PC Gamer's Reviews
A smart and silly spin on 3D platformers and 2D classics that's delightful from start to finish.
Perhaps a bit too divergent from the Final Fantasy formula, but rich characters and spectacular combat still make it an impressive sequel.
God of War Ragnarök isn't the cleanest sequel, but it leaves Sony's angriest franchise in a great place.
One part detective sim and one part chaos generator, Shadows of Doubt lives up to its influences as an immersive sim that actually makes good on its ambitions.
A beautifully presented and accessible game in a sometimes obscure genre, Ara: History Untold is a pretty picture book rather than a deep tome.
Judero is peak indie game: Funky, weird, rough and wonderful in a way only such a small, ambitious project could be.
Tiny Glade is a stress-free building game with some lovely ideas, but it too often feels restrictive rather than meditative.
Italian folklore makes for a unique setting, but Enotria lacks the smooth combat and smart mechanics you'd look for in a decent soulslike.
Despite plenty of style and cheek, Keylocker can't get past the repetitive grind of its battles.
Not as satisfying a city builder as the original, but the society simulation is still on point.
A sprawling survival game in a beautiful subterranean world.
A superb retro-style smorgasbord in real danger of drowning out its own consistently good work.
This wonderfully clever strategy roguelike demands your best, and it deserves to get it.
A collection of fun hacking minigames attached to a bland metroidvania.
The roguelike and FPS genres haven't been spliced so successfully since Deathloop-and Wild Bastards deserves just as much acclaim.
Satisfactory is a masterfully made game for crafters, builders, and factory managers of all kinds.
Visions of Mana weaves accessible action and RPG elements together to create a gorgeously enthralling fairy tale.
Fans of Warhammer 40,000 will be delighted by the spectacle and authenticity-but ultimately disappointed by messy action and unengaging multiplayer.
World of Warcraft: The War Within is a huge step up for storyelling in the 20-year-old MMO, but the daily grind threatens to suck the joy out of it.
Concord feels out of touch and already out of time.