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Trek to Yomi has a way of pulling you in with the visuals and then pushing you away with lackluster gameplay combined with performance issues and forgettable narrative.
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Loot River has the potential to be a spectacular roguelike experience with its interesting idea of controlling the platforms. However, the application of basic aspects of the experience wasn't done probably and the game feels like an unfinished product.
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Kao the Kangaroo is a good way for the series to come back, it has its shortcomings on the technical side, but the gameplay is based on solid foundations that provide good level design and a satisfying chunk of content.
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The game didn't evolve much which is expected for an annual release but still disappointing, but if you can look past that, there aren't many racing games as faithful and realistic as F1 22, its deep career mode is married with a great driving experience, and there are enough options to customize the experience to your liking; making it as difficult or forgiving as you wish it to be.
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Deadly Premonition 2 didn't learn from the mistakes of its predecessor. It added more flaws into the mix with a less intriguing story and a painful experience lasting more than 20 hours!
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After being repeated dozens of times in different ways, do you need to yet another King Arthur tale? Well, the game brings its dark view of this classic tale and makes of it a solid base for building its twisted world. The game is aimed primarily at fans of strategy games, its battles do pose a reasonable challenge, and there is a bit of exploration and a lot of micro-management. Repetition is an issue though, and storytelling isn't as satisfying as we would've liked. We can say it's a really good game but not everyone will like it.
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Young Souls is an experience that we advise fans of fighting games because of their challenge and excellent content, the game may need some minor improvements here and there but this will not prevent you from enjoying it.
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Shadow Warrior 3 quotes many good ideas but applies them on a smaller scale in a limited experience that misses the challenge and features that may not make a lasting impression on the player.
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Ghostwire: Tokyo offers a fun experience for horror and ghost game lovers, especially japanese superstition lovers, with a fun story, but we soon forget about the lack of a special relationship you have with the characters of the story and its world.
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Tunic offers us a wonderful and harmonious adventure in its various elements, simple narrative and lack of insinuations that prompt you to explore and reward rewards that encourage you to continue with an excellent challenge and a smooth and simple style of play, an experience that we undoubtedly recommend to all fans of the genre.
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FAR: Changing Tides is not a bad experience, it's a great experience for those looking for a slow-moving game that brings comfort and recuperation away from the usual challenges, an experience that will no doubt appeal to everyone.
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After years of weak experiences finally 2K offers us an entertaining wrestling game with beautiful graphics and many diverse gameplay options.
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Atelier Sophie's second-part game provided a smooth and simplified experience with a focus on material manufacturing without making any attempts to make any significant move in the series.
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Gran Turismo 7 returns to the roots of the series and offers us everything we loved in the previous main parts and extended with distinctive fees and a new gameplay elements.
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Elex 2 has provided a good experience with different categories of peoples and their diverse and overlapping disciplines and tasks, but the surface fighting system and technical problems have made it difficult to move to the category of games that are recommended not to be missed.
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Elden Ring sets new standards for open world content, and takes the series to new horizons that only make us more eager for what its future might hold.
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Martha Is Dead presents an exciting story and tells it creatively in an atmosphere full of tension and doubt, the game suffers from a number of technical problems and lack of diversification but offers the story that fans of this type of game are looking for.
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Dying Light 2 doesn't break any norms in open world games, but it does it its own way. slow pace and development of personality and abilities in the game without getting a better evaluation.
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Forbidden West takes Horizon to the next stage of evolution, where we see a huge open world game full of content, fun moments of play and unforgettable characters.
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The second part offers us a special level and reintroduces a number of elements that impressed us with the first part, this part introduced some changes that restricted some aspects of the game and made the experience less dynamic, a decision that not everyone will like.
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