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Darksiders Genesis easily cements itself as not just a great entry into the franchise, but also as a fine action-packed dungeon crawler in general.
Like a lot of middling and so-so titles in years past, the "so-close" conclusion that something greater, more impactful — or at least enjoyable — has gone horribly amiss is always far more regrettable than an otherwise rotten-to-its-core excuse for a game.
Star Ocean First Departure R is the best Star Ocean game in a long time.
Audica is a fantastic rhythm-shooter but it does come with a small disclaimer.
EarthNight has limited scope, but does what it does very well.
SD Gundam G Generation Cross Rays is an enormous game, with plenty of series represented and tons of action to behold.
While Blacksad: Under the Skin shows a lot of promise in its story, world and a couple of neat gameplay mechanics that help put you right in Blacksad's shoes, it unfortunately suffers when it comes to the execution.
Some players may want to mainline Shenmue III in order to see all the story has it has to offer as quickly as possible.
Romancing SaGa 3 is a game that is easier to respect for some of its design choices that were better realized in some later games than simply for being fun.
Star Wars Jedi: Fallen Order is one of the best Star Wars games to date, thanks to intense combat and satisfying exploration and traversal.
There is so much flawed with Munchkin: Quacked Quest. It's a mess on the tech end and quickly becomes aggravating on the design end.
Sword and Shield are amazing as is and truly define the term quality over quantity.
Sparklite is a wonderful adventure that may be a bit short for those who have played lots of roguelikes before, but has wonderfully unique mechanics that make it well worth trying out.
To say that Tokyo Ghoul: re Call to Exist is a letdown is an understatement. This is a title poised to irritate fans, befuddle neophytes and generally just waste the time for everyone involved. This is a true throwback to ye olde days of bad cash ins. As one ages, nostalgia becomes a comfortable past time. Not in this case, though. Not in this case.
Black Future '88 is almost a quintessential throwback to '80s arcade games, with rock-solid gameplay taken straight from the era and mixed in with several interesting and unique gameplay twists.
GYLT introduces a new IP to a new system with some world building elements that hearken back to some of Tequila Works' previous titles, which isn't a bad thing at all.
Once a level is properly moving, though, none of that seems to matter.
Superliminal has a unique concept for a puzzle game and nice and trippy visuals to accompany it, but alas, that's the majority of what it has going for it.
When creating a business sim that attempts to capture the subject matter, a fine line needs to be walked.
The adrenaline-inducing, high stakes nightlife of Need for Speed Heat is an exciting idea that pushes the franchise forward after years of stagnation.