Seasoned Gaming
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In the end, the spectacular presentation, fantastical world, and charming characters were enough to carry me through the game’s overly long and slow start, as well as look past the very limited aspects of its gameplay.
If you find yourself itching for some more Turtle beat-em up content after exhausting everything from Shredder’s Revenge and the Cowabunga Collection, Wrath of the Mutants provides a brief serving that’s simply more flashy and less fun.
Withering Rooms isn’t for the faint of heart, but for those who persevere, a world of rewarding challenges, twisted horrors, and deep satisfying progression awaits.
The Rising Tide serves a fitting end to Final Fantasy XVI, reminding me of the ways this entry rose above the challenge while also tripping in a few spots.
The Astronauts are clearly a talented group of developers, as what they’ve created so far in Witchfire is deeply engaging, creative, and unique.
Saviorless is clearly a labor of love, and the hard work and perseverance from this up-and-coming indie studio has paid off.
In many ways, playing through Final Fantasy VII: Rebirth feels like the dream game many envisioned when they stepped out for the first time to a world full of wonder and possibilities back in 1997.
As you sprint through hallways of visceral blood while being pursued by beings of pure terror, The Outlast: Trials provides a unique experience only Red Barrels is capable of delivering.
You’ll jam to the incredible soundtrack, enjoy the creative and challenging stage design, and long to discover every secret found within Berserk Boy.
Overall, I loved my time with Helldivers 2. The most exciting thing for me, though, is how well-positioned this game is to deliver into the future.
I wish Skull and Bones was the pirate extravaganza it could and should have been. But other than some fleeting ship combat, if you want to get the real pirate experience, look elsewhere.
For a deck building rogue-like, a concept I have seen so many times over, Balatro thrives within its style.
Slave Zero X will get frustrating, but as we have learned over the years: sometimes a tough experience can yield the greatest rewards.
Crafted with an immense love of their own franchise, Rocksteady’s Suicide Squad might very well be flawed, but it bears a cross that has “fun” etched deep into the wood.
Banishers: Ghosts of New Eden is an emotional masterpiece and my early leader for Game of the Year.
With great-playing tables, varied and enticing themes, multiple exciting camera angles, and design that continues to improve and delight, Pinblend Studios hits the mark more than they miss.
The JRPG greats eventually grew to become genre stalwarts, and I certainly see a future where, upon great iteration and improved storytelling, Granblue Fantasy also gets there.
Whether you are venturing through the epic story, rumbling with friends and strangers alike in the Tekken Fight Lounge, or engaging with any of the other numerous modes, Tekken 8 serves up a mighty banquet of fun.
The Last of Us Part II remains a fascinating sequel to one of gaming’s most celebrated franchises, and its No Return addition makes it more replayable than it was four years ago.
The Lost Crown is a gem. It is smart, beautiful, impeccably designed, and almost flawlessly executed.