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Agent Intercept offers a surprisingly thrilling action-adventure, but even with some improvements over the mobile version, the shallow and repetitive gameplay ultimately holds it back.
Despite some brisk and occasionally satisfying combat, Necromunda: Hired Gun is a boring and clunky foray into a deep dark hole within the WH40K universe.
Strategic Mind: Fight for Freedom is a rough game in some areas but the turn-based tactical gameplay is surprisingly involved and gives you plenty to think about.
Managing a small group of bums becomes addicting in Garbage, with the objective to keep them alive and train them to fight. Unfortunately some leveling grind, repetitive and random fights, and technical blemishes mean that the game does not go the full distance.
The Last Kids On Earth and The Staff Of Doom may keep the young fans of the series entertained for a good amount of time. However, the lack of overall depth and no serious tie-ins to the plot of the show makes this an effort that more discerning gamers can safely ignore.
Ratchet & Clank: Rift Apart delivers some fun action and great looking visuals with a charming art style, but it doesn't really push the gameplay boundaries of the familiar franchise formula.
Sniper Ghost Warrior Contracts 2 is a safe sequel that doesn't address enough issues from its predecessor, while diluting the improved and exciting stealth infiltration missions with uninspiring extreme-long-range assignments.
Across three hours, In My Shadow has a few puzzles that might make you stand up in your chair. But the rest of the dull, fiddly shadow-moving experience will make you wish you turned out the lights and had a nap instead.
Biomutant bites off more radioactive waste than it can chew. It's an action game with a multitude of ambitions, but none of them are fully realized. The very dated presentation and poor performance only further hamper its already weakened potential.
Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.
Resident Evil Village is a decent entry into a franchise that continues to wildly swing back and forth, stumbling into success and failure, unsure of what it even wants to be.
Subnautica: Below Zero is a good survival game, even if the new frozen land areas are not fun to explore and the story has several pacing issues. Fortunately, the solid progression system and mastery of the sea makes it easy to recommend for fans of the original.
Papetura is a charming but very brief puzzle adventure, and one that will most strongly appeal to fans of unique art and abstract worlds.
New Pokémon Snap may not reinvent the wheel, but it's just as charming as its predecessor was. It's a calming, lovingly crafted spin-off that will challenge your photography skills.
Hood: Outlaws and Legends features an engrossing setting and some good competitive play when two well-matched, coordinated teams collide. However, there are balancing and technical issues that need addressing, and despite the lower asking price, there seems to be a lack of content for long term play.
An experience which exudes humanity and warmth, from the writing to the visual style and music. A short game with some issues, but it packs a true emotional weight.
What's always been good about the franchise is still good here, but when it comes to making the next-gen leap, The Show 21 can't quite cut it. Series die-hards will likely enjoy the real-world rule changes, but if you're picking up the game for the first time in a while, last year's entry is as good as this one.
Returnal is a brutally tough but satisfying roguelike journey that is buoyed by its addictive combat and myriad of weapons, items and upgrades that ensure the journey doesn't get stale. Its narrative is gripping and unsettling, its visual aesthetic is arresting and despite a high level of difficulty, it's a damn joy to play.
As is sometimes the case with comedy films, the premise and promotional material for Turnip Boy ends up being funnier than the end product. This brief and mostly shallow adventure is rarely amusing, but it at least looks charming in the process.
Don't Forget Me offers a shallow story in a generic Sci-Fi setting. The word guessing mechanic is the only thing the game has to offer, and it isn't very good. The music and visuals are decent enough, but they don't fit together.