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U.K.-based developer Rare has crafted an experience that's as wide as an ocean but only as deep as a puddle.
Attack on Titan 2 gives profound insight to every second of a grueling struggle against humanity's extinction.
Because the game puts no emphasis on leveling up your kingdom, the majority of the side missions feel aimless.
Out of the three games in this collection, Devil May Cry 3 is the only one to stand up to the test of time.
Because Yakuza 6 spends so much time tying the story into knots, a strong villain never emerges.
Chuchel is an amusing diversion from a developer attuned to their considerable aesthetic strengths.
Metal Gear Survive aligns itself with too many corporate gaming shenanigans to register as unadulterated fun.
After the series spent eight years bouncing around gaming platforms, it finally feels like it's found a true home on the Switch.
Fe is filled with rote tasks, and its hyper-stylized imagery impedes attempts at emotional connection.
A plethora of technical limitations transform this game's quest for verisimilitude into a kind of farce.
The game wears its influences so brazenly that the entire experience ends up feeling listless, predictable, and trite.
There's something to be said for that in the current landscape. Monster Hunter World is a game full of people all striving to achieve their common goals within a set of gameplay mechanics that doesn't so much actively discourage going at it alone as encourage collective work, where the learning is never truly finished.
The additional timeline never really questions the naïveté with which Radiant Historia preaches of self-sacrifice.
What separates Celeste from masochistic games like The End Is Nigh is that it's not bleak or unyielding.
A classic has been reincarnated as one of the most visually magnificent titles of our current generation.
This is a gleaming example of how to craft a fighting game that feels like it has its arms open for everyone to enjoy.
Iconoclasts is an ironic, humanistic critique of religion as much as it is a masterful take on a traditional game genre.
Developer Will O'Neill's bluntness fulfills Little Red Lie's philosophy of being honest no matter what.
Unless you're an extremely quick study, the game's weirdly unintuitive control scheme will very likely get in your way.
By keeping things so simple, the game is able to keep our focus entirely on the joy of discovery.