Sick Critic's Reviews
When it comes down to it, The Last of Us Part II is the most near-perfect game I’ve played. If you’ve played the original, this is a must-play game on every level. If you haven’t, go back and play the first game.
Vitamin Connection is just plain boring and doesn’t really give you an incentive to keep playing. It kind of throws new elements as you progress, but they’re just not engaging or fun. I’d recommend you sit this one out, no matter who you are.
Kingdom Hearts III a beautiful game with a heart like few other games. It does have a harder entry point than most games, but catching up is worth it. Even newcomers can jump in. Just don’t expect the game to hold your hand narratively. Kingdom Hearts III is not a perfect conclusion to the saga, but it’s pretty damn close.
Yooka-Laylee and the Impossible Lair provides plenty of fun for fans of the platform genre. The game may have some small drawbacks, but it shines in most of what it sets out to do. In a world of dozens of platformers, it manages to hold its own.
Kill la Kill the Game: IF is a good game, but it could have been so much more. I can really only recommend this to die-hard fans of the anime and thirsty fighting-game fans.
GRIS has to be one of my favorite games in the last few years and I honestly can’t find any flaws in this perfectly-made game. I look forward to Nomada Studio's next release, whenever that may be.
BlazBlue: Central Fiction Special Edition on Nintendo Switch is a really good game, but not without some setbacks. You won't find much activity if you're looking to play online, which is a huge bummer for gamers who aren't keen on playing with friends in person. The asking price is also a bit high, but other than that, you'll have a great time with this 2D fighting game.
It's not the biggest rip-off in the world, and Vaporum's neat little spins on dungeon crawling are respectable, with the combat being tactical and in-depth, and the story not being as rewarding as you'd think.
A surprisingly barebones, unrewarding and hateful rogue-like title that doesn't have the right amount of polish applied, and lacks the edge in gameplay to truly one-up its contemporaries.
It has its moments, but the price of admission with Treasure Stack's warts-n-all presentation might steer a few players away from the genuine genius this game provides.
Metro Exodus is worth a playthrough, even if some of its components need a little work. The game does a brilliant job of building an enticing atmosphere in its many environments while telling a compelling story. The gunplay and crafting system are interesting enough to carry you until the end, even if some of the characters aren't. It's a lengthy adventure, one that I took about a couple dozen to get through.
A direction-less, offensive and pitiful mutation of genres that doesn't leave a strong mark in any ripped from other sources.
A really neat mix of mechanics and style leads Monster Energy Supercross 2 to be one of the strongest Motocross titles around.
Pikuniku is worth your money and time. It may not be a revolutionary work of high art, but it’s definitely enjoyable. I’d recommend buying it for the Nintendo Switch so you can play it in pieces, but the PC version (which I played) is perfectly acceptable. This is a game I’m going to tell my friends about and get them to buy.
As much as Genesis Alpha One tries its best to keep you entertained, it's an admittedly ugly experience, both visually and mechanically. The lack of ambition or context given to gameplay makes it one to avoid.
Second Installment Syndrome further infects the Second Episode of this Second Installment of Life is Strange.
Tries to do a whole lot and doesn't do it all perfectly, but certainly doesn't fail either.
While I personally am against myself giving Gene Rain this score, There's no defending the dreadful nature of this game. However, if you're a fan of so-bad-its-good video games, in all their rarities, then I cannot recommend this game enough.
While it might not be up to the same kookiness of previous titles from SWERY, The MISSING has other reasons to make you stay, leaving you shook and heart-broken with a stop-start narrative, and an gameplay gimmick that doesn't overstay its welcome.
An attempt to carry on the legacy of Valve and Turtle Rock falls flat, with a small amount of attention paid to the elements that matter. Poor mission design and A.I is what ruins this experience.