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Occasionally obtuse and slow, Disco Elysium excels at delivering one of the best role-playing game experiences in a very long time with exceptional writing, world building and mechanical immersion
Little Big Workshop is an adorable slice of capitalism and taking over the market one quality product at a time, provided that you're willing to work for that dream. Batteries not included in dreams of wild success.
Maintaining all the trademarks that distinguished it from other arcade racers, Grid has returned boasting driving just as engaging as before. Limits are reached in some core areas of gameplay such as though such as the number of locations, and the formula may prove stale for those looking for a road less traveled.
While maybe straying a bit too close to older games in the series, Doraemon Story of Seasons still delivers a charming role-playing farm experience with a gorgeous aesthetic and satisfying gameplay loop
A quirky love story of life, death and bureaucracy, Felix the Reaper is as effortlessly charming as it is relentlessly challenging in the puzzle department.
Trine 4: The Nightmare Prince is a return to form for the enjoyable platforming puzzler series, shifting back the perspective to 2.5D while delivering another stunning, satisfying experience.
Without skipping a beat from the original PC game, Frostpunk's console port is a slick and efficient strategy game of misery and compromise in the coldest apocalypse. You could say it's the cold standard in console strategy.
Concrete Genie is a short, deeply moving expression of creativity and life. Despite embracing some generic mechanics towards the end, Concrete Genie is a bold, passionate game that bears one of the most stunning aesthetics I've seen all year
John Wick Hex is a sharp-dressed, tactical, dog eat dog shooter that offers an unforgiving challenge with smart action and an authentic layer of style.
If you were waiting for a Dark Souls inspired game to set your heart aflutter with vampiric themes and pulse-pounding combat…then you might want to wait a bit longer, as Code Vein definitely isn't that game.
Overall, FIFA 20 is a gift wrapped with flair and flamboyance on the outside. When you unwrap it, rather than it brimming to the full, it leaves you a little underwhelmed. It's still good, there's lots to be found inside and it will no doubt keep you busy for hours on end, but there's just not the same magic inside as there is on the outside.
Its world is magnificently detailed, the story is fascinating and while the bones may not have much meat on them for now, Hunt: Showdown is showing some promising signs of fattening up as it doubles down on adding to its creepy world.
Faithfully adapted, bristling with depth, beautifully written and gorgeous to look at, Stygian: Reign of the Old Ones is a fantastic role-playing game that's hampered by a frustrating and tedious combat system that is sure to turn many players away in the early goings.
Dragon Quest XI Definitive Edition is a monumental game. It highlights everything the original already got right and adds so many unique features that enhance an already phenomenal experience. It's a stand-out success for JRPG's and RPG's in general, both a modern epic and classic in every sense of the word.
The Surge 2 does enough to tweak the formula of the original to iron out some of the creases that plagued the original game, these improvements overshadowing the game's hit-or-miss writing and occasionally recycled content.
Blasphemous is a twisted take on religion and Metroidvanias, providing great combat, fantastic visuals and a world that's soaked in both blood and well-written lore
Borderlands 3 may be a braindead story of already dead on arrival memes and a cast that is largely forgettable (Save for Tannis, I still love you for being my socially inept spirit animal), but it's easily the most satisfying power fantasy of the year thanks to its amazingly tuned gunplay and a sophisticated flow of action that picks up the juvenile slack.
The Legend of Zelda: Link's Awakening is a loving remake of a decades-old game remake with just enough modern touches to make it worth playing again. Graphical overhaul aside, it's perhaps a little too faithful to the original, while additions like the dungeon-builder are a bust. Newcomers get to experience one of the quirkiest games in the series, but for those who've played through it multiple times, there's little reason to play other than nostalgia or adoration - both of which are perfectly good excuses to return to Koholint.
Episode 4 has some truly engaging moments, but the issues that have plagued earlier episodes persist. By now, it's likely that only the diehards – those who forked out for a season pass – will see this through to the end.
Daymare 1998 is a competent survival horror game that borrows too heavily from its influences to do anything interesting or unique and thus suffers from poor writing and uninspired gameplay