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7th Dragon III: Code VFD proves to be yet another star-studded JRPG to add to your 3DS collection - Filled to the brim with a lengthy 50-70 hour Story Mode, varied and interesting dungeons and locales, and more compelling characters than you can shake a stick at, 7th Dragon III: Code VFD certainly delivers.
Overwatch is still an extremely fun, enjoyable package regardless, with regular events, a deep competitive scene, and fun, addicting gameplay, I'm sure that Overwatch is bound to stick around for years to come...Possibly as long as Team Fortress 2, infact.
When a game slaps you with a hugely overpowered enemy that just demolishes you, and robotically says to your face "That'll £0.50.", I find it insulting. I wanted to love Let it Die, with it's amazing soundtrack, sound design, and signature Suda51 goodness, but cheeky business practices, clunky combat and unfair difficulty spikes hold back what could've been Suda51's graceful explosion back into the modern gaming scene.
Overall, Trillion: God of Destruction is an interesting take on Hell, with addicting gameplay, good characters, great voice acting and interesting world, but is unfortunately shackled down by a bad mix of difficulty, sound design, limited completion time and over-focus on grinding bring this game straight down to the Seventh Circle.
So, on a closing note, what do I think of Pokemon Sun and Moon, having played every single entry in the main franchise? All I have to say is that I love Pokemon Sun and Moon, and has now wormed it's way as one of my favourite generations of Pokemon; I look forward to the innovations Game Freak will eventually bring with Generation 8, or even with the Diamond and Pearl remakes that everyone basically know are already confirmed at this point.
Whilst I have not ventured into the multiplayer very much mode as of yet (That section of the review will be coming soon!) I have found a lot to love in Watch Dogs 2. It is not a perfect game by any means but it is an incredibly fun experience with lovable characters and side stories which I highly recommend picking up.
I wanted to love Exile's End, but the hard, honest truth is that I've played so many other titles like it that are so much better. Exile's End's main issue is that it doesn't do enough to stand out, to shake up the formula, or to be different. It tries too hard to say it's different to Metroid...But in the end all they did was make it into the same thing they wanted to drift away from.
All in all, Killing Floor 2 is an exciting, enjoyable romp that you can pick up for around 30 minutes a time, either alone or with friends, and either feel like an absolute badass, or be challenged out of your wits - The port itself is brilliantly stable, functions extremely well, and feels like a native PS4 game. I just wished that there was only more content baked in to enjoy. For these reasons, I am rating Killing Floor 2 (PS4 Edition) an 9 / 10.
Whilst it has taken me a little while, I am fully engrossed in Dishonored 2 and slowly becoming obsessed with keeping my chaos low and learning the clever tricks presented to me in order to beat the guards and targets I have been presented with.
Given this, however, I wanted to love Dungeon Bros; disregarding the annoying voice acting, audio issues, lag, boring story and finicky controls, there was still something that drew me to the game - Maybe it was the trap design? The gameplay? Maybe it was just some mindless fun? Regardless, I do feel that this game was seriously created for mobile devices, and I feel that if it was ported to these platforms, I might play it a bit more, but as a console game, Super Dungeon Bros unfortunately falls flat on it's face...Quite embarrassingly. Overall, with my time in Super Dungeon Bros, I would rate the game a 5 / 10 - I certainly wouldn't pay £15 for it, but if it was on sale for like £3, I may've given it a shot had I not gotten it for free.
Co-Op too is a treat to play, with each warrior having specific attacks and specials that benefit other warriors in very different ways (I.E. my Sword & Shield warrior can freeze enemies, allowing Luke, who was playing a Ranger, to easily snipe enemies with a charged attack); whilst there isn't friendly fire, there is environmental damage, so you have to be careful where you're throwing those bombs! The game also supports local 3-player co-op, however one minor issue I had was that you can't do this AND play online, which was a little depressing since a game like this shouldn't have these sorts of limitations. All in all, Viking Squad is an exciting, engaging and often challenging romp through viking mythos, that looks, sounds and plays the part. Definitely one I'm going to be replaying over and over again!
Personally, as this was my introduction into the Hitman franchise, I love the attention to detail, and the depth of some of the actions you can perform - It felt, however, that Hitman 2016 was being a little bit more lenient than it should've with some of the points of suspicion, but overall the gameplay is addicting, deep and methodical, with plenty of room for experimentation and freedom, to allow you to do things your way rather than adhering to a set number of steps in most instances. I've never played or even seen a Hitman game before, and Hitman 2016 really does make me regret that. I would personally rate Hitman 2016 an 8.5 / 10.
[Nuka World is] ...a dent on the already dented DLC experience of Fallout 4...And to be perfectly honest, it doesn't make me feel like I've earned my worth by purchasing the Season Pass when I first bought Fallout 4. Sure all the settlement additions and extra quests are nice, but overall all these experiences, barring the Robotics side of the Mechanist DLC, Far Harbour, and maybe the entertainments of the Nuka World DLC, I hardly feel that £30-40 I spent on the Season Pass was a good purchase. However, these are just my first impressions, and my opinion may change as I put more hours into the DLC, so be sure to let us know your opinions in the comments below! Do you agree with this opinion? Do you feel satisfied by the Season Pass? What has been your favourite DLC so far? Let us know!
once you get used to the way the game wants you to play, get used to the framerate, and the camera, and start to understand more and more of the game, the more you grow to enjoy it - I loved getting new skills to see the flashy new costumes and animations, and love the feeling of slaughtering my foes, and, whilst I didn't find any sort of boss battle in the few hours I had with the game, I'd love to see where the game goes nearing it's middle, and ending chapters. With loveable characters, comical writing, enthusiastic voice acting, addicting gameplay and easy-to-pick-up nature of the game, Megadimension Neptune VS Sega Hard Girls is a different type of game than what you may be accustomed to, and might help you to shake up the mix, to try and get you to play something new.
All in all, I'm conflicted about Rogue Wizards; I want to love it, given the brilliant art, fluid combat, and addicting gameplay, but if it's just going to sit on my PC...Then it's just going to sit on my PC. The sterile soundtrack and similar environments, along with bosses only being upgraded enemies only screams repetitiveness; I want to see where the game will go with it's story and gameplay, but already only two hours in, and I'm already feeling the slog.
Overall, Megatagmension Blanc + Neptunia VS Zombies is a silly, short hack’n’slash visual novel-esque game that’ll entertain you if you’re into cutesy girls doing cutsey, random things in a school environment – If you’ve had exposure to the Megadimension universe before, into anime such as K-ON or Lucky Star, or are just looking for something different to shake up your Hack’nSlash life, certainly pick up this game. If, however, you’re a newcomer to these types of games, visual style, or haven’t played a Megadimension game before…I would say there’s better out there.
All-in-all, Psycho-Pass: Mandatory Happiness is a well-crafted, dark, gritty and edgy, detailed visual novel that I would happily play through a couple of times whenever I get bored of other visual novels such as Phoenix Wright or Danganronpa. The visuals are crisp and clean, voice acting (Whilst only in Japanese) is still top-notch, and the plot is tense and thrilling. My only concern is that I fear it will stumble near the end.
For me, Cat President is just a whole lot of dumb fun; the game isn't visually pleasing, nor is it technical in any leaps or bounds, but my god do I love it - This game is definitely one to keep out of the litter box, and should be set atop the scratching posts of fame for just how much fun you can have with it after a few drinks with some purrfect company.
Overall, Rive is a riveting romp throughout, and continues to impress, challenge and entertain even a few hours in; the world and challenge keep puling me back, and I believe that you'll find the same sense of daring danger infect you too.
I have to suggest that you wait for a price drop, or for the whole collection of chapters to release until you get this game - The game is charming, and full of energy and wonderful characters that could carry the series on their own merit, however I just feel that as a video game, it falls short. Perhaps if the story had explored a different media (Such as a comic or webnovel), would it've fared better? Only time would tell. I would rate The Secret Monster Society a 7/10 as an introduction into the Point & Click genre.