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Rock, Paper, Shotgun's Reviews

Gathering Storm is a chunky collection of small remixes that amount to a big difference.

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Unscored - Globesweeper
Feb 13, 2019

For less than a couple of quid, this is well worth it. Randomly generated puzzles, so you won’t run out, plenty of options, and that bonkers triangle mode for a real head-scratcher.

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Unscored - Yakuza Kiwami
Feb 12, 2019

But besides all this, it is simply a good time. And there is an unmistakable, open-hearted joy to fixing problems for people as an intimidating agony uncle. Even if it usually involves hitting them with a bike first.

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Unscored - Eastshade
Feb 11, 2019

A slow, gentle, personal RPG, with neat little stories, characters I remember, and a real sense of having spent time in a special place.

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Unscored - Art Sqool
Feb 6, 2019

Gosh I was all ready to love going to Art Sqool. But either I or it have failed. Nowhere near as odd or quirky as its trailers suggested it could be, and offering no surprises, its fun is over in the first few minutes. Bums.

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Feb 5, 2019

Just a few weeks ago I wrote about how I wished more games would embrace the absurd, and that’s exactly what Away: Journey To The Unexpected set out to do. It succeeded, but oh boy did it fail.

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Feb 1, 2019

Dumb, funny, exhilarating, varied and full of stupid explosions. Like the drones it summons, Ace Combat 7 is not exactly self-aware. But it is close enough, judging from the humour of its over-the-top action. And it barely matters anyway, because it’s a damn fun videogame.

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Unscored - Wargroove
Jan 30, 2019

In summary, it’s good and I like it.

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Jan 25, 2019

Newcomers to the genre may find it tedious despite these improvements, but if you’re all about that renovation grind, My Time At Portia is one of the most modern takes on the genre I’ve seen in a long time.

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Jan 24, 2019

Is this particular endless space war worth enlisting in? If you’re looking for an incredibly deep 4x – no. If you’re up for some big, beautiful, dramatic RTS campaigns with weighty, satisfying combat, and don’t mind waiting for a patch to iron out a few creases – then yes.

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Unscored - At the Gates
Jan 23, 2019

At The Gates has an impressively complicated set of interlocking systems, but the amount of time and patience it takes to actually get anywhere is ridiculous.

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Unscored - Slay The Spire
Jan 23, 2019

A drug I don’t want to quit. A miracle of design? Yeah, go on.

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Jan 23, 2019

I love the presentation, I love the conceit, but ultimately this is just a cleverly disguised badly designed point-and-click adventure.

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Unscored - Resident Evil 2
Jan 22, 2019

That’s where Resident Evil succeeds. Not in the drivel spouted from its character’s mouths, but in the bullets spewed from their guns. Or better yet – the clicking of empty chambers, or the spine-chilling scratches of scrabbling overhead. I may hate lickers, but I’m also a little bit in love.

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Unscored - Pikuniku
Jan 21, 2019

What a really pleasant time this is. It’s family-friendly, without being a kids’ game.

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Unscored - The First Tree
Jan 19, 2019

I’d love to have played a game that tried to explore that rocky landscape, with some nuance, some introspection, and most of all, with some humility. This is not that game.

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Jan 17, 2019

YIIK might have been able to get away with some of its issues if other areas were able to pick up the slack.

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Unscored - Bury me, my Love
Jan 15, 2019

Bury Me, My Love isn’t, first and foremost, a treaty about refugee-ism: it’s a compelling and effective game about deciding what the hell to do next.

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I love the ideas behind The Pepper Prince. A little queer love story, written in verse, presented in faux-ASCII. Sounds gorgeous. But on the evidence of the first episode, the verse is poor, the story meagre, and the puzzles absent. Which makes it hard to recommend. And yet, had I not winced and winced at the writing, I’d have enjoyed the aimless process of clicking through it all.

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Jan 10, 2019

Largely, though, Catherine Classic is a pretty fantastic rerelease of a cult hit that people have nattered on about endlessly since its debut.

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