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It rewards players in ways that we rarely get to see, and even when it's over it begins anew and invites you to keep exploring, keep discovering, and keep reaching for the moon.
I was always a critic of a Greek god being in an entirely different realm with different rules. I thought for sure the game was just using Kratos and the God of War IP to get it over the marketing line, but I've been proven massively wrong. This is a God of War game, and it's fucking brilliant. It has old-school game-design coupled lovingly alongside a modern storytelling tilt, and it marries the two in a contemporary and meaningful way. And playing on PS4 Pro on a setup like my Samsung QLED 65" Q8C with HDR, it just screams quality. It has old-school game-design coupled lovingly alongside a modern storytelling tilt, and it marries the two in a contemporary and meaningful way. And playing on PS4 Pro on a setup like my Samsung QLED 65" Q8C with HDR, it just screams quality.
Let the adventures of "Spider-Cop" play out for as long as possible, Insomniac. We love them.
I believe this is quite easily the best Smash game of all time.
This is gaming at its absolute finest.
And between the three of them for completionists, we're talking at least 100 hours of gaming, but really, probably more.
For a game that centres itself around the idea of settlements, negotiation, alignment and choice, Valhalla does an amazing job of making you feel like the spotlight is always on you.
In gaming, it's often touted at specific genres, such as the <i>Metroidvanias</i> or <i>Roguelikes</i> of the space; pixel-powered knockoffs or homages to our favourites of yesteryear dotting the proverbial Indie landscape, servicing a wistful bit of throwback while also cashing in on its powerful pull.
There's just so much to learn and find and unlock in your first playthrough, and I'm not sure I even want to get into the prospect of follow-on sessions, armed with the knowledge that wood is your earliest friend and that you really shouldn't build with a hodgepodge sense of <i>whatever</i>, <i>wherever</i>, because I guarantee you it'll come back to bite you in your cute little lamb ass later.
Like an interactive painting, photo, or time-lapse video -- Forza Horizon 4 showcases the passage of time in an idyllic world where car racing is all but a religion.
Although this might have been (or hoped to have been) the expected outcome by fans, it does bring to light the idea that the horror genre is the ideal candidate for the remake treatment.
All my gripes are just areas for a brand new, spectacular franchise to grow from though. It even feels a bit off talking about them, because Horizon came out so big to begin with. It's odd to think that a team could get away with doing less — probably a lot less — and still earn acclaim.
The best way to sum up Reaper of Souls is to unfortunately badmouth the original release, as this is the definitive version of Diablo III, which makes the version we all played two years ago seem like a work-in-progress. Everything has been changed for the better, and when you factor in all the new content and the fantastic new Crusader class, you have what is arguably the best entry in the series. Or at the very least a worthy sequel to Diablo II, which after all, is what a lot fans wanted the first time around.
Once you're a fan, Dark Souls isn't difficult. Hell, Dark Souls III might be the easiest of the series (with some notable exceptional elements). The appeal is all mental, because it's not about beating the game, or the bosses, or an area. It's about beating the part within all of us which tells us we can fail.
More than worth a look-in.
I loved every minute of it. I woke up early to play it and went to bed late because I didn't want to stop. Play it now so we can talk about it.
Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.
Plus, simply sailing around listening to your crew sing sea shanties whilst you track down rogue pirates is something we've always wanted to do in a grand adventure like this.
So, being able to take Diablo III with you wherever you go for a quick rift or bounty or two or three – is well-worth it.
That said, for the quick and obligatory surface level comparison: it's a dash of Fallout, a sprinkle of BioShock, some Dishonored for flavour and Thief to darken the edges. Yet still, all Metro Exodus.