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12 Minutes is a statement of intent on the part of Luis Antonio, a video game that elevates him as a designer, and places him on the map after having gone through Rockstar Games and having participated in projects as disparate as The Witness or What Remains of Edith Finch. Now, he puts on the table his particular vision of graphic adventure, with a video game that exudes a love for textual enigma, cinema and mystery. A title that, at most, can take you a couple of afternoons, but that will leave a great taste in your mouth and, quite possibly, the brains smoky.
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Psychonauts 2 is one of the most personal and special games I've played in a long time. The best work of a company with great works led by a Tim Schafer who invests everything learned in his ten years working at LucasArts and his twenty years at Double Fine to sign his best work as a writer and developer.
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Inglés (EE.UU.) Road 96 becomes, thanks to its fine writing and its ability to make you think and reflect, one of the best independent video games of 2021. An excellent journey of encounters with your ideals and, above all, with those of others. Road 96 becomes, thanks to its fine writing and its ability to make you think and reflect, one of the best independent video games of 2021. An excellent journey of encounters with your ideals and, above all, with those of others.
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Humankind has been a surprise, a title of strategy and management by turns that has not only met the expectations generated, but, in my opinion, has exceeded them. The work of Amplitude enjoys a balance between depth and accessibility difficult to find, a proposal capable of hooking at least ducho in this type of video games and to satisfy the needs of the experienced player. A design that, in addition, comes accompanied by a large audiovisual section and an exemplary documentation work.
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A more than pleasant surprise. A first episode with its own identity that kicks off Horror Tales. Juicy story, outstanding technical section and a capacity to produce terror and anxiety in the player very difficult to find in the market.
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Samurai Warriors 5 brings us back the Japanese feudalism passed through the filter of anime and combined with some of what Omega Force learned in its approaches to other franchises. A musou for musou fans that emphasizes the story and strives to provide it with interesting characters and a rich background, but that falls short when it comes to reinterpreting the use of its characters. Those who know what the story is about will feel right at home, the rest, go carefully.
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An exemplary remaster that includes two great graphic novels that make up an entire story arc. The best judgments of the video game scene return and they do it with two unpublished titles in our territory. The Great Ace Attroney Chronicles takes us to Victorian England to talk about crimes, corruption, legislation and many other topics dealt with through the prism of western romanticization that the anime performs from Japan. Being somewhat less redundant and more direct would have been wonderful and would have reduced the number of hours needed to complete it. Even so, if you are able to jump the language barrier, you will come up against a different video game full of humor and second readings.
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NEO: The World Ends With You is the sequel that fans of the original game have been waiting for. However, being so continuist in its combat and exploration system makes it feel like a game out of time, which could have done much better with a deeper revamp. Losing the Nintendo DS touch screen also hurts its combat. Its beauty and visual personality at all times, along with a colorful story and characters, will make you fall in love and always want to know more.
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Death's Door is one of the indie surprises of the year. Very well designed, melancholic and challenging, without being difficult. It knows how to transfer the essence of games like Dark Souls and Zelda in a delicious isometric perspective, with well-designed puzzles and a very well measured combat. Acid Nerve has done its homework.
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The Legend of Zelda: Skyward Sword HD is the return of a title that celebrates a decade but that is an example of the good work that occurs in the most careful Nintendo. A review of the classic formula of the saga read and executed through the prism of motion control, and a lesson in design that offers good palaces, a succession of puzzles very well measured that ends at the top, one of the most worked stories of the series, a spectacular soundtrack and a unique combat system. A revision to the height that updates with success what is already a classic of the franchise.
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An excellent game on the track that presents Braking Point, its story mode, as a great novelty, and becomes the worst section of the whole title. If the idea is to keep this new mode, there is a lot of work to do. At the moment, it tastes like a precooked story, made in a hurry and without affection. Nothing to do with the rest of the proposals, which introduce us fully in the F1 world. If you come for the races, it is a spectacular videogame, but if you come for the story mode, be cautious.
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Expand and improve what was seen in the first installment, with greater visual maturity and small modifications in battles. Extremely deep, its superb turn-based combat and depth will hook you if you are able to get into its replay and egg collection dynamic.
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Mario Golf: Super Rush is a good return, very fun and fulfilling for the game with friends and online competition. It's a shame that he remains somewhat bland alone, with a story mode that is no more than compliant.
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Scarlet Nexus is a huge surprise. His combat is wonderful and his story, despite having less inspired moments, knows how to generate interest. The differences between the two protagonists and the surprises are enough to please any fan of the genre.
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The best way to play Ninja Gaiden today, although it falls short of appeal beyond the joy of bringing the Hayabusa formula back to 4K 60 FPS on supported platforms.
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Guilty Gear Strive is a hyperbolic exercise in style in the fighting genre, the next step in a path initiated by Arc System Works that combines form and substance to create a new instalment that reaffirms the strength of a saga that, despite being niche, is practically undeniable. Lucid to achieve that "easy to play, difficult to master", as precise as it is enjoyable in combat and concise in its proposal. A must for fans of the genre and a safe bet for anyone in the mood for great fights to the rhythm of good guitar playing.
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A continuist sequel but that knows how to add what is necessary and incorporate new ideas. It's true that the greater breadth of its maps is not fully exploited and that wanting to make a longer game by repeating situations and enemies turn virtue into routine, but Ratchet & Clank: Rift Apart is a great PS5 game, very fun and recommended.
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Continuist sequel that fans of the first game will appreciate. A unique experience at its highest difficulty levels when we have the sniper rifle in our hands, and another more traditional and less inspired in the rest.
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Necromunda: Hired Gun tries, but stays there. If you are a lover of the genre, its gunplay and mobility will be interesting for you to enjoy its combats, when the game is left.
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Biomutant has been conceived to awaken great loves in the public, but it will not conquer everyone equally. His personal way of presenting himself and posing his gaming experience is a break from the more classic format and feels like an evolution of the old PS2 and Xbox games.
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