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Vitamin Connection is a kaleidoscopic mishmash of influences and genres – part cutesy shooter, part mini-game collection. Not all of its ideas stick, and there are a couple of points of friction caused by its tilt controls, but when it's on song, this is a charming sugar rush of an experience – especially if you're after a new couch-co-op game.
The highest praise we can give Two Point Hospital is that it feels impossible not to have fun with it.
Devil May Cry 3 remains one of the very best action games ever made.
Brief Battles is a raucous little game that provides another option for Switch players looking for some decent four player, local multiplayer party times. It's easy to pick up and - owing to that clever mix of pant-powers, environmental obstacles and unique style of traversal - has a level of depth that introduces a pleasing amount of tactics for dedicated players. It's also priced really reasonably so is well worth taking a punt on if you're regularly inundated with friends wanting to get some couch co-op action on the go.
Code: Realize Guardian of Rebirth is a solid visual novel with a unique steampunk setting and a bunch of well-written and pretty likeable lead characters. The mystery surrounding Cardia's bizarre situation combined with suitors based on well-known 18th-century literary characters is an engaging mix and, even if you're not really all that bothered with romancing a bunch of lads, there's plenty here to keep you reading and exploring the various routes and scenarios until you've seen everything this one's got to offer.
Darksiders Genesis is, for us, the best entry in the series in terms of its mix of satisfyingly meaty hack-and-slash action and huge levels filled with secrets, puzzles and platforming. With its fully co-op campaign, unlockable arena mode and Apocalyptic difficulty feeding into that addictive Creature Core grinding, there's an absolute ton here for fans of the series – and newcomers alike – to get stuck into. This Switch version may suffer some slight blurriness and FPS hiccups in portable mode but, if you can make peace with these problems, this is a highly entertaining action game at a very reasonable price.
Warriors Orochi 4 was a solid, if uninspired, Musou game and this 'Ultimate' edition fleshes things out with some new characters and modes, significantly beefs up the story and tweaks the central gameplay here and there. However, the additions that have been made sometimes feel like the least amount of effort that was possible.
Tilt Pack deserves credit for offering the kind of instant arena brawler thrills that anyone can partake in. But that comes at the expense of any lasting appeal.
Knights and Bikes is a delight to behold and a testament to the creative power of the talent at Foam Sword.
This collection could be recommended for those who want to casually drop a few credits in a Psikyo game here and there, and are not going to become too concerned about learning or clearing the game.
Snack World serves up a beautifully presented helping of dungeon crawling, garnished with generous amounts of humour and charm. Its character is also its saving grace, because it helps keep your interest when the actual mechanics start to feel repetitive. Or, to milk the food analogy further: its outer shell is so endearing that you'll still enjoy consuming it even when you can tell it's starting to get a little stale.
Despite its shortcomings, this is a solid two-wheeled racer that retains all the usual modes and extras and runs like a treat in handheld mode. Just don't expect it to feel massively different from the previous instalment.
Code Shifter is basically a playable version of an unenthusiastic sigh. There is platforming. There is fighting. There is a story. Each of these things is there, but all of them feel underdeveloped or underutilized in their own way, and never really come together all that well.
We were pleasantly surprised by EQQO. After a rather lacklustre opening segment, the majority of the game proves itself to be an engaging puzzle title with a surprisingly meaningful narrative to support it.
Beneath this shiny surface, it's a mess.
Games in the 'visual novel' corner of the industry can often leave you a little cold unless you're happy to watch an anime with a small amount of actual player interaction, but with its unique premise and interesting take on a fantasy world (think Netflix's Bright, but actually good), Coffee Talk serves up a refreshing brew of angst, introspection and coffee beans. Its hand-crafted story mode is a tad too short for our liking, but with Endless mode you'll have plenty of fun getting in touch with your inner barista.
With an imaginative world and equally imaginative premise, Skellboy is an admirable attempt to provide an alternative to your average Zelda title.
In sum, Arc of Alchemist is not worth your time.
The Turing Test is a solid first-person puzzler with an interesting and well-executed premise that provides a pretty enthralling backstory to its central gameplay. The tests you face here may not be quite as mind-bending as we might have hoped for, and they certainly don't force you to look at things from as many different angles as those found in this game's very obvious inspiration, Portal – or even The Witness – but overall, there's still plenty to like here for fans of the genre as long as they're prepared to blast through it all quite quickly and without too many major headaches.
It’s a short game, and not a particularly polished experience, but Sinless is nevertheless a nice take on the cyberpunk genre that will intrigue you enough to see it through to the end.