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Hot Wheels Let’s Race: Ultimate Speed might not reinvent the racing genre, but it doesn’t have to. Its mission is clear: take the spirit of Hot Wheels: creativity, spectacle, and joy, and make it playable. In that, it succeeds with flying colors.
Even with its familiar structure, The Outer Worlds 2 is easy to recommend. The combat is tight, the writing cuts, and the player agency still feels substantial. It’s a smarter, smoother, and more technically reliable sequel that doesn’t lose the soul of the original. If you loved the first game, you’ll feel right at home. If you skipped it, this is the perfect place to jump in. Build your misfit, pick your lies, and see who believes you.
PowerWash Simulator 2 doesn’t reinvent the nozzle, but it polishes it to a pristine gleam (squeaky clean).
Ninja Gaiden 4 is a comeback. It’s fast, it’s furious, and it honours the legacy while turning up the tempo. Yakumo leads the charge with new mechanics, Ryu anchors it with familiar weight, traversal soars, combat slashes, bosses challenge. It isn’t flawless, repetition, some structuring echo past entries, and if you binge it you might feel the edges. But what it does best, it does with conviction. For fans of pure, no-nonsense action games, this hits hard. For those new to the series, it provides an accessible entry point without diluting the punch.
So where does that leave us? For me, Pokémon Legends Z-A is a strong, positive step forward in the “Legends” branch of the series.
So to conclude! Just Dance 2026 is not a radical reinvention of the series, but it doesn’t need to be. What it offers is a refined, confident iteration; one that leans into the franchise’s strengths while smoothing over several rough edges. It's a robust, crowd-pleasing song list full of bangers, filled with improved visuals and more expressive coaches. And due to the alternate coach choices, there is overall better choreography.
Keeper is a game about finding light in ruin. About learning to move again after everything has fallen apart. It’s intimate, strange, and quietly devastating, exactly the kind of game only Double Fine could make. It’s short, yes, but meaningful from the first frame to the last. And when it’s over, it lingers. The kind of game that doesn’t just end, it stays with you.
Ghost of Yotei is a good sequel to Ghost of Tsushima, and if you’re a fan of the series, this game will be right up your alley. The game looks great when it has the chance to let all of the elements come together. The animations are good, which makes the battles enjoyable and challenging at the same time. The way you can grind towards the most powerful version of yourself is totally in your hands, as you can choose what kind of talents you would like to unlock. You don’t have to unlock every aspect of the talent tree. If you want to make the game a bit more challenging, just try to parry all of the attacks, and you’re good to go. The main story is predictable, and the side missions are decent enough to make the grind more enjoyable. If you’ve liked the first game and you would like to play the game just like before, without any new mechanics, you’ll definitely want to buy this game.
Baby Steps made me feel like a clumsy, awkward human being, and that is the biggest compliment I can give it. Despite the lacklustre writing, the gameplay more than makes up for it. Using a simple gameplay mechanic in varied environments allowed me to shape my own experience in a fun way while keeping me on my toes throughout. If you're interested in Baby Steps but don't want to experience the challenge first-hand, I'd recommend looking for someone streaming the game. Either way, I have no doubt you will have fun.
Platypus Reclayed is more than a remake. It’s a respectful resurrection. It doesn’t chase trends or gimmicks; it just asks whether something simple, physical, and handmade can still feel thrilling. It turns out it can. It’s an accessible yet demanding shooter or players who love precision, rhythm, and craft. The repetition is there, but so is the reward. The clay aesthetic gives it soul; the gameplay keeps it grounded.
In all, Little Nightmares 3 is a satisfying successor. It keeps the fragility, the terror, the childlike vantage point, and adds new bits to the puzzle. It doesn’t leap beyond its past, but it steps beside it. For fans, this is a welcome return. For new players, it’s a refined horror-puzzle ride that’s close enough to the familiar to welcome them in, but with room to carve its own shadow.
Yooka-Replaylee takes everything the original did and amplifies it with care, polish, and passion. It’s a game that celebrates the past without being trapped by it. Whether you’re chasing Quills, hunting Pagies, or simply vibing to the orchestra-backed nostalgia, this remake feels like a long-overdue love letter to fans — and a sign that Playtonic has truly come into its own. Yooka-Replaylee is what Yooka-Laylee was always meant to be.
Dying Light: The Beast is definitely a great game and strengthens the franchise further down the line
Time Stranger doesn’t reinvent Digimon, but it refines almost everything that makes it worth playing. The story finds its rhythm, the combat feels sharp, and the world finally looks like everything we ever wished for.
It’s easy to forget that these games were once hardware experiments. On Switch 2, that completely disappears. What’s left are two of the best-paced, best-controlled platformers ever made, finally running the way they always should have. The improved visuals, refined controls and faster performance make this the best version of both titles, even if the lack of new extras keeps it shy of perfection. This is Nintendo doing what it does best: not chasing trends, but refining what already works until it feels effortless again.
Echoes of the End is a debut that shows real promise. It doesn’t live up to all of its ambition, but it delivers enough atmosphere, puzzle design, and story beats to make the trip worthwhile. The rough edges are too frequent to ignore, yet there’s a beating heart behind this game that made me care. For players who want polished action and flawless performance, this isn’t it. But for those who appreciate atmospheric journeys, creative puzzles, and mythic storytelling, there’s something here to enjoy.
A comfort game, respectful and polished, just not remarkable.
Few games challenge the status quo as confidently as Hell is Us, and I found myself fully immersed in its vision and execution. In a time when so many games feel afraid to let players think for themselves, this one demands it. It takes bold swings in its design, its storytelling, and its philosophy, and remarkably, it lands every one of them. The satisfaction I felt solving its puzzles, discovering its secrets, and unravelling its story far surpassed what I’ve experienced in most modern games. It’s not often a perfect score is given, but Hell is Us earns it. For its brave design, for trusting the player, and for delivering one of the most memorable adventures I’ve played in years, it gets my highest recommendation.
So, to conclude, is Story of Seasons: Grand Bazaar worth it? Well, after nearly 25 hours, what stands out most is how Grand Bazaar respects the roots of the series while daring to shake things up. The bazaar system adds depth and rhythm that make farming feel more purposeful, while the art style reconnects with the cozy atmosphere that first drew so many of us in. It’s not flawless, the grind can still be real, and pacing might feel slow for some, but it’s precisely the kind of farming sim I’ve been missing. If you’ve been longing for the charm of classic Harvest Moon wrapped in a modern jacket, Story of Seasons: Grand Bazaar is worth your time. And you know you want to dive right into the seasonal madness that only Story of Seasons can bring you, trust me.
RoboCop: Rogue City – Unfinished Business doesn’t try to rewrite the rulebook. Instead, it refines everything that worked in the original and trims what didn’t. With tighter pacing, improved combat variety, a punchy narrative that honours its source material, and smart level design within a confined setting, this is a proper follow-up and a great jumping-on point for newcomers. It might be called Unfinished Business, but for Teyon, this feels like a job well done.