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Far from complying with a normal remastering, ATLUS has added a series of contents and variants that make Catherine: Full Body remain as interesting as the original release was.
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A good but not great beginning for an Anthology series that sets the basics for its horror proposal, but still has to refine its gameplay to be as fun as its story.
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Milestone is finding in MXGP the ideal place to experiment with new features and this year's game demonstrates that they can do it successfully.
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There are small edges that could be polished, such as the low number of enemies, certain lows in the rhythm of the game and some pulls in the rate of images per second, but it is the least when it comes to facing this adventure.
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Platinum Games is victorious in a risky bet, although with certain aspects to improve in its rhythm of play.
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Ancestors: The Humankind Odyssey is a risky, brave and immense game. Evolution as the key to everything. A huge and difficult experience just like life.
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A classic RPG that works well but it's not great on every aspect of its gameplay.
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Double Fine has done it again. They've chosen a crowded genre like de roguelike games and gave it a spin to offer something new and interesting with RAD. It's a shame it fall too short on contents despite its good manners.
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Reventure, from Pixelatto, is one of the indie surprises this summer. A very fun game with a great sense of humor. Never dying a hundred times was so rewarding.
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A good format that optimally mixes two different strategy modes, but which in turn has too much information to process and requires time to adapt, with a somewhat more repetitive campaign than we would like.
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The Blackout Club is a pretty fun adventure - especially played in a cooperative- that mixes stealth, horror and some conspiracy theory in a remarkable way. However, a rough combat and repetitive missions make the adventure lose steam with the hours.
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Madden 20 is back. As every summer, football fans have the opportunity of enjoying their favorite sport in a virtual way. In this case, EA brings us an iteration which has enough new additions to keep us playing for several hours. In the bad side, we will miss some important modes as Longhorn and more news in franchise mode.
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A game that will be appealing just for anime fans due to some gameplay issues and a bad pacing at his storytelling. Having only 10 fighters doesn't helps a lot with that.
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A unique an interesting narrative driven that could be more polished but that it's engaging experience if you are willing to suffer it's not so good beginning hours.
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Fire Emblem: Three Houses is an excellent management title that catches you by the variety and depth of the gameplay. Although its main value is to allow the player to control so many factors in a simple and intuitive way, he perfects the formula with a very varied and complex narrative. In addition, it is one of the greatest exponents of turn-based combat games, since its battles have a learning curve suitable for engaging us for long hours. On the other hand, aesthetically has little to be ashamed of, since the really important sections are solved in a brilliant way like the CGI or the character design. Undoubtedly, a video game that requires dedication, but in return gives great doses of joy that result in many hours of deep management and exciting fighting.
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MachineGames continues to raise the overall level of the Wolfenstein franchise, although it could have taken more advantage of the cooperative and there is excessive grinding.
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Automachef does not stand out graphically, but in its difficulty and its simple gameplay is its virtue.
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A superheroic beat'em up that may have been better with a more complex fighting mechanics or a bit more of ambition throughout the whole proposal, although it manages to be fun for a while.
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A unique and beautiful game that may be too hard sometimes, and with some control issues, but that results on one of the more enjoyable games on the last few weeks.
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An heir to the ultraviolence of Hotline Miami really deep, funny and replayable.
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