Nindie Spotlight
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As a big fan of metal, rhythm games, and zombies this is a title that has been firmly on my radar since I first played it at PAX East 2 years ago...
This earlier sibling from the developer behind Graceful Explosion and Super Crush KO is a twin-stick shooter that certainly distinguishes itself from its competitors with its very specific visual style...
This is one of those titles that has me a bit torn...
Before I begin I'd like to thank and acknowledge all indie developers that take risks and provide us with new and unique challenges that don't fit into any traditional molds...
One of the most challenging types of indie games I run across are the ones I really admire for being daring, combining styles of play in unanticipated ways, and being unapologetic in their approach… but it doesn’t quite all come together...
One thing indie titles have excelled at is providing gamers with very new, and sometimes very weird, experiences… perhaps perfectly epitomized with something like Metamorphosis...
When you think of great action RPG dungeon-crawlers a number of titles tend to come to mind, but no matter what your overall tastes are the best in the genre stand out with exciting, deep, and engaging gameplay...
You know what genre I can't ever get quite enough of? Roguelike shooters, at least when they're as rock solid as many we've had the great fortune to enjoy on the Switch...
While I wouldn't consider the King of Fighters series one of my favorite (if nothing else it was hard to keep up with all of them) I have always appreciated its tight play, pretty vast roster, and overall great look...
The Samurai Shodown series has always been a bit of an outlier in the fighting game space, possessing a certain aesthetic and control style that set itself apart...
Multiplayer games on Switch have really just about become a challenge for me to review in many regards...
Talk about a surprise of a game I'd never heard of and that plays in a way I never would have quite expected...
OK, so I'm a huge fan of multi-event Olympic-style titles, I have been since the classic days of the Epyx Summer Games series that spanned multiple platforms and had all sorts of funky iterations...
While there's nothing wrong with casual games I'll concede for those that aren't fans that they can sometimes feel out of place on a dedicated gaming device...
There was a time, long ago, when budget games with somewhat iffy gameplay could enjoy some success with people taking a chance on a bargain...
Maybe it's just me but this just feels like the year of the skeleton game with a few that have already come out and a few more on the horizon...
This is a title that has me a bit torn since it's just a bit of an oddball...
There’s nothing I enjoy more with indies than games that defy expectation...
Feeling somewhere between a racing game and an endless runner, Lost Wing is at least unique...
It's always both fascinating and a bit head scratch-inducing for me to play titles based on existing anime properties...