IGN's Reviews
Fantasy Life i: The Girl Who Steals Time is an excellent blend of cozy life sim and action-adventure RPG that rarely stops surprising throughout its 50+ hour runtime.
When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around – but that's harder to do than it should be, and playing solo is poorly balanced.
JDM: Japanese Drift Master is an ambitious and sincere ode to Japanese drift culture, but right now it feels like an unfinished project that’s shipped without the early access caveat.
Teenage Mutant Ninja Turtles: Tactical Takedown is a fun, if barebones, tactics game reminiscent of the arcade classics that define this series.
Monster Train 2 is a fantastic upgrade for what was already one of the best deckbuilding roguelites out there, with so many interesting variables and options to make replays interesting that it feels bottomless.
Blades of Fire’s blacksmithing burns bright, but overly simplistic combat and a mediocre story mean it doesn’t forge a sharp enough edge to put its customizable weapons to good use.
Deliver At All Costs features some uniquely fun deliveries and a satisfyingly smashable set of cities, but its slapdash story and limited tools for vehicular destruction mean it’s one shipment that’s far from the complete package.
Palia is a fantastic multiplayer life sim with strong characters to bond with, engaging activities to grind, and a nearly endless chase for more resources to build your perfect home in the world’s kindest village.
Kingdom Come: Deliverance 2's Brushes With Death DLC isn't bad at all - it’s simply a bit threadbare as a standalone experience, and it didn’t feel like a strong follow-up to what had come before.
The Precinct’s focus on proper protocol eventually wears a little thin, but its gorgeous, top-down take on GTA-inspired action from the right side of the law is undeniably arresting.
Yasha: Legends of the Demon Blade can be fun for a bit, but with repetitive levels and a flimsy story, it doesn’t stay that way for long.
Doom: The Dark Ages may strip away the mobility focus of Doom Eternal, but replaces it with a very weighty and powerful style of play that is different from anything the series has done before, and still immensely satisfying in its own way.
The Midnight Walk is gorgeous and touching – it took hold of me early and didn't let go until the last step on my journey.
Shotgun Cop Man is an action platformer nostalgia trip that hits just about every shot it fires, from its refined movement to its distinct level design.
The Elder Scrolls IV: Oblivion Remastered is a fantastic modernization of an iconic open-world RPG, even if it maintains some of the jank and rough edges of the original.
Wearing its inspirations on its sleeve, Clair Obscur: Expedition 33 paints itself into the pantheon of great RPGs with a brilliant combat system and a gripping, harrowing story.
Steel Seed is a stealth action game with a small handful of shiny chrome moments to find, but they are buried under a whole lot of mediocrity and rust.
Mandragora: Whispers of the Witch Tree is an interesting Frankenstein of action-RPG ideas that never quite comes to life.
Fatal Fury: City of the Wolves is a triumphant revival of one of the pioneers of the 2D Fighter that doesn't land every strike it throws, but hits with all of the most important ones for figthing game fans.
A loving homage to classic Command & Conquer, Tempest Rising's single-player campaign brings back the fast-paced RTS gameplay but can't quite recapture the campy vibe