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What should have been a glorious celebration of Weekly Shōnen Jump lands up just being a largely mediocre experience. Jump Force has its opportunities to shine but it never gets to carry those through. We're left with a game that has some enjoyable combat but is marred by some other design choices. If the game is about the clashing of various Jump universes clashing, they should have probably set it in the universe where Jump Force gets to shine.
Dakar 18 comes with all the official licenses, great track layouts and everything that you would align with the event, it's just let down by really poor vehicle handling.
Despite going to Mars and robots and aliens and lasers, Lost on Mars is so pedestrian and does nothing new with the setting besides a few platforming puzzles. Saving the world feels rather dull in a desert on Mars.
Fallout 76 added survival and multiplayer elements to the game at the cost of pretty much everything that drew players to Fallout in the first place. No NPCs or dialogue trees leaves the game feeling empty and sterile, with exploration eventually feeling pointless as your tiny inventory and stash hit maximum weight.
Titan Quest is a fantastic game that is unfortunately poorly realised on consoles. While there's a lot to praise here, it had its time back in 2006 and if it was looking to bring it back it would have to put in a little more effort than just the same game with clunkier gameplay.
Sea of Thieves is a sailing master class with epic visuals and a thrill ride for the first few hours of discovery, but the swell simmers down to a stark flat body of water consisting of the same thing all over again just in a slightly different place.
Metal Gear Survive is a mediocre endeavour at trying to let a storied franchise meet a genre that lost steam two years ago. It feels dated in almost every aspect made worse by what feels like an under-developed game. It hardly does anything extensively bad but it doesn't attempt to do anything with the core system. It is just another crafting survival game, except it has the Metal Gear named slapped on.
Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy takes the saying 'Truth is stranger than fiction' to a level that not even children can believe. If you can look past the ridiculousness of the contrived drama you'll find plenty of gems in the form of delightful brain teasers.
FIFA 18 plays well on the Nintendo Switch, but it comes at the severe lack of features and content found on other formats.
The wrestling franchise is bigger than ever and has fans screaming for more. Unfortunately, the game version could easily put you in a sleeper hold.
Resident Evil: Revelations is a inconsistent attempt trying to gives fans traditional Resident Evil. Yet it fails at realising survival horror and never commits to either genre it attempts to give players. There are much better options for players who want either focused styles of Resident Evil.
They’ve created some of the most amazing arcade sport games in the past, but those days are long gone. All you see now are own goals, strikes, bogeys, double faults and a racing horse that’s seen better days. Nintendo, here is your red card.
Going up against some stiff competition in the sandbox arena, the destructive power and nostalgia that come with Crackdown 3 doesn't do enough to make it stand out, or even stand up, to the competitors. Even though they took some time to make sure we get it, the cracks are too evident in its foundation and it makes us wish they cracked down on these imperfections.
Rally games have come a long way, but it seems V-Rally is still stuck in an era where most of their audience wasn't even born yet. The level design is something to behold, pity that it bites the dust when it comes to car handling.
If Sumermassive could have tripled the length of one sitting it could have been something special as the setting is fascinating. Unfortunately it's short, repetitive and not the PlayStation VR hit we need.
Lost Sphear wants to harken back to the great classic JRPGs of yesteryear such as Chrono Trigger and early Final Fantasy games. However, it falters way too much in its execution by providing characters that severely suffer from being tropes and provide eye-rolling dialogue. While the combat is quite enjoyable and the story picks up steam at around the midway point, it is way too slow on the uptake and delivers an experience that can just be classified as serviceable.
Microsoft's previous attempts at a platforming title have failed many times before. This time they have something with potential in Super Lucky's Tale, but they might need to use some of those gold clovers to balance out the bad luck it currently has.
As a remaster of a once (probably still) a great series, it doesn’t seem to be worthy of the title “remastered” as a lot is left to be desired in terms of gameplay mechanics, lack of historic bug fixes and underwhelming graphic improvement.
The game as it stands is not worth the money or frustration of sitting in a matchmaking queue again and again and again, only to have error messages pop up.
What starts out as a fun adventure with a likeable bunch of characters, ends up being an exercise in teeth-grinding frustration. While certain game design choices can be forgiven, the loading times can't, not by the standards set these days.