IGN's Reviews
The Alters is a highly atmospheric sci-fi character study mixed with simple but effective resource and base management that cleverly builds existential and interpersonal pressure throughout its story.
Even though the journey is only halfway to completion, Deltarune's incredible story is already bursting with hilarious charm, unforgettable characters, and an iconic soundtrack that make it worth investing your time in.
Mario Kart World may not make the most convincing case that going open-world was the boost the series needed, but excellent multiplayer racing, incredible polish, and the thrilling new Knockout Tour mode still more than live up to its legacy.
Even if Nintendo Switch 2 Welcome Tour were the pack-in game it feels like it was meant to be, the execution of its charming concept is a muddled collection of quaint tech demos and boring factoids dressed up as an uncompelling completionist checklist.
Even if it’s clearly dancing on the same old strings, Lies of P: Overture is an excellent expansion that adds a whole lot more to a game that was already great.
Tainted Grail: The Fall of Avalon has some grand ideas, and it nails a lot of what it tries, but uneven difficulty, a few poor design choices, and a Holy Grail’s worth of bugs prevent it from finding greatness.
F1 25 is a far broader and better package than last year’s installment, and it’s comfortably the strongest the series has been since the fan favourite F1 2020.
Fantasy Life i: The Girl Who Steals Time is an excellent blend of cozy life sim and action-adventure RPG that rarely stops surprising throughout its 50+ hour runtime.
When Elden Ring Nightreign is played exactly as it was designed to be played, it’s one of the finest examples of a three-player co-op game around – but that's harder to do than it should be, and playing solo is poorly balanced.
JDM: Japanese Drift Master is an ambitious and sincere ode to Japanese drift culture, but right now it feels like an unfinished project that’s shipped without the early access caveat.
Teenage Mutant Ninja Turtles: Tactical Takedown is a fun, if barebones, tactics game reminiscent of the arcade classics that define this series.
Monster Train 2 is a fantastic upgrade for what was already one of the best deckbuilding roguelites out there, with so many interesting variables and options to make replays interesting that it feels bottomless.
Blades of Fire’s blacksmithing burns bright, but overly simplistic combat and a mediocre story mean it doesn’t forge a sharp enough edge to put its customizable weapons to good use.
Deliver At All Costs features some uniquely fun deliveries and a satisfyingly smashable set of cities, but its slapdash story and limited tools for vehicular destruction mean it’s one shipment that’s far from the complete package.
Palia is a fantastic multiplayer life sim with strong characters to bond with, engaging activities to grind, and a nearly endless chase for more resources to build your perfect home in the world’s kindest village.
Kingdom Come: Deliverance 2's Brushes With Death DLC isn't bad at all - it’s simply a bit threadbare as a standalone experience, and it didn’t feel like a strong follow-up to what had come before.
The Precinct’s focus on proper protocol eventually wears a little thin, but its gorgeous, top-down take on GTA-inspired action from the right side of the law is undeniably arresting.
Yasha: Legends of the Demon Blade can be fun for a bit, but with repetitive levels and a flimsy story, it doesn’t stay that way for long.
Doom: The Dark Ages may strip away the mobility focus of Doom Eternal, but replaces it with a very weighty and powerful style of play that is different from anything the series has done before, and still immensely satisfying in its own way.
The Midnight Walk is gorgeous and touching – it took hold of me early and didn't let go until the last step on my journey.