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The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
The XCOM 2 Collection on Switch is the full-fat XCOM 2 and XCOM 2: War of the Chosen experience. Virtuous has had to knock the graphics right down to the lowest setting, there's plenty of framerate issues and bugs that we've already encountered on other platforms and the not-insignificant – but hopefully very shortly patched – problem with the game's character creation pool, but this is still a highly playable version of the game. If you can make peace with some stuttering and long loading times and aren't too offended by pretty ugly textures here and there, you'll be rewarded with one of the very best turn-based tactical titles currently available. XCOM 2 is nothing short of a masterpiece and now you can play it on the go, which we reckon is well worth any sacrifices made here.
A bit of a triumph, Bug Fables is a superbly polished independent tribute to the first two Paper Mario games – but that's not to say it doesn't have its own, strong identity. The sheer familiarity is a little bit wearying at times – seriously, it's like it's been traced over in places – but Paper Mario with the serial numbers filed off is still a very good time. There's plenty to see and do, a rather compulsive card game to play and hidden secrets all over the place. Add all this silky-smooth performance, a splendid soundtrack and turn-based combat that's never less than engaging and you've got a surefire winner here. Maybe now people will quit "bugging" Nintendo for a throwback Paper Mario. Pun intended. (Sorry.)
Compilation games like Clubhouse Games: 51 Worldwide Classics always have a variety of hits and misses depending on your own personal taste, but there's a wide enough variety of board, card and action games here that you're sure to find a number that will appeal to you. Everything's presented with charm and warmth (terribly-written cutscenes aside) and there's an enormous amount of content on offer, whether you plan on playing solo or with others. The perfect game for lockdown? Quite possibly.
More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.
The obvious question when reviewing The TakeOver is how it compares to Streets of Rage 4, and we're pleased to report that it's just as worthy of your time as money, even if it lacks online play and some of the extra polish that DotEmu, Lizardcube and Guard Crush Games' title possesses. Some players will no doubt take issue with the CG-style sprites, but every other aspect of this package feels spot-on and we especially appreciate the two bonus stages, which feel like love letters to other Sega classics. The TakeOver offers an engaging and addictive alternative to Streets of Rage 4, and any self-respecting fan of the side-scrolling fighting genre shouldn't hesitate to pick up both.
Mortal Kombat 11 finally realised a true Mortal Kombat experience on Nintendo hardware, and with Mortal Kombat 11: Aftermath, Nintendo Switch players get to experience this full expansion in all its glory. The five-chapter-long Story mode isn't essential, but it does a nice job of weaving the non-third-party DLC characters into the narrative, with Shang Tsung still managing to steal the show. The three additions to the roster certainly won't set it alight, but Fujin alone does bring a few dimensions to the party. It's a fun expansion, but the asking price is still a little too high at launch.
In many ways, it feels like Shantae and the Seven Sirens is the culmination of everything WayForward has learned since that initial release a little less than two decades back. Shantae and the Seven Sirens pulls some of the best elements from the titles that came before it – such as the dungeons and fast transformations – while adding in several cool new ones too, like the collectable cards and lovable new characters. A short but sweet runtime, well-drawn visuals, a catchy soundtrack and a well-designed map make this one an easy recommendation to anybody looking for the next must-have Metroidvania for their Switch.
The most difficult part of reviewing Sky Racket is knowing which audience is going to be the most interested in the game. As mentioned before, while the boss fights are fun and full of stuff to dodge, the block sections of the game may be too slow-paced for the more dedicated shmup fans. With that being said, it is also possible that the people looking for a relaxing experience of Tennis and Break-Out might be taken off guard by the more demanding boss fights. Perhaps the safest conclusion, then, is that the game should appeal to an audience that has an overlapping interest in the diverse game-styles that Sky Racket skillfully mixes together.
Even if you wouldn’t consider yourself a fan, we would still strongly encourage you to think about adding this one to your collection, as this is the standard against which most RPGs should be judged.
If we sound like a broken record criticising this VR conversion, that's because its central problem is so all-encompassing that it destroys the product. Sure, you could have fun with this if you're a committed fan of Five Nights at Freddy's and its lore, but we'd advise against it otherwise. As with many VR games, the immersion and novelty factor papers over the cracks of the limited gameplay. When that escapism is taken away, all that's left is a sub-par minigame collection that isn't even as good as the individual games it cribs from – and it's a lot more expensive, too. We get the impression that the sole reason this game exists is to capitalise on the fact that the Switch has such a large market share.
It's not without fun to be had, but we wish there was a little more to it. You'll sail through it once, and you may enjoy yourself. But any further playthroughs would be pushing it.
Journey to the Savage Planet is a wonderfully unique mixture of No Man's Sky-style exploration and Metroidvania puzzling and platforming with a wonderfully dark sense of humour that arrives here on Switch in a slightly compromised but still eminently playable state.
At its core, Golf With Your Friends is still a decent golf game. Get an online multiplayer game going with some similarly-skilled pals and you'll have a great time making your way through its weird and wonderful courses (don't even get us started on the Worms course and the jetpacks you can get). Its main problem is that every time you change these optimum conditions – playing with strangers, playing offline, playing solo, playing with a mix of experts and beginners – you're going to get diminishing returns from your experience. As long as you take the title literally, you'll have fun.
Never Stop Sneakin' is a lovingly crafted parody of early Metal Gear Solid games that pairs some genuinely funny dialogue and ridiculous characters and cutscenes with its own brand of impressively slick stealth action. Its levels are pretty repetitive and there's quite a bit of unnecessary grinding and replaying of missions in an effort to artificially extend the running time but, overall, this is a fun little title that's perfect for dipping in and out of for a hit of light-hearted tactical espionage action.
Hatsune Miku: Project DIVA Mega Mix is a strong portable version of a truly joyous rhythm game which loses out a little in terms of track numbers in comparison to the likes of series stablemate Future Tone, but makes up for this with a surprisingly solid Switch-exclusive motion control mode alongside touchscreen controls and a new art style that helps keep things running smoothly as you blast your way through its eclectic mix of excellent music.
What it lacks in hyperrealism and officially-licensed teams, Super Mega Baseball 3 more than makes up for with a carefully adjusted set of physics that are deep enough to cater to RBI Baseball players while offering up the welcome addition of some improved modes. Franchise mode alone feels like a proper extension of the brand, with its irreverent sense of humour lending a welcome nuance to an otherwise content-heavy sports simulation.
Whether you're a shmup fiend or a complete amateur, there's fun to be had here.
The Persistence is a unique and unsettling sci-fi horror roguelite that does an excellent job of transferring its tense atmosphere and absorbing gameplay loops from its original VR form to the Nintendo Switch.
Sparsely laid out, mechanically simplistic, and generally a bit of a bore to play, PONG Quest fails to do anything meaningful with this most neglected of gaming properties. The adventuring element is paper-thin, and even the game of bat-and-ball at the heart of its battle system feels flat and lifeless. As always with Pong, local multiplayer is your best bet for fun, but there's little that's fresh about that.