forth by the previous episode, as Game of Thrones now looks set to be on a consistent track. The plot's driving forth at an effective pace, the characters are each growing in their own unique ways, and things end in a way that promises a lot of huge things for episode five. If you've been following along with the series up to this point, you'll definitely be gripped by this one.
Had it not been mired by bizarre lapses in design and a plethora of disturbing problems, The Witcher 3: Wild Hunt would be almost bloody perfect. As it stands, CD Projekt Red has still put together something downright delicious. A truly great game that rises its head above its own hot water to proudly present a prosperous experience that only the most deliriously expectant could feel shortchanged by.
The design of its levels sometimes fights with the swiftness with which death can come, leading to an experience that's best played in small bursts, but there's enough silliness to make those bursts enticing enough to return to.
The fact this prequel hasn't been phoned in, and actually improves upon the prior groundwork, only further demonstrates the care that has been put into this particular iteration of the esteemed shooter series. I, for one, hope Bethesda keeps MachineGames working on this property for many years to come, as it's quite clear the folks there know damn well what they're doing. And what they're doing is making nazi-killing fun again!
State of Decay: Year One Survival Edition is a cynical rehash that needed to be much, much more.
This is a game that had to be reviewed. It had to be reviewed because it's disgusting on almost every level, and the fact Topware is selling it for $54.99 is unforgivable.
Retaining the flavor of core Assassin's games without the stodginess and content padding that undermines them, China is – in my humble opinion, of course – a superior Assassin's Creed production. It's clear that China took the best bits of its larger siblings and added its own flavor – I feel the big budget work of Ubisoft Montpelier would be served well by returning the gesture.
It's a shame that there's such a reliance on cooldowns and it's an uphill struggle to keep resources growing, because RealmForge put together some real quality work here, and Dungeon Keeper fans have something well worth sinking their teeth into.
While not a thoroughly outstanding game, BOXBOY! is an eminently pleasant, breezy little puzzle-platformer that offers some moderate challenge and focuses more on just having a nice time. A fuss-free, no-pressure adventure that takes a plain gimmick and showcases just how versatile it can be. And it's just too damn darling for its own good.
Lacking in much in the way of additions – there's not even any real touch-screen functionality – Xenoblade Chronicles 3D is about as straight a port as you could get on Nintendo's portable console, but as someone who often prefers his roleplaying games in a handheld format, I'm not complaining.
I can only remain confident that, from this positive base, Overworld is only going to get better. It just would have been wonderful to have it begin that way, because we don't rate potential here.
So long as you've got the patience to fight the same spider mutant over and over again, and provided you really… really… love Monster Hunter, you'll have a fun little time with Toukiden Kiwama, and it'll last you quite a while.
Gared's story culminates in a wonderful sequence that, again, I cannot detail without ruining things, but rest assured this is one of the finer climaxes Telltale's done. A stylishly paced scene of conflict that should definitely satisfy some need for justice – and lord knows this story could use some justice now and then.
Bloodborne is something truly special – a barbaric horror RPG that will giveth and taketh away in perfect measure, wrapped up in a perverse world that will refuse to let you go.
At the very least, it's "more Battlefield", which is by no means a bad thing – yet – and at its highest points, it's a bit of silly, Vice-inspired fun. I do not think the world will care to remember Hardline very much in future, but for what it is, it's a good effort to be more than another disposable shooter, even if that's all it really is at its core.
Resident Evil Revelations 2 isn't even notable enough to be considered bad either, that's probably the bitterest pill. It's simply old fashioned, greedy, and pointless – very much like the so-called "AAA" market attitude is so beautifully reflects.
Atlas Mugged is pretty good stuff all around – not as explosive or hilarious as last time, but consistently entertaining nonetheless, with a handful of slick action sequences to keep things spicy.