Nindie Spotlight
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Sometimes games can be an interesting means of helping to convey powerful messages in a different way...
Now that the Switch has really put together quite an impressive line-up of RPGs, whether AAA or indie, traditional turn-based or tactical, making a big splash in the space is getting tough...
Stunt games such as these are always a bit of a challenge to review since I think expectations of how they should play will vary greatly from person to person...
Featuring two platforming shooters and one vertically-scrolling shmup (with a fourth game option planned to come with a free update in the near future) Ploid Saga attempts to deliver quite a lot of gaming content for a very reasonable price...
This is one of those titles where I'm a bit torn on how to feel about it...
Games that hang their hats on their narratives more than "play" in a traditional sense are an interesting lot...
Quite literally a blast from the past, Ultracore is a product of love, having been restored from an originally unreleased Mega Drive title by the well-known developer Digital Illusions (now known as DICE)...
While I love an indie title that manages to do something new and unexpected, throw a catalyst like roguelike concepts into the mix, or merge together genres in a way I never imagined, there's also nothing wrong with executing something familiar well for a reasonable price...
The survival horror adventure sub-genre hasn't had too many entries in it on Switch, but given the overall lack of horror games on the system I know many people have been tempted by them...
As simulations of this sort are a rarity on the Switch first I'll say kudos to the developer and everyone involved for bringing this experience to the platform...
Having already done a reasonably good job of knocking out two very playable indie sports titles in the Blast series the folks at Unfinished Pixel have stepped it up a notch to take on a bigger team sport, soccer...
While puzzle platformers are represented in abundance in the indie space, there are definitely ones that put in some extra effort to stand out...
With its visual flair, dystopian world, and what appeared to be a penchant for tense and violent action, Ruiner has been on my radar for quite some time...
With loads of local multiplayer titles out there on Switch it’s a tough business to find a way to stand out in the crowd...
Really working as a mini game collection you can play alone or with some friends, Working Zombies is a bit of an odd bird...
An essential part of reviewing games in the indie space is trying to take a step back to see who a given title was made for and understanding it through that lens...
Anyone who has been following me for a while knows that when it comes to weird games I'm a bit of a connoisseur, and when you throw some shooting into the mix it usually just adds to my excitement...
Whenever a new roguelike shooter arrives on the scene you know I’m there with a degree of eagerness to see how it has turned out...
Playing the console versions of the Darius series back-to-back with their arcade counterparts was pretty fascinating and even enlightening, as was playing essentially the same title in a few cases on different historic hardware...
While I was a pretty big arcade shooter fan in the arcades the Darius series is one I don't remember playing very much...