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Enjoyable in a mad, pantomime sort of way, Resident Evil Village feels like a pretty significant step back from Resident Evil VII, and a toe back into the absurd. It's a game you're unlikely to forget in a hurry, for entirely the wrong reasons.
If you're a Yakuza fan, you've probably already bought Judgment in your head. If you're not, then this is a great place to start, Yagami's hardboiled crime saga a remarkably engaging, surprising, and rousing journey from beginning to end.
A welcome revamp to a more than decade-old cult classic, NieR Replicant ver.122474487139... will be equally inviting to Automata fans, NieR veterans, and newcomers alike. Only a lack of variety, a lightweight combat challenge, and disappointing boss encounters put a downer on proceedings.
Outriders is a looter-shooter built upon solid enough foundations, and its blend of gunplay and powers can prove intermittently enjoyable. But it's also a game lacking an engaging narrative heart, characters that you'll care about, and any sort of exciting long-term content. The quest for loot will only sustain you for so long.
I understand that Balan Wonderworld wasn't made with me in mind – clearly it's meant for a far younger demographic. But even from an objective standpoint, I can't figure out why anyone would want to voluntarily sink hours of their life into such an annoying and incoherent game.
A game that provides a healthy dollop of pathos with its co-operative fun, It Takes Two is an unadulterated shot of joy brimming with inventive puzzles and smart ideas. Sure, some of its metaphors for the breakdown happening in May and Cody's relationship might be a little heavy-handed, but there's so much to love here that it's hard to care about such trifles. It Takes Two is a breath of fresh air and total co-op nirvana.
If you’ve spent hundreds of hours with Kazuma Kiryu over the years, then the conclusion to his sprawling arc in Yakuza 6: The Song of Life won’t disappoint. And if you haven’t played a Yakuza game before, you’ll still get a whole lot out of this. Yakuza 6 is a sensational game.
Despite contriving its fair share of unsettling moments, Little Nightmares II is a disappointing follow-up to one of 2017's most pleasant surprises. It might be a bigger game than its forebear, but it certainly isn't better.
Werewolf: The Apocalypse - Earthblood fails to satisfy as a stealth game or a brawler, and is let down by poor AI and shoddy presentation. At its best, it’s playable, but commits the cardinal sin of just being boring.
Layers of Fear showed early promise, Blair Witch demonstrated that Bloober could resurrect a dormant movie license to great effect, and Observer saw the studio successfully turn its hand to cyberpunk horror. The Medium is a similarly excellent game, serving as further proof of the developer's horror expertise and its credentials as an exciting creative outfit.
The third act is often the hardest, and with Hitman 3, IO Interactive has managed, somehow, to mix things up and make it feel fresh. Some will celebrate the lengthier, curated stories, but those who love Hitman for its replay value will be slightly dismayed at Hitman 3. Nonetheless, it's still a great bloody video game.
Cyberpunk 2077 is an incredible but hugely flawed video game. At its core lies a deceptively deep-RPG, set in one of the most wonderous cities ever created in video games and it’s genuinely an experience I’ll never forget. It’s just a shame it’s such a bloody bugfest, though.
A thoroughly enjoyable first-person adventure brimming with mystery, intrigue and intricate, well-thought-out puzzles, Call of the Sea is a journey into the unknown that proves both rewarding and memorable.
Immortals Fenyx Rising is a strange beast, then. Much of it feels very familiar, and you won’t find many things here that haven’t been done before. Yet, it manages to pull together so many different aspects with such proficiency and love for the source material that it’s impossible not to simply enjoy soaking it all up, in an adventure worthy of the Greek heroes of old.
For some reason, I always have a preconceived notion that I won't enjoy this year's Call of Duty. How can a series that releases every single year without fail possibly maintain a consistent quality bar? There are detractors who'd say it doesn't, but let's be honest – it does. Call of Duty: Black Ops
One of Codemasters' best racing games, DIRT 5 is an unbridled shot of adrenaline-fuelled fun that's impossible not to love. Superlative stuff.
Assassin's Creed Valhalla is yet another impressive entry in Ubi's unstoppable franchise. The hidden blade is back and as lethal as it should be, combat remains a joy, and Eivor proves an immensely likeable lead in a glorious world of dizzying scope.
The Falconeer offers up an incredibly well-crafted world with a deep mythology that's begging to be explored further. Gliding over the open sea on the back of a falcon is pure fantasy, but while the game’s dogfights can occasionally be thrilling, they can soon grow rather repetitive. Samey missions and a lack of options in combat ultimately mean that The Falconeer doesn’t quite stick the landing.
Yakuza: Like a Dragon is about the importance of friendship and striving to become a better person, which is a message we could all do with right now. It also happens to be a sensational new dawn for a series that's brave enough to shake up the formula and accomplished enough to pull it off with aplomb. To quote Ichi, “let's do some hero shit!”
A more than welcome return for a seminal crime classic, Mafia: Definitive Edition has all of the attributes you could possibly want from a great remake – fresh visuals, overhauled gameplay, and a reverence for its source material.