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You're going to be hearing a lot about Overwatch for a long time to come, not just because the game is stellar, but because of Blizzard's incredibly long track record of supporting their games post launch. You don't need to wait for a sale, the game's full price carries a ton of value both looking at today and with what lies ahead for the game. If you aren't already playing Overwatch, you are missing out.
The 1-on-1 battles are intense, and the ability to call in other characters to help you out when you're in need, or simply to hop in to interrupt an opponents combo not only feels fantastic but looks stellar as well.
Kirby Planet Robobot is what you get when the developers of the solid Kirby: Triple Deluxe watch a Tengen Toppa Gurren Lagann, play Platinum's games, and say “F%*k it, we can do that!” Solid Kirby gameplay, satisfying puzzles, quick genre shifts that help avoid monotony, tons of special homages, and a pair of endings that are going to make Platinum/Anime fans lose their sh*t. This is a game every 3DS owner should look into.
If you are a shooter fan, you owe it to yourself to play DOOM, just for the campaign alone. The game is a master class in how you design a level; not in how it looks like, but how it functions.
TMNT Mutants in Manhattan stayed faithful to the comics in terms of art style and funny dialogue, but it failed everywhere else. There's a lack of innovation, and the replay value of this short game is shot by the fact nobody will want to play it again. If you just have to have your turtles fix, and can't get the NES/SNES arcade games, wait for this to hit the bargain bin.
Total War: Warhammer is the best Total War game in a long time. It harkens back to the Rome I and Medieval II type of Total War game, which have been considered some of be the best.
I really tried to give Homefront: The Revolution a shot. From the very beginning, however, the game has been fighting me, practically begging me to hate it, despite me pushing back, and trying to praise it for some of its truly great concept ideas. Alas, it was a futile attempt. Homefront: The Revolution is indeed, an absolute mess of a game.
Ultimately, Battleborn left me with a lot of mixed feelings. I really disliked the cheap-ness of the Single Player campaign, whether it was some of the un-soloable missions, the repetition of the same bosses, or the very, very dumb final boss fight. However, with that said, it is more fun when you do have other players with you. So the moral here is, don't buy the game if you're planning on playing it by yourself.
Coffin Dodgers is a local multiplayer (on consoles) Kart racer that reveres those that came before it, but can't quite match what makes them special.
Pocket Card Jockey is, for all intents and purposes, a pretty good game. What it really came down to for a final verdict was the price. It was fun, but 3DS is pretty well known for their high price tagged games.
I had a blast with Alienation, and if you have friends willing to invest to play it with, you'll have a ton more on top of that. The loot system is appreciated as well as the various ways to progress your character and your gear. Yet another top notch game from Housemarque under their belt. Now we just wait to see whether Matterfall ever see the light of day, whatever that game is.
Dark Souls 3 feels like the proper sequel to the first game. A lot of the odd mechanics from the second title were scrapped; instead, the game manages to update a lot of the core systems from the first game, borrow some from Demon's Souls, and even add a little bit of Bloodborne flavoring. And even though it feels like the true successor, it doesn't completely discount the second game's existence, as there are plenty of references to that game and world as well.
The Division is a fantastic game that has presented its core ideas and mechanics extremely well. When comparing the game to Destiny, which might seem somewhat unfair, it's still clear that Massive certainly borrowed some mechanics that made that game so wildly popular. It's the grind; The promise of ever better loot; The potential to kill a boss and see that orange glow from a distance, that's the stuff that makes The Division worthy of time investment. The gameplay loop is fascinating, even if somewhat repetitive.
I'm a little confused whether Pokken Tournament is meant for a casual crowd, a hardcore crowd, or perhaps even both. The mechanics are simple enough for anyone to simply pick up and play, and potentially master, but the game does seem to have some slight nuances to give it an edge in the competitive space. Considering Pokken Tournament is already schedule to headline EVO 2016, it seems that both Nintendo and Bandai Namco are considering the game to certainly be competitive enough to appeal to the hardcore fighting game market. However, my time with it didn't really showcase that, at least not on that level.
I want to love Moon Hunters, I really do. I know there are a lot of negative points in this review, but I have tried to be as fair as I can. I’m judging the game purely on how well it fulfills its design pillars (Deeds, Combat, and Reputation), but it just falls short on each one. There is vast potential here, but each pillar seems to suffer from some fatal flaw.
While we've generally strayed from reviewing individual episodes of games here at GameZone, Hitman's approach to the episodic format is quite different. Since there is very little story to tell, and rather a whole lot of experimental gameplay that rewards multiple playthroughs, Hitman gets a pass on this.
As I've stated before, those looking to get their farming fix will most likely be disappointed with this odd crossover. The PopoloCrois parts certainly outweigh the Story of Seasons ones. And even then the farming is a lot more simplified in this.
There is no denying that Twilight Princess HD, despite it's new HD moniker, is a dated game. Now whether those dated mechanics are a pro or a con is certainly subjective. Much of the gameplay mechanics we take for granted like waypoints are really nowhere to be found here. On the flipside, those who like the challenge of exploring the world themselves and discovering where to go next, will certainly love to return to this darker Hyrule to get lost in it all over again.
Darkest Dungeon is an easy game to recommend to the right gamer. It require patience, persistence and constant attention to detail. For all of the hours I have poured into the game, I'm still not even sure if I'm playing it right, but I think that's the point. We usually expect to (at some point) master the games that we play, but I'm not sure Darkest Dungeon is ever meant to be. Regardless, I can safely say that Darkest Dungeon is one of the best games to release in 2016 and is a testament to masterful game design and art direction. I highly recommend it to anyone who thinks they are up to the challenge.
It seems as though Capcom primarily targeted the hardcore, competitive Street Fighter players, rather than casual fans, like myself. While I'll certainly delve online here and there, I'm not nearly good enough to go up against the hardcore SF players that occupy that space on a daily basis. That's why I was really hoping for some other modes to keep me occupied in the meantime. Sure, Survival is the game's single player bread and butter, but without standard modes like Arcade mode, or even something as basic as a Versus CPU option, it seems like Street Fighter V is seriously lacking in content, for a game that retails at full price, with a promise of more content in the future.