Critical Hit
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Star Wars Jedi: Fallen Order is an ambitious exploration of the Star Wars universe that succeeds in delivering both compelling combat and characters, even if it suffers from tedious exploration mechanics and a lack of polish.
Bee Simulator is more of a kids action game than it is a simulator. While it has an undeniable charm, it's short, repetitive to a fault and feels like it's been hastily cobbled together.
Despite its length and level of difficulty, Discolored is a short and sweet exercise in atmosphere and puzzle solving. Two hours of clever ideas and gorgeous visuals.
Need for Speed Heat may be a greatest hits collection of past success stories in an attempt to make up for the past, but it still pushes the pedal to the metal when it comes to being a guilty pleasure of pure street racing junk food that's hot off the engine block.
There's not much in the way of new content, but Red Dead Redemption 2 is undoubtedly best played on PC. With scalable graphics options for future PC tech, improved input latency and an already burgeoning modding scene, Red Dead Redemption will continue to shine on the platform for years.
Indivisible is one of the more memorable Metroidvanias that I've played in recent years with its unique and addictive combat system. Story issues aside I enjoyed every minute I spent with this game.
It's PvE campaign may be a bit of a wash despite the Looney tunes approach, but if you're looking for some addictive multiplayer action that hasn't changed too much between instalments, Plants vs Zombies: Battle for Neighborville is still a chaotic start to the day that is packed full of vitamin C for crazy.
For a time, it looked 2K had finally found their groove with the release of WWE 2K19. WWE 2K20 takes all that goodwill and pisses it away, constructing the shoddiest backyard ring possible and filling it with a broken product, busted progression systems and an overall presentation that makes WWE 2K20 the worst there was, the worst there is and the worst that ever will be.
A middling collection of mini-games held together by an unfortunately lacklustre story mode, Mario & Sonic at the Olympic Games Tokyo 2020 is, unfortunately, little more than a distraction. While the throwback retro events add a much-needed bit of flavour, they're just not good enough to bring the series out of mediocrity.
Ring Fit Adventure isn't for everybody, but for Gym-a-phobes looking to add a bit of activity to their lives, it's a far better attempt at the gamification of fitness than Wii Fit ever was.
There's an undeniable charm to Boet Fighter, with its peerless art and often biting pokes at South African stereotypes. Unfortunately, the joke wears thin, and its moral lesson has been better executed in other games. It's also a bit of technical mess, and worst of all, just isn't very much fun to play.
A stacked package of single-player and multiplayer offerings, Call of Duty Modern Warfare may not hit every mark that it fires but this ballsy reinvention of the franchise is still the blockbuster benchmark that is thrilling, thoughtful and terrific.
Moons of Madness is an engaging and atmospheric effort that feels like a Love(craftian) child of Half-Life and Dead Space. You'll be playing more for the cerebral rewards than the scares, though. Despite its seamless merger of cosmic horror and credible sci-fi, the game doesn't quite match its potential in the consistent emotional intensity of its execution. Plus, the ending feels rushed.
The Witcher 3 for Switch is a marvellous port that makes some smart sacrifices to graphics and performance to translate a fantastic game in a downgraded but highly playable action-RPG
Overall, I'm a little disappointed with Luigi's Mansion 3 - though that's largely down to my own expectations. It's an undoubtedly good game that's competently made. It oozes charm and is filled with clever puzzles and fun boss fights. It's just that all the bits between those start to become tedious before the game's end.
Outer Wilds is a monumental success in video game design and storytelling and should be experienced by anyone who sees the value in immersive, interactive storytelling despite its graphical hitches on PS4
MediEvil is a loveable, charming romp through a classic action game that unfortunately suffers because of overly stiff controls and combat that often feels imprecise and impractical
Old at heart but young in spirit, The Outer Worlds is a vibrant and stunning new chapter from Obsidian that doubles down on what the studio does best and throws in some surprisingly fun gameplay on top of that.
Valfaris is a frenetic, violent homage to classic shooters and heavy metal, with satisfying gameplay and challenging boss encounters, it'll be appreciated by anybody looking for something fun to head-bang to
Autonauts is a colourful, creative and energetic game of automation and colonisation, whose cute facade is home to some truly engaging coding that never gets too complex.