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More could have been done to make Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars a more momentous release for the series' 30th anniversary. Quality of life additions such as a prettier look and cleaner HUD to the first game in particular could've made the two games stand together better in this collection, but two great games from thirty years ago are, unsurprisingly, still great games today. There's a lot of magic, charm and gusto to recruiting your dozens upon dozens of friends and allies, all in the hope of overcoming a greater, more powerful looming threat. This beautiful but also simultaneously terrifying world full of injustice is incredibly timely for both returning fans and newcomer RPG enthusiasts like myself. So gather your friends; it's time to take on the world.
Dollhouse: Behind The Broken Mirror felt like someone attempted to make a horror game who didn't know what made them scary to begin with, and then didn't show it to a single person for feedback before releasing it. The story is all over the place, and any lore you get throughout the game is hard to make sense of or connect to anything you have already learned. The enemies are obnoxious in number and any possible threat or fear goes out the window due to the sheer frustration that they instill. It feels like a bunch of half-baked concepts and locations thrown into a pot and left to boil for way too long. The flaws in the gameplay and overall functionality bleed so far through the experience that it felt like a slog, and the scariest part was the fact it took 8 hours to finish.
Atomfall is a departure and a triumph for Rebellion Developments. A showcase of narrative freedom that allows players to discover their own story within a tightly designed puzzle sandbox. While the strict mechanics have been seen before, the depth of the world and strength of the central mystery are the secrets behind Atomfall's true success.
Cabernet is a game with a lot of heart. It puts so much work into establishing the eastern-European setting, the vampire lore and all of its wonderful characters, which all have impressive voice acting that makes the story more emotional throughout. While the game does certainly lack a little polish in spots, it's a highly engaging story that's more than worth sinking your teeth into.
In spite of its obscure, overwritten prose and awkward puzzles, Centum provides a chilling and compelling narrative experience that both devastates and provokes reflection. Its stunning environment design builds a universe that extends beyond the screen, while its grossly uncanny characters evoke a base level of anxiety that is at once compelling and horrifying. Recommended for fans of classic point-and-click spookies who don't mind a bit of skim-reading.
Look Outside is a moody horror RPG that is greater than the sum of its parts. Despite having a frustrating level design at times, a lack of map and being a little too breezy, what's forefront and centre is the vibes and setting. Francis Coulombe nails this, providing richly detailed pixel art that depicts grotesque beasties and monsters. Amalgams are made of teeth and limbs. Guys with eye clusters poring out of their torso. The designs are the whole nine yards. It's also a quality little bite-sized RPG with lots of charming systems and tidbits to flesh out the experience. Just, whatever you do, do not think too hard about the flesh monster that is knocking at your door. I promise all is OK.
Xenoblade Chronicles X: Definitive Edition is a welcome return to one of the most ambitious JRPGs of its time, refined with visual upgrades, quality-of-life improvements, and new story content. While the core gameplay remains as deep and rewarding as ever, some of its rougher edges, like clunky menus, a steep learning curve, and persistent pop-in, keep it from feeling as polished as Monolith Soft's later work. Newcomers will find a daunting but fascinating journey, whereas returning fans can enjoy the extra content without reinventing the experience. It might not be the series's classic, but if you can embrace its complexity and occasional frustrations, Mira is still an open-world marvel.
Assassin's Creed Shadows is another notch in the belt of this illustrious series. Sneaking and stabbing as Naoe or duelling foes in honourable combat as Yasuke, the duel protagonists are a genius addition to all the things we love about Assassin's Creed. Even though I haven't gelled with the more recent huge open-world AC titles, I leave my time with Assassin's Creed Shadows with renewed excitement for the series thanks to a more manageable map size and a great story. Add in the beautiful backdrop of medieval Japan throughout the seasons, and you've got a hit.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land is an undoubtedly fun, charming, and riveting entry into a well-established franchise. With a sprawling open world to explore, a variety of interesting ideas and themes, an extraordinary story, charming characters, and a completely overhauled synthesis system, Atelier Yumia is a great starting point for newcomers, and a welcomed addition to a much-loved franchise by fans.
Every game mode and feature in WWE 2K25 isn't going to be for everyone, and that's okay. Regardless of whether you'll spend your time battling through the campaign, taking a Bloodline history lesson or strolling around the micro-transaction-riddled The Island, what's included here is almost everything a wrestling fan could dream of. Packed with an epic roster, new match types, unbelievable creation options and smart gameplay tweaks that continue to prove the in-ring action is the best it's ever been, it's undisputed: WWE 2K25 is the best wrestling game available today. Put your ones up; because that's not a prediction, that's a spoiler.
Wanderstop remains incredibly sincere and thoughtful with its biting story cooked up by Ivy Road without being overly sentimental or too delicate. Not afraid to show its teeth (including occasional gameplay obstacles), within is a stellar story about learning self-care and slowing down, a refreshing narrative departure for Davey Wreden in particular, bolstered by the co-writing of Karla Zimonja and moving performance by Kimberley Woods. Present also is a vibrant, whimsical and pragmatic take on the familiar shop-running and farming hybrid genre, told all through the lens of helping out a quaint tea shop with thoughtful and bespoke mechanics and interactivity. It's dangerous to go alone. Why don't you stay a while and have a nice cup of Earl Grey?
It feels unfair to be so punishing to a studio's debut game. Clearly, there is some affection for the genres Morkull Ragast's Rage is playing within here, and the hand-drawn art style is admirable and something I wish more games sought to emulate. But the sheer lack of polish and mediocrity of its game systems, metafictional elements and overall presentation left me raging at the Ragast, and not in the way I suspect the developers intended.
Overall, there is little that Sugardew Island does to make itself stand out. The initial premise is interesting and the art style quite cute, but it fails to create a real identity for itself and the gameplay, while perfectly serviceable, just isn't interesting.
Carmen Sandiego is such a nostalgic hit in the heart, and it's great that there's a new game for a new generation to enjoy. It's a shame that there are inconsistencies; including not much accessibility for those who need it, and a lack of voice-overs. There is something to love about this new iteration of Carmen Sandiego, though. The 2D graphics in the ACME files can be downright beautiful. But overall, it's pretty disappointing, especially considering this game is essentially a port of a free(ish) mobile game, slapped with a $50AUD price tag and without the final chapter included. Hopefull,y we can see Sandiego and crew in better adventures sometime soon.
Slime Heroes is a magical kids' game with a hint of the Soulslike genre sprinkled onto it. While it's not an exact replica of the genre, there are elements of it that make it a great way to introduce the genre to a younger audience. Even if you try to set the game to easy mode, it will still challenge you regardless of whether that would be the environment or the boss' move sets. While there is not much to do in the overworld, it's still such a colourful game with a great story to tell, and your skills will be tested if you're willing to challenge yourself.
While PGA Tour 2K25 is definitely a competent golf game, it's the little touches that elevate a game from good to great. In a genre as established as golf games, it's surprising that this title doesn't quite hit the mark. If you're eager for the latest golfing experience or haven't played a new golf game in years, PGA Tour 2K25 is a goodt choice. However, for those seeking a truly exceptional golf game, there are better options available.
Knights in Tight Spaces has a core combat loop strong enough to carry the entire package and more than compensates for the hit-and-miss progression and the trite story. It constantly creates tactical puzzles that make you feel like a genius for escaping an impossible situation or a mastermind for pulling off a carefully laid trap. With a great sense of style and a banging soundtrack, Knights in Tight Spaces is a tough but fair tactical roguelike that will constantly have you playing just one more turn.
MainFrames is a delight to look at, but less enjoyable to actually play. The charming and cute aesthetics can't save MainFrames from its simplistic gameplay which struggles to capitalise on its strong ideas.
With high-energy beats and an outlandish visual style, Everhood 2 is an unconventional title that strays far from the beaten path. Despite falling for some RPG trappings leading to padded content, this release still finds a way to surprise and delight with moments of hallucinogenic thrill and perplexing characters that'll leave you absorbed in the insanity.
Split Fiction is Hazelight Studios at its most ambitious, delivering a bold, inventive co-op adventure that pushes boundaries. Every level introduces fresh mechanics, keeping gameplay dynamic and challenging. The writing is sharp, the world design is stunning, and the boss fights are some of the most creative in years. While the villain falls flat, the emotional depth of Mio and Zoe's journey makes for a compelling story about creativity, identity, and collaboration. It's a must-play for co-op fans who love a challenge. Hazelight Studios proves once again that no one does co-op better.