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Part of the fun in realising why Double Fine’s latest is so special is due to the sheer element of surprise, where you slowly start to work out what style of game it is you’re actually playing. For the most part, Keeper is an amazing puzzle-fuelled adventure with a simple yet heartfelt story to tell, and it pulls out all the stops doing so. In every sense, Keeper is an artistic achievement.
Open-world RPGs that let you roleplay as a modern vampire don’t come around every day, and Bloodlines 2 is a pretty good, if somewhat unspectacular, attempt.
Those are big boots to fill. And while Absolum might not quite reach the godly level of Supergiant’s roguelite classic, it’s attempted stab at coming incredibly close is both deadly and effective.
For all its new flourishes Yooka-Replaylee continues to feel like a game just a touch out of time, true, yet this is largely easy to forgive thanks to how much easier to appreciate this unabashedly slavish 3D platforming throwback it now is. Don’t go in expecting an entirely different experience, but one revamped mostly for the better.
The addition of co-op, both local and online, offers a new twist on the concept without totally upsetting the balance, and I found playing with an AI buddy to be just as satisfying. Regardless, in many ways, Little Nightmares 3 proves that small scares can be just as enjoyable with a friend.
While the truly new the additions may only be slight (the sheer mention of ‘amiibo’ in these games left me shook) but why disrupt an already perfect experience? Super Mario Galaxy 1 + 2 look and play sharper than ever, serving as the definitive versions of some of Mario’s most inspiring outings.
For me, though, it dulls most of the excitement and enjoyment for what I believe we should be expecting from a first-party PlayStation exclusive this far into the PS5 generation. Ghost of Yotei is beautiful in the moment, yet like Atsu herself, can never quite decide where to best focus its talents.
You can have all the bells and whistles, but gameplay is what matters most. FC 26 has once again got the bells and whistles, but this time, the gameplay is on par to create the best football gaming experience out there.
By doubling down on some seriously in-depth customisation, finding a way to celebrate Sonic in nearly all his incarnations, and embedding new mechanical gimmicks like Travel Rings and the simple yet genius Rivals system into what is already an excellent arcade racer, CrossWorlds has leapt ahead of the competition to provide a racing foundation I can’t wait to see get expanded upon. In almost every regard, this is about as fully formed a kart racing game can get!
While the actual ‘Beast’ elements of the game are a slight let down from a pure gameplay perspective it still feels good to hulk out without fear of falling in among the undead hordes. This, combined with easily the most diverse setting Dying Light has ever offered in Castor Woods and an overall tighter scope, makes The Beast another solid zombie game worth chewing through.
I’m hoping this marks the start of a bold new universe, one where Bloober Team continues to use past inspirations to forge something truly unique to itself.
Sure, the story is somewhat straightforward and there could be a touch more underling enemies to fight, but this in no way detracts from Lizardcube’s second successful revival of a classic Sega arcade series, one that takes the merits of the past and updates them to create an immensely tight modern 2D action-platformer.
From a purely driving experience standpoint, if you're looking for a new sim racing title to dive into, I couldn't recommend Le Mans Ultimate more, and it's certainly worth that outlay. But if you're expecting a complete package, it might be worth waiting for the next few updates before committing.
Ultimately, The Old Country fails to make the most of its world’s uniqueness, as evidenced any time you must leave your vehicle to interact with it.
The result is a near-perfect concoction that makes roleplaying a ninja not only something to be enjoyed in the moment, but also something not afraid to test these skills by offering up a decent challenge.
It’s a shame Unfinished Business doesn’t improve upon the original Rogue City in terms of polish, then, but it’s easy to forgive thanks to the same blood-soaked action being further enhanced by having new enemies to fight and new ways to do it.
Death Stranding 2: On the Beach, at least judging by its first 25 hours, isn’t some grand reinvention of what made the original game so beloved and divisive then. It is, however, an equally as plodding yet enthralling story about the importance of connection – and the beautiful monotony required to make this happen.
If you’re seeking answers, this brief follow-up adventure is well worth a dip. Just don’t expect them to be the exact ones you went in seeking.
However, thanks to improved visuals and framerate that do real justice to the franchise’s futuristic inclinations, the new hyper jump ability, and the surprisingly flexible fusion mechanic, racing through stylish circuits at a fast pace has been given additional depth and dimensions.
Survival Kids won’t win any awards for being the prettiest or flashiest game exclusive to the Nintendo Switch 2 at launch, but it largely succeeds in its goal to offer younger audiences a charming and wholesome family-friendly adventure where working together conquers all.