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Why Trials of the Blood Dragon exists, we have no idea… it’s quite clearly one of the worst games I have played, ever, and is a game with no redeeming qualities. Save your money, folks, this one is a stinker. A proper stinker!
Featuring characters it's difficult to give a shit about, as well as an entirely throwaway narrative that you'll immediately forget as soon as the credits roll, Bloodshore is mildly entertaining, but only in a “look at how bad this is” way. Don't waste your time.
I understand that Balan Wonderworld wasn't made with me in mind – clearly it's meant for a far younger demographic. But even from an objective standpoint, I can't figure out why anyone would want to voluntarily sink hours of their life into such an annoying and incoherent game.
A failed attempt at resurrecting a cult favourite, Fear Effect Sedna is a tactical shooter in which tactics are largely irrelevant. Atrocious cut-scenes, dreadful boss encounters and dire presentation overall, make this something better left in the past. Steer well clear.
While the apocalypse is traditionally painted in varying shades of drab brown and grey, here it's brought to life in lovely bucolic greens and yellows. This pastoral loveliness doesn't disguise the fact that Generation Zero is unremittingly, cripplingly dull, providing protracted periods of walking vast distances with all-too short bouts of gunplay. How the developer behind Just Cause managed to create this vacuous, pointless game is beyond me.
Better than Fighters Uncaged, but that wasn't too hard. Fighter Within works, and that's the only positive thing to say about it. For £50, you're best off paying for a session of S&M with your local masochist. It'd last longer.
I went into Unknown 9: Awakening really wanting to like it; to see its transmedia experiment succeed. But it's such a horrible-looking game, featuring game mechanics from fifteen-odd years ago and a story that will put you to sleep, it's hard to offer any sort of a recommendation. Play it if you want a renewed appreciation for how great other games can be.
Gungrave G.O.R.E looks like an uncomplicated and enjoyable arcade-style romp, but it's actually an unrepentantly dull and dated chore that will make you want to cry.
A profoundly boring racing game that initially holds your hand, then tears it off and eats it. Overpass is too hard, too irritating, and just too damn loathsome an experience to recommend in any way.
Failing to deliver as an effective horror story, Man of Medan is interminably slow to get started, and when it does, the narrative and performances prove more laughable than scary. The best kind of horror is the stuff that really gets under your skin, but sadly, this barely even pricks it. A soggy first chapter in The Dark Pictures Anthology, Man of Medan is best left on the seabed to rust.
On paper, The Bunker sounds like a fantastic premise for a taut psychological horror that's both claustrophobic and frightening. As it stands, however, the game doesn't hang together as well as it should, most moments of drama provoking laughter when you should be on the edge of your seat. One instance made me grit my teeth and squirm, but the rest of the game is ineffective in generating any real atmosphere. I really wanted to love The Bunker, but it just doesn't work.
We Happy Few is a case of quantity over quality. A by-the-numbers venture whose game world seems to have been populated by a script rather than being handcrafted. Despite moments of what could only be described as brilliance, We Happy Few is full of fetch quests, boring busy-work and some of the most baffling design decisions in the history of video games. Oh, and it's broken as shit too. Happy? Not really, no.
In Finding Frankie, you start out confined to a dark chamber, the only light emanating from a large TV screen welcoming you to a sadistic game show. ...
In spite of its knowing fan service and array of plastic characters, Funko Fusion is hamstrung by a smattering of technical issues, repetitive gameplay, and poor boss battles. Sadly, nostalgia and fan service alone just isn’t enough.
Hood: Outlaws & Legends takes a unique 4v4 multiplayer premise and fails to do it justice. While the art style is cool and the concept is neat, the execution falls short with a lack of content, balancing issues, and a slew of frustrating elements.
A wretched, annoying puzzle game that consists primarily of tedious busywork. While Felix the Reaper has bags of personality, a vein of dark humour, and the inimitable voice of Sir Patrick Stewart, it regrettably isn't nearly as fun as it looks. As far as I'm concerned, Felix can go dance off the edge of a cliff.
Pneuma: Breath of Life should have been the kind of game you turn to between Call of Duty sessions, but instead it's a slightly insipid, short-lived and ultimately disposable puzzler. Console gamers like us are crying out for games like these, but Pneuma really isn't it.
The last two-and-a-half decades have not been kind to Star Wars Episode I: Jedi Power Battles, and Aspyr hasn’t done quite enough to tackle the bugs and other issues that plagued the game upon its 2000 release. This remains a fairly torrid experience, then, and one of the Star Wars series' lesser video game outings. Maybe leave this one in the Sarlacc pit where it belongs.
A choose-your-own horror without any fright, The Casting of Frank Stone has an intriguing plot that doesn’t end up delivering.
Star Wars: Bounty Hunter is not, nor was it, a good video game, but this loving remaster makes you think of what may still come.