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Ghostbusters is one of the worst video games I have ever played. It wears its disdain for the player on its sleeve, and the truly scary thing is that everything in it appears to be working as intended.
While FRU is guilty of both a very short length and several frustrating moments, it still ends up being one of the most clever and successful uses of the Kinect around.
Phantom Brave requires a lot of time to delve into all of the mechanics and systems available to you. The emotional storyline makes the somewhat tedious grinding worthwhile though, resulting in a great time for fans of more intricate JRPGs.
Kill Strain may find its following as a free-to-play game, but I expect more polish, more stability from shooters that we’re asked to play for long periods of time. I can’t accept the odd matchmaking decisions, nor the way Kill Strain sabotages teamwork by encouraging lone wolf playstyles.
Gundam fans who have been waiting for the series to come West should temper their expectations for Extreme VS Force — it's a clunky and uninspired mess.
Carmageddon: Max Damage could have been fun, but low production values, terrible controls, spastic AI and a general lack of care make it an easy pass.
Crush Your Enemies hides a surprising strategical depth behind its crude humour. Whilst simple, it provides just enough challenge through the fast pacing to keep you engaged until everything in your path has been destroyed.
The Bug's Life meets Contra premise of MilitAnt is promising, but unfortunately the experience is marred by questionable design decisions and an unreliable targeting system.
Monster Hunter Generations isn't all that different from the last few 3DS entries, but it adds further polish and unique features (such as the new Hunting Arts and Styles) that series veterans should love. On the other hand, if you're a franchise newcomer, the surprisingly robust and thorough set of tutorials make this a perfect place to start.
The stylish visuals and streamlined combat that define Necropolis slowly succumb to repetition, laying waste to this roguelike’s longevity. If you have three friends, multiplayer is the way to go.
Anarcute will put you in a good mood through its happy art design and music. The strategy gameplay is simple, but still fun, while providing a decent difficulty curve along the way.
While a brief running time results in less emotional investment than its developers probably intended, The Lion’s Song: Episode 1 – Silence is still a novel diversion for adventure game fans that costs nothing to try out.
Tokyo Mirage Sessions #FE's first few hours can be frustrating as you wait for the game to open up. Once it does, though, it's a delight — this is an excellent new take on Shin Megami Tensei's combat, combined with a fresh narrative and lovable characters that infectiously idealize Japan's music industry.
Romance of the Three Kingdoms seems to want to welcome newcomers with its Hero Mode, but will easily turn them away with its convoluted interface and lackluster set of tutorials.
Fans of the source material will find plenty of like as JoJo's Bizarre Adventure: Eyes of Heaven is a love letter to the series. The story mode starts off on the wrong foot, but quickly becomes a compelling experience for fans and newcomers.
BoxBoxBoy! starts off simple, but it quickly had me staring at my 3DS clueless. Thankfully, a puzzle solution is just one moment of genius away, and every stage eventually seems beatable.
Sega's American branch made the right call bringing this one overseas — it's one of the best RPGs available on 3DS. Full to bursting with charming characters, gorgeous fantasy worlds and addictive turn-based combat, 7th Dragon III: Code VFD makes me wonder why Western gamers didn't see this series sooner.
With LEGO Star Wars: The Force Awakens, TT Games has shown its fans that it's listening. By adding new features and limiting the series' oft maligned about tedium, the studio has delivered one of its better games.
Simply put, Furi stands out as one of the biggest surprises of the year. Few games manage to be this stylish and deep, all while crafting the perfect balance of challenge and reward.
Like those before it, Mario & Sonic at the Rio 2016 Olympic Games had a chance to be a lot of fun, but ended up being a mixed bag featuring both tedium and frustration. It has its moments, and some decent takes on events that we'll see in Rio de Janeiro this summer, but questionable design choices, frustratingly inconsistent AI, occasionally annoying control schemes and a lack of care for the player have all led it to mediocrity.