It may not be the deepest game we've played this month, but it's pretty darn entertaining.
With its ‘no fail’ gameplay, your titular goat is pretty much invulnerable to all Goat Simulator has to throw at it; huge falls, car wrecks, massive explosions, Billy will pretty much pick himself up again and again. Ironic really as someone needs to put Goat Simulator out of its own misery.
The Walking Dead: Michonne – Episode 1: In Too Deep is an effective opener, as long as you aren't expecting dramatic changes in Telltale's modus operandi. It feels like there could be something special here in further episodes but success is very much dependent on where they'll let this character go.
Ultimate Chicken Horse is a great concept and what is presented here is well executed. Solo players may want to wait for online play – which wasn’t available at the time of writing – but if you have the potential to snag a few mates and their joypads over then it’s definitely worth investigating.
If you're a fan of Hotline Miami or the fast paced OlliOlli then we'd recommed putting Not A Hero at the top of your download list.
It's an unforgettable experience, and a great example of how games can confront some of the world's most serious subjects without trivialising them.
The Witness is at once beautiful, intricate and alluring whilst being obtuse, unsympathetic and draining. It's not for everyone and few will see all it has to offer. It can punish as much as it rewards. Yet there is little else like it in the field of games, or indeed anywhere else, and whilst these small blemishes may prevent The Witness from being an outright classic, it remains a peerless example of videogame form.
As much as the comparisons to XCOM don't tell the whole story of Hard West, it's probably fair to say that if you enjoy that brand of cautious run and gun, turn-based action, you'll probably be able to forgive Hard West its sins.
Pulse's greatest sin is its failure to deliver on its grandiose promise. This could be a serviceable adventure but there isn't a section of the game that goes by without provoking the thought "this could have been something much more" and that pervasive feeling of disappointment is hugely damaging to the overall experience.
In aiming for a slightly different market with this Xbox port, Elite: Dangerous could have fallen foul. However, it's testament to how strong its many different facets are that you can play the game like you're Captain Kirk or Captain Solo and have it work either way.