Cultured Vultures
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The Invisible Hand has fast-paced, exciting gameplay and a storyline filled with office power politics. While not perfect, it's a fun and immersive experience that can be enjoyed by anyone.
Total War: Rome Remastered is a solid technical remaster of a classic game, but fails to legitimately improve and adapt for modern sensibilities.
A charming facade can't save Buildings Have Feelings Too from its own poor technical framework, gameplay design issues, and lack of player accessibility options.
Sons of Ra is a super focused yet small game, but this isn’t inherently a bad thing. Its gameplay is addictive and fast-paced, the core loop works on the whole, and the setting plus the presentation gives the game its character. If Sons of Ra is to succeed at being a competitive multiplayer game, it’s vital that the balance issues with towers and upgrade buildings are addressed as soon as possible. Nonetheless, this neat little strategy game is worth checking out.
Say No! More is a fun and humorous on-rails adventure that emphasizes its heartfelt story over intense gameplay.
In spite of the weak story and awful launch state, Outriders still manages to be a compelling and rewarding looter shooter.
Bolstered by new features and quality-of-life upgrades, Disco Elysium remains a clever, uncompromising examination of how hard it is to do something as complicated as exist in the real world.
Republic Commando's brilliant gameplay and compelling story more than make up for the dated visuals, although the Switch version might not be the definitive experience.
Lost Words is an emotional journey that is told beautifully, and only slightly let down by the lack of gameplay and puzzles in between the fantastic storytelling.
Still, Genesis Noir deserves commendation for being its own thing, possessing such a clear ambition that drips off of every gorgeous screen. These screen caps here, lush as they are, lack the game’s beautiful sense of motion. Even if you don’t play Genesis Noir yourself, check out a few Let’s Plays to really appreciate the craft. This is a game that will stick in my mind for a long time, its grandeur overshadowing all the moments of annoyance it gave me on the way.
Though by no means revolutionary, Evil Genius 2 is a solid, expansive, and fun lair management and defence game and a welcome return for the franchise.
Dandy Ace is a fun roguelike with a memorable cast of characters and a unique combat system, but it lacks enough evolution between difficulties to offer motivation beyond just the challenge of completing it.
Kaze and the WIld Masks is almost the perfect 90s sidescroller throwback, and a perfect way to fulfill your 5 a day.
Pacer's lacklustre career mode and some dodgy event types might be turn-offs, but the core racing gameplay makes up for it.
Stronghold: Warlords' innovative potential in its fun gameplay loop and interesting concepts is stifled by an archaic engine and design philosophy.
Though innovative in concept and boasting a great setting and aesthetic, a lack of content and glaring balance issues keep Hero Among Us from taking to the sky.
Arthur, the ghosts, and goblins are all back in a tough but satisfying adventure. Ghosts 'n Goblins Resurrection is an updated take that keeps the good and the bad without losing its identity.
A crystalized version of everything good about its genre, Littlewood succeeds by giving the player all the tools they need early and still finds ways to surprise and delight over years of play, both in-game, and likely in real life too.
While not perfect, Breathedge is a fun spin on the survival formula with engaging gameplay and fantastic visuals that doesn't take itself too seriously.
Taxi Chaos is a pretty faithful and enjoyable recreation of a fondly remembered gaming franchise, but its new ideas introduce lots of new problems.