Post Arcade (National Post)
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Vile Monarch's quirky RTS is as easy to learn as an Angry Birds game, with speedy levels to match
This Japanese tactical RPG is woefully low on story, memorable characters, and visual polish, but delivers where it counts: strategy
There's a great game in Street Fighter V, but only if you're willing to learn the hard way. Capcom will need more than the few thousand competitors following the Capcom Pro Tour to make this game, and the series as a whole, sustainable for the future.
TT Games' signature humour makes this otherwise predictable building brick adventure worth a spin – especially if you have a kid with whom to play
Playdead's brilliant and evocative sophomore effort is solid proof that 2010's Limbo was no fluke
Many fights in this so-called "tactical" online shooter degenerate into melee frenzies that see most players relying on a hooked weapon dubbed the "brainer"
RedLynx and Ubisoft's weird mashup could have worked, but it gets derailed whenever it goes off the track
Blood & Wine is so long, vast, and packed with content that it feels less like a major expansion and more like a small sequel
Nintendo's pink puffball's new game is a bit easier than long time fans might like, but that's just because his awesome new mech suit is so satisfyingly powerful
Sometimes it takes more than a great heroine, innovative action, and buckets of style to make a game truly great
As is the case in any creative medium, games with noble artistic aspirations aren't all created equal.
Post Arcade's junior reviewer claims that Nintendo's latest art game can really improve your drawing skills – so long as you stick with it
Massive new DLC pack delivers a great new map filled with fresh quests, plus the same old bugs and inventory management problems
There's no reason a story that imagines the United States seized by a foreign military power should be this uninteresting
The 2016 Doom reboot shares more in common with the 1993 original than its 2004 sequel. But who cares when it cranks up the demon slaying to 11?
Another great achievement in living world level design, and the new Elusive Target mode is a welcome addition, but criticisms from the first episode hold
Balancing issues, niggling design problems, and a dearth of content keep Gearbox's new sci-fi shooter from being all it can be
Uncharted's fourth numbered entry sends the series' charming rapscallion off with an exciting and emotional bang
Not a bad way for Amiibo collectors to put their plastic people to some use, but a bit of a wash for everyone else
Ink Stories' historical interactive drama recreates one of the most important events of the second half of the 20th century without choosing sides