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Conceptually interesting fusion of open world and Musou, which due to poor performance and numerous bugs misses the mark.
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Brilliantly staged over the top fights, which should inspire every action fan - even on Nintendo Switch.
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Crossing Souls is a fun, nostalgic walk through the 80s, but it lacks its own personality.
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Kingdom Come is complex and difficult to access. However, if you get involved in it, you will experience an incredibly coherent RPG world.
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Setting and story make you think, without any moral club. The gameplay part, however, is still expandable.
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Dragon Quest Builders is a motivating build-up game that skilfully combines block building with RPG elements.
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In small doses entertaining as fast fan service frenzy with confusing on-screen displays, which lacks in scope and variety.
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Celeste is not only an outstanding platformer, but also a soulful adventure full of intimate moments.
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An (almost) perfect remake of a classic that, thanks to modern graphics and presentation, can even surprise long-term fans.
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Solid railway game in the style of Ascaron economic simulations.
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The series has never been so beautiful and accessible. Nevertheless, Monster Hunter World remains a challenging action game for grind-happy hunters.
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Tactical martial arts simulation with an authentic atmosphere and great presentation, which has small weaknesses in balancing and ground combat.
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After a promising start The Inpatient turns out as a flop in almost all areas.
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A lovable J-RPG in the tradition of Chrono Trigger.
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Clever color mixing puzzler, which convinces with many new ideas and exciting puzzle mechanics, but weakens on the narrative level.
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Sublime anime-punch-up with scalable, very dynamic combat system that should inspire beginners and professionals alike.
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After a tough start a motivating and addictive space simulation, in which you also learn a lot.
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Sweet and sophisticated 3D platformer, which ties in with the greats of the genre & convinces with lots of creativity and great level design.
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The pretty magic adventure is quickly out of breath, because it lacks of creative peculiarities, but above all, on motivating elements.
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The basic idea of the gameplay is solid, but due to the bad implementation the game only barely escapes the total loss.
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