The A.V. Club
HomepageThe A.V. Club's Reviews
Few games involve this much personal reflection, both in and out of playtime. Doki-Doki Universe may start as a story about cartoon wackiness, but it ends as a story about you.
While it's not the strongest Walking Dead chapter we've seen—the episode's final choice, in particular, is somewhat baffling—it's prudent to withhold final judgment until the rest of the game is in.
This is a bigger, bolder Peggle, but it's the little musical details that end up making the difference.
And so in the absence of any new ideas, Killzone: Shadow Fall exists as worshipful paean to the technical power of the PlayStation 4, not as a game to actually play and enjoy.
Super Mario 3D World isn't some perfect fix for the aging game maker, but it is Nintendo's tomorrow.
The chapters are so long, they become tedious, even on the surprisingly vicious "Normal" difficulty setting. The challenge of the game could be a draw, but when coupled with the nonsensical morass of Knack's fantasy, there's no good reason to keep pushing forward. Without a clear center, Cerny's game feels as hollow and vulnerable as its hero, a pile of disparate parts all too ready to crumble at a moment's notice.