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Ancestors: The Humankind Odyssey is one of the most interesting survival games I've played in the last few years. With very interesting mechanics and a gameplay capable of evolving together with the brains of the apes, Ancestors lets us experience the struggles of the human evolution. Unfortunately cumbersome controls and a difficulty that easily leds to frustration partially ruin the experience.
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An intruiguing multi-choice adventure, Erica does almost anything new but offer a interesting story and great replayability.
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RAD conquered us with its mix of hack's slash, rogue-like and charming post-apocalyptic world... and fans of the 80s will appreciate it even more.
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Metal Wolf Chaos XD is the game every From Software fan should play.
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Age of Wonders: Planetfall brings a new setting, and lots of improvements, to a classical 4X series. The increased complexity can be occasionally overwhelming, but the strategical experience remains top notch.
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It's a gift for the fans of the anime – definitively not suited for those who aren't – with a well crafted combat system: simple but deep mechanics that can reward players who can read correctly their opponent, even if their execution level is not top class.
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Fire Emblem: Three Houses is the perfect step forward for an almost-three-decade-old tactical RPG franchise. Incredibly huge and still incredibly fun.
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Pawarumi is a smart and intoxicating shoot'em up that will surely delight old school gamers.
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Night Call is an interesting thriller adventure. With good atmosphere and promising mechanics, its "noir" side shows the madness and the difficulties of the nights in Paris. Sadly there are some problems with the general pacing and all the management side is poor.
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A bigger, more complex and better sequel, Dragon Quest Builders 2 is the perfect match for sandbox and action/GdR fans
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Defector, although not without its flaws, is an action-shooter that takes advantage of VR very well and inserts narrative cues that should not be underestimated.
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Field of Glory: Empire is a complex, deep grand strategy game in the vein of previous AGEOD titles. While great for long-time fans of the genre, its lack of adequate tutorial and its lousy interface could very well scare away new players.
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The Elder Scrolls Online: Elsweyr feels good but also a step back from the previous expansions.
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Sea of Solitude is a personal journey inside the darkest paths of our existence. It can be a painful experience, but in the end we can find a heartwarming message: empathy will save us all.
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Well crafted, feature rich and with all the class Nintendo can wield. An excellent editor that will keep creators and players busy for years.
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A good example of how to craft a Mythos game. Not for the faint of heart. Cool fact: a gamer who knows nothing about the mythos will make probably all the wrong choices in the game.
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Put in a blender Matrix, Max Payne, kung fu movies, Shoot'em up, rag doll animations... and a lot of bananas. Then, freeze in a run & gun stencil. Serve chilled. It's not the perfect mix, but it tastes so good.
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An almost perfect game with just some minor flaws that don't ruin the overall experience.
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Samurai Shodown makes a fine comeback after a decade: refreshing and still exciting to play, it's the long-awaited title we hoped for.
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It is indeed a great history lesson on the golden age of the arcades, but a short one, with low replayability.
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