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The first Call of Duty built for the current console generation, Advanced Warfare is a leap in the right direction for the series. The exoskeleton power doesn't change "everything," but it creates a fresh experience.
Cosmophony blends the runner and shooter genres together just about perfectly. When it comes to finding actual fault with the game, its small level count is the only issue.
Race the Sun was a load of good arcade-style fun on PC and the PS4 version is a near-perfect port. The heart of the game made it intact and, while it's a shame to be missing the player creations, the daily challenge is always worth returning to.
Some parts of Lords of the Fallen are surprisingly enjoyable, but many weigh it down.
Pix the Cat continues PastaGames' reputation for making incredible bite-sized gaming experiences. There's even a surprising amount of depth here thanks to its multiplier and variety of game modes.
Just Dance is a series that's hard to hate as it genuinely wants players to have a good time, but 2015 is a misstep. Hardly anything has changed and practically nothing has for those who don't partake in the online functionality, some features are missing and the interface has become too basic.
There are few games like Sunset Overdrive. It's a comical, highly diverse shooter that has a strong focus on being fun rather than realistic.
Even though Shadow Warrior has minor technical imperfections and runs about two hours too long, it's nothing short of a blast. Those seeking a break from deeply emotional narratives and overly serious gameplay should find a nice pallate-cleanser here.
Samurai Warriors 4 is the best entry into the franchise, and is the one most mechanically sound Warriors title available, but there are still some drawbacks. Even with the diverse cast, the level-specific combo system is something that may turn people off at first as it requires a grind of thirty minutes for each character before the experience gets any better.
Despite a poor use of its license, The Legend of Korra still provides some fun for its price. It might not live up to Platinum Games' sky-high pedigree, and you might be compelled to call it their first misstep, but The Legend of Korra is a good starting point if you want to see what Platinum Games are all about.
It must be an interesting challenge for developers of a series so focused on history to tackle questions of humanity's future. Obviously both subjects tap into many of the same sources, but where most Civilization games explore who we are, Beyond Earth systemizes who we could be.
The magical combination of two creative powerhouses in Disney and Harmonix has produced one of the best Kinect rhythm games to date. Like no other to come before it, Fantasia: Music Evolved combines the required accuracy of the best of the genre with wholly enjoyable remixing tools that allow players to create new compositions on the fly merely with their hands.
Wasteland 2 Kickstarter backers will get what they paid for plus a few glitches they didn't. The game doesn't live up to its ambitions in a number of places, most notably the dialogue system.
Gabriel Knight: Sins of the Fathers is a good point and click adventure game, and its 20th Anniversary Edition is a very bad port. Technical issues abound, the high-definition graphics look far worse than their DOS forebears, and nearly every change that's been made is for the worse.
The Evil Within marks Shinji Mikami's triumphant return to horror, cementing his status as a mastermind of the genre. Smartly aiming for psychological horror over cheap jump scares, it gets under the skin and effects the psyche. Unfortunately, it falls into the modern trappings of boasting too much firepower at the cost of stealth and intelligence.
It's hard to follow-up on what Gearbox Software has created over the last two iterations and what The Pre-Sequel brings is nothing short of a letdown. While 2K Australia were able to replicate certain parts of what made the Borderlands series fun, the frequent bugs, dull script, short campaign and repetitive world design will leave fans disappointed.
Final Fantasy XIII has its own set of problems, mainly consisting of a mediocre story and incredibly linear progression for the first forty hours, but the poor PC optimization puts it over the top.
Despite having a few superfluous levels, Alien: Isolation ends up being a game Alien and survival horror fans can hold in high esteem.
For those who missed out on Sleeping Dogs two years ago, the title is correct: this is the definitive version. Unfortunately, those who already visited the compressed streets of Hong Kong will have almost no incentive to go back.
Falling Skies is a turned based strategy game, and that is about the best thing that you can say about it. Competent yet wholly unremarkable, this is a title that fails to excite in any way and does nothing to distinguish itself from any of the other, similar titles on the market.