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Sebastien Loeb Rally Evo is not a perfect game, and Milestone would do well to make the progression a little faster via coming updates, but the mechanics as they are now are well suited for those looking for a deep sim.
Cobalt is an instant classic for side-scrolling brawlers. The combat is varied and addictive, the mechanics sufficiently complex to satisfy dedicated players, and the competitive modes can entertain all sorts of fans. Throw in the pretty fun story mode as well as the support for the Steam Workshop, through which players can devise their own maps, and you have a great investment.
Steve Jackson's Sorcery! can seem like a small game, with a focused player able to get through the two included chapters of the quest for the Crown of Kings in a little more than three hours, but there's enough depth in the world to support two or three campaigns.
Lego Marvel's Avengers is a solid journey into the Marvel cinematic universe, incorporating some of the best moments of the different films released throughout the years while respecting the limitations when it comes to the character roster. Gameplay is as captivating as ever, and the couple of improvements manage to fit quite well into the established recipe. However, there are some noticeable downsides relating to the voice "acting" not to mention the design of some specific stages that feel rushed or confusing.
Bombshell is a relatively decent twin-stick shooter. It most certainly isn't an action role-playing game, like its marketing claims. It's also weighed down by its shoddy story delivery and by its tedious stages. Some players can have fun with it but, especially at its 35 USD/EUR, it's not worth the investment.
AIPD provides a solid twin-stick shooter experience, with plenty of variety thanks to the customization elements for your ship, the gameplay, or the mode. Fun in small doses in single-player and adequately chaotic when more people are involved, you can't go wrong with this indie title.
Life Is Strange is an imperfect video game and the actual mechanics of playing it, including the time rewind, can become annoying of frustrating, especially when the development team tries to borrow from another genre. But the game makes it easy to create a connection with Max and to care about her choices and trials, a rare feat, and that means any fan of narrative-driven experiences should try it out to see how he deals with the feelings of the protagonist and the impact they have on Arcadia Bay.
Fear Equation is a hard game that can frustrate players but offers a unique mix of management and terror that fans of both strategy and survival genres should try out.
The Deadly Tower of Monsters is an interactive love letter to MST3K but also to those who love the old sci-fi movies that were featured on the show. You'll have a blast not only playing the title but also listening to the commentary or trying to spot from where all the different elements originate.
The Westport Independent might be set in the '40s, but its commentary feels very modern, seeing how we live in an age where newspapers, even if they do not wield the same influence that they did, still represent one of the main ways for the public to learn about political, social and economic events.
Gemini: Heroes Reborn is a pretty compelling first-person adventure that manages to borrow from bigger titles like BioShock, Mirror's Edge, or PsiOps to deliver a mix that can delight gamers in general, not just fans of the Heroes universe. Its adventure isn't the lengthiest, and the replayability factor isn't all that great, but you'll certainly enjoy bending time and flinging objects with your mind in this title.
Knights of Pen and Paper 2: Here Be Dragons is a good expansion for those who loved the base game and wanted to see a new class in action while also finding ways to take out the powerful new dragon enemies.
Resident Evil Zero HD Remaster is a relatively unappealing game when evaluated from a modern point of view, but a good one for those who experienced it for the first time before 2005 and fell in love with its mechanics and story.
Homeworld: Deserts of Kharak is a good mainstream real-time strategy title that offers a solid prequel story and shows that the core ideas of the series can easily be adapted for planet-based warfare.
Tharsis offers some interesting mechanics, a story with little innovation but plenty of space for the player to create his narrative, and a lot of replayability but all of that comes at a price: the difficulty level that can make players abandon the title before they see everything it has to offer.
Dragon's Dogma: Dark Arisen for the PC delivers a compelling RPG experience with great combat mechanics and a varied world to explore. It can be quite tough if you're trying to speed through the main quest, but patient players who complete side quests and gear up their character, as well as their Pawns, will find plenty of things to enjoy in Capcom's RPG.
Star Wars Pinball: The Force Awakens is a must-play for all those who have seen the new movie in the series and plan to continue following content associated with it.
Assassin's Creed Chronicles: India is a good but still not great entry in the Chronicles trilogy. While it does manage to make a few improvements over China, the initial entry, it's still weighed down by problems like the clunky combat, the somewhat erratic AI, or sections that require a lot of trial and error to complete in the best way possible.
Punch Club is yet another example of how small teams that focus on gameplay that's engaging can offer interesting long-term experiences even if they do not feature impressive graphics or stories.
Pony Island is a small game that will never manage to get the audience of an AAA release but in many ways, this game is more engaging than plenty of the big launches of last fall because it features some truly innovative moments and can deliver a narrative that it's disturbing and interesting to the end.