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Star Ocean: Integrity and Faithlessness is a microcosm of everything wrong with modern JRPGs, from its slapdash presentation to its trope-filled narrative. Worst of all, it's seen fit to cram in everything that genre aficionados hate: unskippable cutscenes, greyed-out save points and painfully poor AI are just a few of the hurdles you'll face on your way to fun.
Whether you played the original or not, Drawful 2 is a great excuse to gather a few friends, uncork a few drinks, and spend the evening indoors, laughing with (and occasionally at) your friends.
VA-11 HALL-A: Cyberpunk Bartender Action excels through relatable characters and stories that are worth listening to, even if its gameplay aspects can appear to be non-existent or tedious.
Unshackled from any free-to-play hooks and microtransactions, Pac-Man 256 is one of the most addictive experiences found on consoles. While it's disappointing that this premium version didn't make its way to the Vita, a new multiplayer mode makes it feel at home on TV screens.
The Technomancer tries hard to grab some originality in a very congested genre market. While it doesn't always stand out on its own, it does enough with a familiar formula and a solid story to make it more than worth your time. The Techomancer's tale is certainly one worth telling.
Novices need not apply: MXGP 2 is designed for only the most dedicated of motocross fans. Those that are interested, and willing to look past poor performance issues, though, will find a treasure trove of content that will satisfy their needs.
Dreadful from a technical, mechanical, and financial standpoint, Umbrella Corps sets a newer, lower bar for Resident Evil spinoffs. Although Operation Raccoon City met fans with lukewarm reception, Umbrella Corps leaves diehard Resident Evil supporters with no expectations at all.
The story is well-written and the exploration sequences compelling, but Breached is too short for either to get the development and depth that they deserve.
Mighty No. 9 has all of the annoying traits that buried the Mega Man franchise, but none of the personality or charm that made it so beloved in the first place.
Zero Time Dilemma wraps up the long-running Zero Escape series in style. Presentation issues aside, it's the masterpiece we've been waiting for, and the one that the fans deserve.
Deadlight: Director's Cut is worth a look if you're new to this post-apocalyptic tale. However, if you've already played through the game in its original state, there's little reason to return.
Highway Blossoms may not bring anything new to the table through its story, but it gets you emotionally involved through the cute, and relatable characters.
Flawed execution drags down what could have been a fascinating and fun first person experience.
Disappointingly, Trials of the Blood Dragon isn't the mashup that fans hoped for. While it manages to capture the trippy vibe of Far Cry 3: Blood Dragon, it doesn't replicate the fast-paced action of Trials.
With boring gameplay and motion controls that are more frustrating than fun, Kung-Fu for Kinect is a total waste of time.
The base gameplay of Sherlock Holmes: The Devil's Daughter allows you to pick the brains of the great detective while testing your deductive skills. It's just a shame that long loading times and grating puzzles constantly interrupt any intrigue found within the vague stories.
With refreshing aesthetics, engaging gameplay and varied level design, Kirby: Planet Robobot is the pink puffball's best platformer in years.
After waiting more than a year to get my hands on it, I was quite excited to finally play through Among the Sleep. However, that excitement didn't end up paying off. Although it's not a bad game, per se, this is unfortunately a rather slow, predictable, ho-hum and sluggish horror game, which prefers fetch quests over interesting and involved gameplay.
Fenix Furia is the type of aneurysm inducing platformer that only appeals to a certain subsect of gamers. For those that are seeking a challenge, you'll find it here. For everyone else, though, I suggest you look elsewhere for your kicks.
Anima: Gate of Memories is a classic example of a developer trying to create something bigger than they're capable of. The game attempts to be a grand RPG with platforming and puzzles, and yet it fails to pull off any of those mechanics off.