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The vision of hell introduced in Agony rivals the excellent final level of Painkiller. Unfortunately the game set in this wonderfully warped world isn’t very interesting. For each upside there's at least one serious shortcoming. This controversial and ambitious game turned out to be dull and rather boring.
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Learning the story of Kara, Connor and Markus in Detroit: Become Human was a pleasant and engaging affair. I really grew fond of the heroes and I pondered over every decision. Quantic Dream's new game is a really good interactive movie, and the degree of non-linearity is amazing. It's a pity that the story itself is totally bland, obvious and downright disappointing; the characters are flat and cliché, and the game doesn't deliver any meaningful message – it's almost baffling how the authors could have missed such an opportunity to make a statement.
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Ancestors: Legacy is a strategy game full of technical issues that can totally spoil the whole experience. And yet, Destructive Creations managed to to create an interesting and fun game that's not notorious for being forcibly edgy and controversial. It is simply a good, middle-of-the-road game that offers a reasonable amount of fun.
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State of Decay 2 has a dozen of bugs, a boring start, bad optimization and a repetitive gameplay. Against all odds, the gameplay offered by the game sucked me into the world of Zombie apocalypse and I want to play it more and more. It has this "spark" that makes you keep playing the game – a cool atmosphere, satisfying combat and sense of accomplishment that comes from every performed action. It is a Zombie-Survival-Gothic.
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I had a lot of fun while playing Conan Exiles, despite the fact that playing MMO game in solo mode makes almost no sense and that you have to join a clan pretty quickly. Even though it doesn't offer anything new nor it is better than the competition, it is still a good game. Really!
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Pillars of Eternity II: Deadfire mixes some classic epicness from Baldur’s Gate 2 with freedom of exploration from Fallout, and still offers a modern and surprising story and a great set of characters. Pretty much every element of the game has been improved. All hail the new king of classic RPGs!
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BattleTech in the form of a video game is a beautiful reference to the original board game. It's a unique tactical turn-based strategy game that sets new trends in this genre. Until competitors won't think of resurrecting other games with mechs, BattleTech is without question a master-class.
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Thrones of Britannia is a very good start of the Total War Saga series. It's not a revolutionary or an amazing title, but it has interesting and fresh elements that can attract players and gather new followers of the genre. This new approach to the brand – to make smaller and historically accurate games – makes me extremely happy.
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Give Frostpunk a chance – you’ll soon find out that this is yet another ambitious project from 11 bit studios that is greater than the sum of its parts. This very atmospheric "survival strategy" deserves a success and the developers should know that they are on the right path of achieving it.
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The new God of War brings back Kratos in a superb fashion. Santa Monica studio should do the same for a potential sequel and I won't be able to worry about my favorite hero. The game is bold in introducing some radical changes to the series' formula but if you stop looking back you'll know – this is an excellent game in every way.
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Northgard is a surprisingly great game. It will appeal both to fans of The Settlers series and to enthusiasts of multiplayer strategies. Additionally, it sounds nice, looks decent and it has a high replay value. Even the single-player campaign is well-made and interesting. Northgard is a great example of perfecting the use of Early Access.
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Sea of Thieves is a letdown. In its core it seems like a pleasant game for a few, or maybe a dozen hours that you can test for free by activating the Xbox Game Pass account. The cooperation in this game works really neat. But on the other hand, there are several problems like server issues and lack of content. Furthermore, the game is quite expensive.
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Far Cry 5 is a weird case - some things are much better than before, and some definitely are not. A giant, exciting sandbox full of activities provides lots of satisfaction but there is not enough emphasis on storyline and the campaign itself. It is not a bad game but it would be nice to finally redefine madness and make something better than the excellent Far Cry 3.
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Pizza Connection 3 tries to do its best to emulate all the things that made PC2 a success. Unfortunately the potential was wasted - the game has some serious technical issues, the gameplay is mediocre, the fun is bland and the difficulty level is too high.
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Warhammer: Vermintide 2 is good game – nothing more and nothing less. It provides tons of fun and enters the “co-op hall of fame” without looking back. Unfortunately I can’t shake off the feeling that the release was a bit rushed; the game arguably feels more like an Early Access version.
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Assassin’s Creed Rogue is a very unnecessary remaster because it doesn’t improve the core game in any way. There are some minor tweaks in the graphics department, but it looks just like any other next-gen port of an older game.
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A Way Out is more than just the sum of its parts; when all the game’s elements are working together, the end result is almost surprisingly good. A very simple storyline steadily develops into a great thriller, and the gameplay is unceasingly, relentlessly gripping. The co-op backbone is what really makes this game a fantastic choice.
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Yakuza 6 is not a game for everyone, but you can’t deny it a certain charm. I followed a very cool storyline for many hours and I have happily frittered some time away playing various mini-games. The combat becomes repetitive after a while, but, all in all, this is a really great game.
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Ghost of a Tale is just a beautiful dream – flawed. Superb characters, cool story and pretty graphics fall under the spell of clunky gameplay. It would be good if the world was big, open and inviting or if the game had 50% les quests and a shorter story. Tilo’s adventure is more of a movie material than a game – it lacks the input of experienced developers.
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Surviving Mars is a pleasant economic strategy game with pretty graphics, atmospheric music, and a very captivating gameplay. Setting up various martian colonies provides tons of fun, especially in the beginning. In the later stages of the game, it seems a bit weird to play, but this might be caused by the fact that the full potential of this game has not been realized yet.
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