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Project Warlock is an excellent throwback to the fast-paced, gory strafe-fests of the '90s. It's got tons of big, meaty weapons, magic attack abilities, some light puzzle elements and an endless procession of freakish hellspawn to blow into tiny chunks across five impressively varied settings. Buckshot Software's debut effort is an easy recommendation for retro FPS fans and one of the better shooter experiences currently available on Switch.
Do Not Feed The Monkeys isn't a perfect game by any means, and its minor interface and design hiccups are unfortunate. Thankfully, these small irritations do not serve to massively undermine what Fictiorama Studios has achieved here; the capacity for indie developers to come up with novel ideas never ceases to impress, and this is a doozy of a concept. Weaving together the "monkeys'" stories is rewarding and satisfying, and there's an impressive sense of foreboding to the whole thing. You'll play Do Not Feed The Monkeys through to the end more than once, believe us.
Synaptic Drive feels slightly too expensive and bare-bones and feels almost 'early-access' quality in some regards.
A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints. It's definitely not a disaster, but Skelattack leaves a lot to be desired.
BioShock: The Collection stands as yet another fantastic port in the Switch's ever-growing library, combining three excellent games and all their DLC into one convincing package. Stable performance, engrossing narratives, fun gameplay, and lots of content make this one an easy recommendation, even if these releases show their age from time to time. If you're looking for a good single-player shooter to pick up for your Switch, look no further than BioShock: The Collection. We'd give this one a high recommendation, it's tough to go wrong here.
Space Invaders: The Invincible Collection does a competent job in bringing in over four decades of alien shooting action to your Switch in a comfortable and accessible package. Solo players will relish the challenge of the online leaderboards, while fun multiplayer antics are provided by a couple of the available titles. The fact that there are no real emulation issues proves to be a relief, but there are also a few aspects that feel like missed opportunities: Space Invaders Extreme II is a no show and Arkanoid X Space Invaders is a straight-up mobile port with no Switch specific extras. While this is definitely an import to consider for genre fans, it slightly misses that essential purchase status thanks to the issues we mentioned. However, if you’re going for the complete Switch shmup library, you certainly won’t regret the investment.
It's easy to see why Game Tengoku CruisinMix Special is so beloved by Japanese shmup fans, but it's equally easy to understand why it's not as well known in the west as Parodius, despite being very similar in tone.
At its heart, Minecraft Dungeons is the sort of release that feels like it rides on the coattails of greater games a little too much. If this game did not have the Minecraft branding, it’s not much of a leap to assume that it would scarcely garner any attention based purely on its own merits. The gear system, combat, level design, and presentation is all fine and entertaining in its own right, but there’s little here that we could point to that elevates this game alongside or above peers such as Torchlight II, Diablo III or Path of Exile. Bearing this in mind, we’d give Minecraft Dungeons a very light recommendation to those of you looking for a surface-level introduction to the ARPG genre or for something to play in co-op with the kids. If that doesn’t describe you, then we’d suggest going with either Torchlight II or Diablo III, which both offer a more substantial and fulfilling experience of this genre.
Indiecalypse just isn't any fun to play. Maybe the very act of making these gaming parodies play so badly is a deep meta joke in and of itself. In which case, you got us. But we think the real joke is on the person who drops good money on this game.
Borderlands Legendary Collection is an excellent Switch showing for this beloved series, though it's difficult to determine if the price is right; sure, there's an enormous amount of content here so you're certainly not being ripped off, but it's old content and these games are routinely extremely cheap on other services. Still, it's a technically excellent port of three expansive, enjoyable shooters, and they're a perfect fit for the Switch. Whether played alone or with pals, the compulsive gameplay is terrific to dip into or get stuck into for a massive grinding session. If you've somehow never played Borderlands before, you can't go wrong with this set. If you have, but want to try a different character class on the bus ride home, now's your chance.
Even with all that accepted, we suspect many will bounce off Fly Punch Boom due to its frenetic pace. It's genuinely difficult to keep up with all the button prompts, especially as they're constantly changing their orientation on the screen. There's no anchor or reference point for your eye to fall back to, which can leave you floundering. But if you really stick at it and warm to its zany tone, you'll discover a bracingly fresh and empowering couch multiplayer brawler.
The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
The XCOM 2 Collection on Switch is the full-fat XCOM 2 and XCOM 2: War of the Chosen experience. Virtuous has had to knock the graphics right down to the lowest setting, there's plenty of framerate issues and bugs that we've already encountered on other platforms and the not-insignificant – but hopefully very shortly patched – problem with the game's character creation pool, but this is still a highly playable version of the game. If you can make peace with some stuttering and long loading times and aren't too offended by pretty ugly textures here and there, you'll be rewarded with one of the very best turn-based tactical titles currently available. XCOM 2 is nothing short of a masterpiece and now you can play it on the go, which we reckon is well worth any sacrifices made here.
A bit of a triumph, Bug Fables is a superbly polished independent tribute to the first two Paper Mario games – but that's not to say it doesn't have its own, strong identity. The sheer familiarity is a little bit wearying at times – seriously, it's like it's been traced over in places – but Paper Mario with the serial numbers filed off is still a very good time. There's plenty to see and do, a rather compulsive card game to play and hidden secrets all over the place. Add all this silky-smooth performance, a splendid soundtrack and turn-based combat that's never less than engaging and you've got a surefire winner here. Maybe now people will quit "bugging" Nintendo for a throwback Paper Mario. Pun intended. (Sorry.)
Compilation games like Clubhouse Games: 51 Worldwide Classics always have a variety of hits and misses depending on your own personal taste, but there's a wide enough variety of board, card and action games here that you're sure to find a number that will appeal to you. Everything's presented with charm and warmth (terribly-written cutscenes aside) and there's an enormous amount of content on offer, whether you plan on playing solo or with others. The perfect game for lockdown? Quite possibly.
More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.
The obvious question when reviewing The TakeOver is how it compares to Streets of Rage 4, and we're pleased to report that it's just as worthy of your time as money, even if it lacks online play and some of the extra polish that DotEmu, Lizardcube and Guard Crush Games' title possesses. Some players will no doubt take issue with the CG-style sprites, but every other aspect of this package feels spot-on and we especially appreciate the two bonus stages, which feel like love letters to other Sega classics. The TakeOver offers an engaging and addictive alternative to Streets of Rage 4, and any self-respecting fan of the side-scrolling fighting genre shouldn't hesitate to pick up both.
Mortal Kombat 11 finally realised a true Mortal Kombat experience on Nintendo hardware, and with Mortal Kombat 11: Aftermath, Nintendo Switch players get to experience this full expansion in all its glory. The five-chapter-long Story mode isn't essential, but it does a nice job of weaving the non-third-party DLC characters into the narrative, with Shang Tsung still managing to steal the show. The three additions to the roster certainly won't set it alight, but Fujin alone does bring a few dimensions to the party. It's a fun expansion, but the asking price is still a little too high at launch.
In many ways, it feels like Shantae and the Seven Sirens is the culmination of everything WayForward has learned since that initial release a little less than two decades back. Shantae and the Seven Sirens pulls some of the best elements from the titles that came before it – such as the dungeons and fast transformations – while adding in several cool new ones too, like the collectable cards and lovable new characters. A short but sweet runtime, well-drawn visuals, a catchy soundtrack and a well-designed map make this one an easy recommendation to anybody looking for the next must-have Metroidvania for their Switch.
The most difficult part of reviewing Sky Racket is knowing which audience is going to be the most interested in the game. As mentioned before, while the boss fights are fun and full of stuff to dodge, the block sections of the game may be too slow-paced for the more dedicated shmup fans. With that being said, it is also possible that the people looking for a relaxing experience of Tennis and Break-Out might be taken off guard by the more demanding boss fights. Perhaps the safest conclusion, then, is that the game should appeal to an audience that has an overlapping interest in the diverse game-styles that Sky Racket skillfully mixes together.