PlayStation Universe
HomepagePlayStation Universe's Reviews
Castlevania Dominus Collection almost flawlessly brings back a collection of games that were previously trapped on hardware that was tough to bring to new platforms. Extensive effort has gone into making sure that they suit the form factor of a home console and the effort is admirable to say the least. Some incredibly mild and brief frustrations with the remaining touch controls isn't enough to properly dethrone this game from being essential for Castlevania fans to invest in, especially with the deep cuts included here.
Persona 3 Reload: Episode Aigis retains the same commitment to bringing the original game to a new generation, but unfortunately ends up remaking the same mistakes that make this epilogue such a divisive experience for players across the board. There are some memorable character moments here for players looking to spend that little bit of extra time with the team, but I finished this DLC questioning if it was truly worth the tedium of the dungeon-crawling, even if the combat is fun and the production values are still off the charts. While Atlus' dedication to bringing the old game to a new audience is commendable, I think this epilogue deserved a little bit more of a rework than it got.
All told, Jot's maiden adventure is a resounding success, a confident melding of mechanics, personality, and charm, all executed with a degree of confidence that few developers can match for a first release. The seams of its ambition are seldomly seen, certainly not to the degree where it would overly detract, and as result within the eye-catching pages of The Plucky Squire lies a story that everyone should give a read.
Everything you enjoyed from Dead Rising is here and the flurry of meaningful enhancements to the core game make it the complete package. Sure, some lingering quibbles remain from the original game like the time-sensitive gameplay, the pop-in, and bosses that repeat the same predictable attack patterns, yet this remaster refines many of the drawbacks of the original game, and fine-tunes it for a game befitting of the year 2024. Now get out there, snap photos, mow down zombies, and savor all the juicy lunacy Dead Rising has to offer - cos it's a real treat.
Evotinction is a solid stealth adventure that explores what could happen if friendly AI assistants turned into deadly AI assailants. Take that idea and expand it into a facility once filled with just over 2,000 scientists, with one man determined to save the day for himself and everyone else, and you have a recipe for a fun time. It succeeds as an engaging narrative, atmosphere, and with fun gameplay, making it an easy recommendation to anyone looking for something to scratch that stealth action itch. It is Metal Gear meets Watch_Dogs in the best way.
Vampire Survivors is a thoroughly addictive and beautiful-looking game that is packed full of content to unlock, with the levelling system ensuring you will put tons of hours into it without a second's thought.
I certainly enjoyed my time with Wild Bastards. The blended Wild West and sci-fi settings, together with hybridised strategy and roguelike FPS approach, all make Wild Bastards feel a lot fresher than many of the shooters on the market right now. Sure, the nuts and bolts of its face-blasting might not rub shoulders with the genre's best in the purest sense and the visual presentation is lacking somewhat, but the level of design ingenuity and rough-shackle charm that is on display here ably makes up for such shortcomings.
If this game came out in 2012 I'd probably have nicer things to say. It could potentially have been ahead of the pack back then. But now, in this day and age where developers have taken the formula and ran with it, having created racers in the same vein that are more impressive in almost every way, KT Racing have sadly finished in last place.
MARVEL vs, CAPCOM Fighting Collection: Arcade Classics is exactly what it says on the front and so much more. This collection is a triumphant return for a selection of games that many thought lost to complicated industry red tape, and it comes back with some serious bite. The 6 fighting games in this collection are almost perfectly preserved for new hardware and modern audiences, with a suite of additional features to fill out the experience into both a preservation effort and a deep-dive into Capcom's history with Marvel. While it might take a bit of work for newcomers to get to grips with these classic games, the effort is well worth it for one of the most well-realised crossovers in gaming history.
Despite some hefty flaws, the fact that Antstream Arcade has come on leaps and bounds since its debut in 2013 gives me hope that the service will continue to improve in the weeks, months and years after its PlayStation debut. Even so, in its current far from perfect form, Antstream Arcade still represents great value for what is a veritable mountain of games from a broad swathe of gaming systems that would otherwise be lost to time and garnishes that offering with a compelling social gaming hook.
I enjoyed my time with Akimbot. It is a charming and surprising lengthy game, with tight controls and a well voiced story. As a diehard Ratchet & Clank fan with no new Ratchet game on the horizon, it was nice to just relax and run around a colorful, platform-y world, and just shoot some bots. However from the visual bugs I kept running into, as well as some key quality of life systems I was missing from current Ratchet & Clank games I found myself wanting more, more often than not.
An obscenely polished and soul-affirming triumph from every angle, Astro Bot isn't just an unabashed celebration of all things PlayStation, it's a deeply passionate celebration of everything you could and should love about a video game. There are no microtransactions, no season passes and no busywork padding - just precisely engineered 3D platforming with an overabundance of joy on offer. Astro Bot is a big, warm hug of a videogame that also happens to be not just one of the best platform games ever made, but one of the best PS5 games ever made, too. Team Asobi, please never stop making these games.
Warhammer 40K: Space Marine 2 follows a lot of the same beats as its predecessor but enhances all of its mechanics to suit the constant war in the 40K universe. Space Marine 2's combat is visceral and challenging, and taking on the Tyranid hordes with friends is a blast. It's just a shame the game suffers from some seriously long load times and slow progression. However, none of that should stop fans of the franchise from eating it up, while newcomers will find plenty to love as a space-traveling Marine blasting through alien hordes.
Though The Casting of Frank Stone doesn't make any sweeping changes to the formula etched out by the likes of Until Dawn, The Quarry and The Dark Pictures Anthology, it does manage to effectively marry up that formula with the universe of Dead by Daylight with impressive results. Notably, the usual flaws also apply here, with The Casting of Frank Stone beset by the same plodding horror adventuring, wooden dialogue and mostly annoying cast of characters that are usually the hallmarks of similar efforts. If however, you're fine with all of that and just want another handsomely made Supermassive Games romp then The Casting of Frank Stone will surely appeal. Should you be a devoted Dead by Daylight aficionado though, feel free to add a point or more to the score and dive in.
While I wouldn't say that these are my favourite entries in the series, this collection of two games marks the official full English translation of the Ace Attorney, and that's something to be excited about. The amount of extra material is a treat for fans of Edgeworth and the amount of work that's gone into visually overhauling these two adventures is almost staggering. It's clear that Capcom is aware of the passionate fanbase and this hopefully signals a very bright future for the Ace Attorney franchise. Essential for fans of the series with some great deep-cuts for lore enthusiasts.
On the outside, Tiebreaker looks impressive with its plentiful roster blossoming with talent, a dedication towards providing the most authentic tennis game experience, and a presentation that wraps you up into the star-studded allure of a tennis icon. However, it all starts to unravel when you actually play it with its frustrating physics, its lack of non-generic modes, and the overall feeling it's just another me-too tennis game. Forget a tie-break, this one couldn't tie Novac Djokovic's ASIC's, which isn't the kind of impression that a new tennis game contender would want to make, yet Tiebreaker sadly fails to be anything more than just another pretender to Top Spin's crown.
Packed full with secrets, Black Myth: Wukong offers a lot more content than meets the eye. While the main story path feels a bit repetitive with one boss after the other, the exploration and hidden side content makes up for it. Having a bigger arsenal of weapons and stances would have made the experience more fun, but it's a good experience nonetheless.
It's a shame that a game with so much potential couldn't find some great mechanics and focus on them. Instead, it focused more on a political statement that it shoves down your throat every chance it gets. Dustborn offers excellent visuals and voice work with some solid writing when it focuses on the story, but falls flat from janky and simple combat and noticeable bugs.
Concord largely nails the fundamentals - it feels highly responsive, is handsomely made, has good feeling, if slower gunplay than other games, super stable servers and minor concerns aside, has a roster of mostly well balanced characters. With Concord's obviously passionate team of developers confirming that they are absolutely in it for "years to come", I would love for Concord to still be around in one, two or three years time and even beyond that. I just don't know if gamers who have been experiencing varying amounts of genre fatigue will be generous enough to put a significant amount of time into a title that, on the starting blocks at least, seems roundly decent enough but doesn't offer anything thunderously new to upset the status quo. I know that I'll be playing Concord in the weeks and months to come, I'm just not sure a sufficient number of other folks will be joining me.
Visions of Mana is a bold new step for the series and manages to almost totally stick the landing in the process. The DNA of the series is still here for legacy fans to enjoy, and yet it stands as a remarkably approachable and digestible RPG that can be enjoyed by those looking to dip their toes into this genre. A visually stunning, heartfelt and lovingly crafted world awaits those who jump into this new entry and I'm surprised by just how much it resonated with me in the long-term, despite some pacing issues and some small cut corners.