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Cozy Grove accomplishes what it sets out to do. That is, to provide a charming respite from the troubles of the world. The addicting loop of the island will keep me coming back, even if I don't necessarily love all aspects of the title.
Ashwalkers is a low priced, brief survival adventure that offers neither satisfying decision making nor engaging gameplay mechanics.
It Takes Two is a thoroughly entertaining and engaging cooperative journey that constantly throws interesting new mechanics and gameplay ideas into the mix. Its narrative shortcomings are disappointing, but the stylish visuals and detailed sound design make for an impressive presentation.
Although it features moments of satisfying action and a few good end-game design tweaks, the majority of Outriders experience consists of conflicting design ideas, technical issues in multiplayer, and poorly implemented borrowed mechanics.
Monster Hunter Rise aims at old-school fans, those who were here before Monster Hunter World, and will be sure to enjoy themselves with this more compact entry. But for those who just recently came aboard the franchise, it will feel like a step down.
Evil Genius 2 is a fun, charming game which allows you to run an evil empire from your secret island lair. Despite some issues, the gameplay holds up to be a worthwhile experience.
Lost Words: Beyond the Page ends up being as forgettable as its name. Outside of just a few brief highlights, the rest of the story is filled with inconsistencies and dull gameplay. The accessible price point is one of its few redeeming qualities.
While the bunker in Paradise Lost is interesting to explore at first, it is not packed with enough narrative content to match its ostentatious surrounds. This brief walking adventure quickly becomes frustrating as you wait for the mostly unsatisfying story to reveal itself.
Devotion is another great horror outing for Red Candle Games. After years of waiting, I thought I was finally ready to engage in whatever terrors these Taiwanese developers had planned - I was wrong.
The core gameplay mechanics of Loop Hero are exceptional. There's something that is devilishly interesting about it, drawing you back into every run. It's the kind of game that you always want to play again. However, the grind can get tiresome and playing on PC is not an ideal setting for the late campaign marathon sessions.
An absolute joy from start to finish, The Life and Suffering of Sir Brante puts you in a tumultuous time and gives you a starring role. The story and hard decisions you're forced into makes this an engaging experience.
Maquette toys with interesting ideas and its unique core gameplay mechanic is enough to make it stand out. However, the poorly developed plot and weak conclusion make the game feel like a rough draft of something much stronger.
Stronghold: Warlords is a slightly revamped version of the game that hasn't changed in decades. The new setting and diplomacy mechanics don't add enough flavor to a stale experience, that still has a few issues to work out.
Persona 5 Strikers is a fun window back to the friendships and stylish aesthetic that made Persona 5 a hit. However, for better or worse this is its own game. Strikers proves that you can go back home, but it'll never quite be the same.
Bravely Default 2 is a decent JRPG cut from the same cloth as its inspirators. The combat is undeniably addictive, but its old-school sensibilities see it occasionally suffer from poor pacing and frustrating periods of grind.
Nerve has some interesting ideas, but its admittedly unique mix of roguelike elements, speed, and strategy doesn't always produce satisfying results.
Werewolf: The Apocalypse - Earthblood is a forgettable and disappointing adventure. The World of Darkness is rife with potential, but Cyanide squanders it with this dated action adventure title.
Suzerain is a fascinating game told through incredibly dense and detailed writing with effective pacing and smart world-building. Its unique mix of player choices against a strategy backdrop make for a compelling adventure, even if presentation aspects are lacking. A game that is designed to challenge whatever political ideology you hold.
Typing Fingers - Enemy is a broken game which is unlikely to help in the fight against dyslexia and illiteracy. It's a chore to play and poor save system makes completing the story a slog.
Lost Angel is a complete misfire, in an era where FMV games are starting to make a respectable comeback. Its unique setting is wasted on a poor script, low production quality, and strange creative choices.