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Catherine: Full Body is a fantastic revamp of a bonafide cult classic. With an excellent new character and several new endings slickly inserted into an already highly entertaining narrative – not to mention a slew of fun new modes – this is the definitive version of an outstanding game. If you've never played Catherine before then you're in for an absolute treat, and if you have, we'd say there's enough new content here to make it worth diving in all over again.
Biped is a lovely co-op game that's bursting with unique challenges and obstacles to overcome. It's fun both on your own or with a friend locally, and despite the fact there's not a tonne of meat on its bones, the game nevertheless displays a level of polish and charm that's rarely found in smaller titles such as this. Definitely one to keep an eye on if you're after a fun co-op experience, but be warned that it's more limited in scope than you might expect.
Mr. Driller is one of those elite few puzzle games that, like Tetris, remain immensely playable no matter what year it is. The GameCube edition was one of the finest examples of this and, a full 18 years later, it hasn't aged a single day. Given that you can easily enjoy it in 10-minute bursts or epic three-hour sessions, there are fewer games better suited to the Switch. A must-have for puzzle fans.
An interesting combination of kingdom management and point-and-click adventuring that doesn't always form into a cohesive whole. Yes, Your Grace has a flavour all of its own, though, and you'll genuinely come to care for the royal family at its core.
The central loop of 'race, win, upgrade, race' is certainly compelling while it lasts, and if you have fond memories of Star Wars Episode I: Racer from your childhood this is as good a way to relive them as possible – just don't expect any huge overhauls from the original game. Star Wars Episode I: Racer sets itself apart from the likes of Wipeout with its earnest take on the popular licence, and it's still fun to relive one of the best scenes in the prequel trilogy, but it's a long way from being one of the best racers on Switch.
Ninjala is a good-looking and impressively tactical free-to-play arena fighter. It's currently lacking in modes and maps, there are problems with how the lacklustre opening tutorial goes about onboarding new players and the rock-paper-scissors aspect of proceedings is sure to be controversial but, overall, the game is off to a pretty strong start. We can't wait to see where GungHo takes its cast of pint-sized bubblegum protagonists in the coming months.
Blair Witch starts off strong, throwing its players into a setting that comes with some pretty terrifying baggage for anyone who's familiar with the film upon which it is based. It's got a handful of fun mechanics, including the absolute star of the show, Bullet, and its story comes on strong towards the end, injecting the final third with some real tension. However, this is also a game that plods along for the most part, making no real use of its spooky setting, instead hemming players into small areas and forcing them to partake in a string of simplistic and rather hackneyed puzzles and busywork at the expense of any real tension. Overall then, Blair Witch is something of a mixed bag; it's not the worst horror game we've played recently, but it also doesn't do enough to earn a hearty recommendation.
The word of the day here is "absorbing". Urban Flow's title isn't a misnomer; the gameplay is as smooth as the graphics and once the pieces are in place you shouldn't have any trouble getting your head around it. Accessibility has been rather masterfully welded to a relatively complex, punishing task, here. We dare say it might be difficult to think of your own ventures out into the city centre the same way again. After all, Urban Flow will quickly make you an expert at directing traffic.
Missile Dancer certainly isn't the most complex shmup we've ever seen, nor is it the most attractive, but it absolutely nails that core gameplay loop which makes the best examples of the genre so compelling and is a must-have for anyone who considers themselves to be a fan of this type of game.
While there are sporadic “action” sequences as you flee from Dark Song and avoid enemies, The Coma 2: Vicious Sisters is a game primarily about exploring a well-crafted setting and the narrative that unfolds therein, so your enjoyment will depend on your openness to that kind of experience.
Darius Cozmic Collection Arcade is a good compilation and the titles included are of a high quality, but as comprehensive as it is, it's still a little limited for the price. Enthusiasts, however, will be delighted by it.
Still, it's all about the games, and they're still good fun. In fact, Darius Cozmic Collection Console is a marginally easier recommendation than the arcade one; there are five distinct titles here rather than three, and they're all worth playing – even if none of them quite reach the glorious heights of Darius Gaiden.
Trials of Cold Steel III is another excellent addition to a franchise that gains so much of what makes it absorbing from the huge amount of background detail and world-building that's been achieved in earlier entries in the series. Newcomers should be aware that taking the time out to play Trials of Cold Steel I and II is advised to get the absolute maximum amount of enjoyment out of this one but, even if you're jumping in fresh, there's still plenty to love here once you find your feet. With a massive cast of well-written characters and tons of excellent combat and exploration spread across its epic running time, this is a top-notch addition to the Switch's library of JRPGs.
Colt Canyon is an excellent roguelike with razor-sharp gameplay that's incredibly addictive. The rhythmic action is comparable to titles like Hotline Miami, and there's a constant temptation to have 'just one more go'. Some may not be too keen on the heavily-pixelated graphics, but it's the gameplay that truly shines through here, and once you've conquered the steep difficulty curve you'll find this to be a fine addition to the Switch's growing selection of roguelikes.
Brigandine: The Legend of Runersia takes the exact same core gameplay of its 1998 predecessor and transports it into a brand new storyline whilst giving the whole thing a modern lick of paint in the process. The story, although an improvement on the original game, is still pretty bland stuff for the most part and battles are certainly where this one finds its main groove. Those fights may be a little on the slow side and are inherently repetitive affairs, but they're still rather enjoyable nonetheless and give you a reasonable amount of choice in how you take on your enemies and evolve and upgrade your troops. There's a ton of content here and, in the end, the whole thing feels like a pretty successful celebration of what made the first game a cult classic in the first place. It's not going to be to everyone's tastes, however, and if you like your strategy action to be a little more intense, you might want to stick with something like Wargroove or Fire Emblem: Three Houses instead.
The often frustrating controls and totally random gameplay elements do tarnish the experience somewhat, but we still had a whale of a time playing Behold The Kickmen. The cutting humour goes a long way to making it an enjoyable romp, and the story mode holds your interest via its funny narrative and the attraction of ploughing cash into improving your team. While it's never going to challenge legitimate soccer simulations on the market, we're glad it exists; as much as we love the sport, it does take itself far too seriously.
A masterpiece to this day, Duke Nukem 3D is done proud by this Switch conversion. It looks and runs briliantly, the online options are a welcome inclusion and it's not compromised in any way from its earlier console release. It's a shame that a handful of previously-available expansion packs are missing, but given the low price of World Tour Edition, it feels churlish to complain. In the words of the Duke himself, come get some.
A decent start. The microtransactions aren’t massively intrusive, the energy system isn’t too debilitating and the stages aren’t Candy Crush Saga-style efforts where it’ll take you 70 goes to get lucky enough to eventually clear them. These are all qualified by the word “yet”, though, and that’s the thing to bear in mind as this game evolves on a fortnightly basis. It’s yet to be established whether this is the sort of mobile game that lulls you in with a false sense of security and then, later down the line, hits you with ridiculously difficult stages that will almost certainly need power-ups to clear (we see you, Dr. Mario World). For now, though, we’re happy.
NES and Namco fans will be happy with the titles on offer here. Some of them have never been released in the west before and the star of the show – Pac-Man Championship Edition – is an entirely new NES port created just for this collection. Each of the 11 games has at least some value, but the bare-bones nature of the presentation is a little disappointing: for a game with Museum in the title, we'd hoped each game would have been celebrated a little more with art and behind-the-scenes info.
The second Namco Museum Archives compilation is far more eclectic than the first. Vol 1 had more of the typical classics you’d expect from a Namco collection, and while that may seem a bit boring and predictable the reality is that they were classics for a reason: most of them are more fun to play. While there are still some great titles in here – Rolling Thunder and Mappy-Land are highlights – the general quality is lower than that in the first volume. The only reason you should be opting for this one over the first is if you’re sick to the back teeth of Pac-Man and Dig Dug and are looking to discover some lesser-known NES games.