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To put it bluntly, INDIKA is a pretentious nothing. A theatrical production with a poorly written idea tried to put it in the form of a game, which is severely lacking both story and gameplay.
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Nostalgic feeling is no longer enough.
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Alone in the Dark is a B-class game that can be compared to projects like Daymare: 1994 Sandcastle and Song of Horror. But it can't even come close to the legendary original.
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The Thaumaturge is another example of a game whose developers had a good concept in hand, but failed to bring it to fruition. Diving into the world of semi-alternative Russian Empire and Polish nationalists turned out to be an entertaining (albeit specific) experience, which was spoiled by unsuccessful implementation of progression and battles, as well as poor work with Unreral Engine 5
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After almost a decade of waiting Suicide Squad: Kill the Justice League turned out to be a far cry from anything most of the fans of Rocksteady Studios would have wanted. And seeing the current playerbase the game has, it's hard to tell if we even ever see where this whole story was planned to go.
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Trine 5: A Clockwork Conspiracy is another attempt to repeat the original without developing ideas. The game is literally stuck in outdated mechanics.
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Gangs of Sherwood is interesting due to its style and setting, but everything is spoiled by fundamental problems in gameplay and balance.
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Last Train Home had a lot of potential thanks to a great idea. However, Ashborne Games for some reason focused not on polishing gameplay, but on silly nonsense about revolutionary Russia.
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The Lamplighters League is a hard sell. The technical state of the game is abysmal, and while there are many of ideas taken from across the wide genre, there is really not a lot of things The Lamplighters League can truly call their own.
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Fort Solis is a beautiful, yet very boring game with a stellar cast and walking simulator-like gameplay.
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It's hard to recommend Double Dragon Gaiden: Rise of the Dragons to anyone but the the most hardcore fans of the series. Everyone else should probably give this one a pass.
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Amnesia: The Bunker is a step down from Amnesia: Rebirth. New release from Frictional Games is visually boring, lacks atmosphere and can get on your nerves with constantly teleporting stalker enemy.
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Clash: Artifacts of Chaos fails to combine its interesting new ideas with contemporary design choices. Which is a shame given how unique the game looks.
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As it turned out Season: A Letter to the Future was nothing more than just another forgettable indie title. Even if gorgeous trailers made you think otherwise.
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Warhammer 40,000: Inquisitor – Martyr severely lacks a much needed polish. The game can offer a tremendous amount of content, and yet almost everything feels repetitive and undercooked.
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It would be better if instead of this Team Ninja made another Dark Souls clone, which they do great.
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There are lots of problems, and yet Elex II will hold your attention with a tight grip, even after 60 hours of playtime. All thanks to the crazy setting, worldbuilding, and exploration gameplay.
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If you really want to try out Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles, just wait for the next sale. At this state the feels more like a prototype. CyberConnect2 can certainly do better.
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House of Ashes is the third and the worst instalment of The Dark Pictures, which makes us think that the whole anthology will end prematurely.
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Where the Heart Leads had a lot of potential, but was ruined by hollow dialogues, confusing navigation, shaky camera, and boring characters.
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