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The Theatrhythm series has always been a celebration of Final Fantasy and the iconic music associated with each title.
Wanted: Dead is a punishingly-difficult bloodbath that's a joy to play.
Already a masterstroke of design and execution on original release, Metroid Prime Remastered goes one better in cementing Retro's debut Metroid outing as one of gaming's greatest evolutions of a series.
Avalanche Software had a mighty challenge when it came to adapting the Wizarding World into a game.
Deliver Us Mars is a small studio's notable attempt at bringing something new to their fledgling franchise.
Tails: The Backbones Preludes is the prequel that fans likely weren't expecting and didn't know that they wanted, and due to a lack of variety mixed with brevity, they may also walk away still expecting and wanting more.
Though the short run-time, on top of its overused hit-and-miss humor, may work against it, what Rhythm Sprout lacks in unique aesthetic or visual identity, it more than makes up for with a soundtrack as much a gameplay loop that's both enjoyable and easy to make repeat trips back to.
What likely started out as an Xbox and/or Bethesda executive thinking "Hey, wouldn't it be neat if we kept this game a secret and launched it during a special event?" has led to what could easily wind up as one of this year's GOTY contenders exploding onto the scene in spectacular fashion.
Motive Studio has done the unthinkable with Dead Space. It has turned this iconic, incredibly memorable survival horror game from fifteen years ago into an even more immersive and engaging experience.
If you can get past its more grind-y elements, Power Chord can still be a fun deckbuilding roguelike game thanks to its impressive blend of influence that makes great use of its "Battle of the Bands" setup. It's something for every headbanger to check out, as well as fans of the genre who don't minds banging their heads against walls as they gradually chip down each tough demon in their path. Not exactly worthy of a Platinum record, but it can still be an enjoyable listen.
Where Forspoken should've been a striking and appealing fresh start for Luminous Productions, the end result sadly is a game not only bland and unpolished, but deprived of a reason to care for its unfolding mystery.
As far as the two mainline Fire Emblem titles go on Switch, Engage knocks it out of the park when it comes to general flow of gameplay and combat itself.
One Piece Odyssey delivers a great One Piece adventure, but without regard to the source material, is simply a good but unremarkable RPG. Hardcore One Piece fans will eat this up like a smorgasbord of Sanji's cooking, but even with the Memoria sections, it's a lot for newcomers to take in.
It's hard to believe that it has taken Persona 4 over a decade to branch outside of its PlayStation shackles.
Persona 3 Portable was a gem when it came to the PlayStation Portable nearly thirteen years ago, but it was very much meant for the hardware of its time.
Vengeful Guardian: Moonrider conjures the spirit of the golden age of 16-bit gaming.
Sequels that don't quite match the lightning-in-a-bottle status of its originator are nothing new.
The Knight Witch is excellent in a lot of ways despite its forbidding difficulty, the kind of game you'll be glad to have beaten even if the journey to completion is sometimes a bit much.
Potion Craft: Alchemist Simulator is a thoughtful, intelligent crafting title that offers deeply-robust gameplay that's well worth the time.
Coming at arguably a fitting time of the year, The Block - simple and small in scale it may be - makes for an adequate palette-cleanser of a release.