Daily Dot's Reviews
Having an easily accessible version of Killer Queen is incredibly exciting. Bumblebear Games’ surprise hit harkens back to a different era of gaming, built around real-life interaction and player coordination.
There's no denying that anyone remotely interested in action games should check out Castlevania at some point. It's just a shame to see some of the greatest games ever made shipped out in such a shoddy manner.
Full of exciting new features for multiplayer and a thrilling campaign, Forsaken is a great excuse to get back into Destiny 2.
Labo has me thinking about what else is possible with the Switch and, impressively, managed to make the console feel even more amazing.
While this PS4 remake might not be the best way ever to experience Team Ico's timeless classic, it offers players old and new an experience that simply can't be replicated anywhere else.
This fighting game where you shoot crustaceans is so bad it's actually awesome
You may find the title music serene if not melancholic when you first load up Valiant Hearts. When you return weeks later to replay favorite sequences and find collectibles you missed, you may find the same music moving for the way it tugs at the heart strings. You will know, as you're returning to the game, the music is a reminder of the tragedy and the beauty that lies underneath the cartoonish art and puzzles of Valiant Hearts.
All the elements to recommend Iron From Ice to Game of Thrones fans are there.
The challenge in recommending The Dark Below at this price point to anyone other than a hardcore Destiny fan (who was likely never on the fence about the purchase, anyway) is that this DLC tries to please too many masters. If you don't care about the Crucible, that new content doesn't matter. If you don't have a Raid group, Crota's End is irrelevant. And what Destiny really needs—a satisfying narrative—is still entirely absent.
While the bosses are truly wonderful monstrosities to behold, the most frightening thing presented in Sinner is a game that's damned to live with few original ideas.
The apocalypse has never been more aimless than in Days Gone
Jurassic World Evolution certainly embraces the liveliness of its prehistoric creatures, but it never really captures the childlike spirit of Jurassic Park.
As it stands, Darksiders III is sadly unremarkable.
Amplitude sadly missed the mark. It feels bare, awkward, and incomplete. There isn't a ton of content and the song selection won't keep players hooked. Maybe this is one Kickstarter the gaming community should have passed on.
In the end, I think I wanted to like Dying Light for its flashes of brilliance more than I actually liked the overall experience of it.
While it still provides the thrills that made Monster Hunter huge, it's hard to argue the series isn't ready for something else.
There are intimations of an interesting story in Metal Gear Survive, as well as a handful of creative moments within the FOX Engine. But overall, the game feels incredibly average, and seeing it through to the end quickly becomes a chore.
Uncomfortable microtransactions and questionable changes completely ruin a faithful, fun Star Wars experience.
I have a lot of patience for VR control schemes with wonky elements. Developers are still figuring out how best to create games for VR. But there has to be a valuable experience to balance out the frustration those control schemes can create, and other than a single moment of empathy for a suffering animal that I don’t think would have been possible without VR, The Assembly failed to deliver that experience.
There is something great at the core of Dead By Daylight, past the mindless action controls and nagging glitches. The game is far from unplayable, but the persistent problems make it impossible to recommend for people who plan to play alone.