VGChartz's Reviews
The classic retro-inspired beat-em-up returns in a complete package that holds up well in spite of a few newly introduced bugs.
Fans will be pleased with Little Nightmares II, but others might not be convinced by the premium entry fee and low replay value.
Fan service can only carry a game so far.
The second half of the game suffers from some pacing and structural issues, but doesn't erase the outstanding first half's heady mix of dangerous exploration and dungeon diving.
Persona 5 Strikers makes clever use of the 'Warriors' gameplay style while maintaining the spirit of the original title at all times.
It's not a complete collection — it's missing bonus features and a mainline installment in Super Turrican 2 — but it's a solid investment nonetheless, due to the inclusion of four classic games, several modern quality-of-life features, and some fun display options.
Summer in Mara slowly morphed into a winter of discontent.
Its characters are fun, its puzzles are mostly fair, and its production value is extraordinary. At the same time, it embraces a handful of tedious trial-and-error problems and its narrative fails to deliver a satisfying payoff.
The core gameplay of Neoverse is addictive, but ultimately held back by the confines of its creation.
If you're fond of cinematic platformers, mysterious settings, and swashbuckling adventure, you've washed up in the right place.
Due to lackluster porting and misjudged value, Down in Bermuda is slated to be lost amongst genre fans' collective memories.
By rejecting series traditions, Atelier Ryza 2 ends up disheartening despite boasting a stellar alchemy system.
Hitman 3 can best be summarized as more of the same.
An outstanding action-platformer that's inspired by the classics but not beholden to them.
Override 2 leans so much into the realm of simplicity that it doesn't allow the player to really explore and have fun with its fighting system.
If you want to check out where everything started, this is a decent trip down memory lane.
The Coalition's first expansion often excites, but the ephemeral length and mismatched gameplay loop tempers its fiery ambition.
Whether in respect of gameplay or storytelling, the longer Twin Mirror peers at the glass the easier it is to see a pale reflection of DONTNOD’s previous work.
Whether due to its miserly length or disjointed puzzles, Mojiken's exploration of loss is already distant in my mental rearview mirror.
Fitting for this studio’s name, Out of the Blue's puzzle-adventure debut resonates due to its mechanical challenge and atypical approach to Lovecraftian fiction.