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The writing is cute but shallow, and the puzzle action feels like it’s barely interested in being there. The vibes are pleasant, but I feel like I’m left wanting for more substance. A little more pizazz to the gameplay or depth to the storytelling, and we’d have something special here.
It challenges you with harsh conditions and constant dread while telling you a story about what work does to a body, practically forcing you to reflect on your own history. It doesn’t reward you with hope or simple optimism, but it does offer validation. In this case, that might be better.
Simply put, the act of playing Orcs Must Die! Deathtrap is not fun enough to abate that existential question from rattling around your head while you play.
Sniper Elite: Resistance is very much worth your time if you have any interest in sniping, exploring maps in occupied France, or feeling like an action hero from WWII movies.
If you want to know if this game is for you or not, I highly suggest you give the demo a go. If you like what the game is putting down after completing that, I think you’ll enjoy it. If you don’t, I doubt the rest of the game will make you fall in love with it either. While I’m walking away from Eternal Strands with my hunger sated, I would’ve liked more adventurous appetizers and a dessert alongside the filling main course.
To put it simply, if this was one of those retro re-releases that are basically fancy emulators with additional screen filters and save states, maybe online play as a treat, Star Wars: Episode 1: Jedi Power Battles (whew) probably would’ve been alright.
Lonely Mountains: Snow Riders is about chilling out, chasing personal bests, and enjoying the bone-crunching hits that ensue. Ironically, that means this game is at its best when it isn't so lonely. Grab some friends and hit the slopes, but maybe wait for a few patches first.
Phantom Brave: The Lost Hero is a clumsy-feeling game, but its scatterbrained energy comes from an admirable place of bucking standardized gameplay conventions in a genre that doesn’t budge often.
While it may need a little more time brewing in the cauldron, Mika and the Witch’s Mountain was a fun ride and just goes to show that Chibig is one developer worth keeping an eye on.
At every point, Dynasty Warriors: Origins tells me how important I am, how crucial my role is, how the battles would have been lost without me. It is hollow, all of it.
Blade Chimera is short, sweet, and simple. It’s also visually enthralling and just… really dang cool. It’s the perfect kind of game to run into in January 2025, especially after so much of my time up until now has been eaten by multiple dozen-hour RPGs.
And if the somewhat clumsy combat system clicks on top of the endearing characters and fun story, you’ve got a lowkey banger on your hands.
Nintendo's Donkey Kong Country reboot feels as good in 2025 as it did in 2010 and 2013.
It’s tough to say a lot more about Freedom Wars, despite the fact I had a lot of fun playing it! It really is the quintessential Vita game. It tries a lot of things, hits really hard on a few, and everything else doesn’t quite come together. It’s from before even Capcom struck gold with Monster Hunter World, still figuring things out and building momentum itself. The gameplay alone can sustain hours of squadded up, monster wrangling, gear upgrading fun. But the storytelling really whiffs despite a strong start, disappointing more as a result. And in terms of interesting stuff going on besides the main loop, Freedom Wars fails to find the sauce as well. This one is here for a good time, but not a long time. I should probably go to jail myself for that one, yikes.
Diving into Ys history is a fun exercise for a few reasons, especially as Falcom continues to grow and capture more and more mindshare in the RPG community. Because the series has gone on so long through so many platforms, there’s so much variety between each game and each version thereof, from what each one plays like to what each one looks like. There are identifiable eras you can group them in, and Oath in Felghana is a key representative of its group. This game was available before on Steam, but Ys Memoire is the most refined version, even without the couple extra flourishes sprinkled on top.
If there is a piece of good news here, I feel confident that Asobo will continue to resolve these issues, and, given enough time, we'll end up with a Microsoft Flight Simulator that is as stable as 2020 was and benefits from all the additional technical improvements. We're not there now though, and now is when folks have spent their money on this product. The '2024' title feels premature; this game needed another 6-12 months of development and testing. It's apparent that it's simply not ready and much more work is required before it is. Flight simmers now have to decide if they want to go back to 2020, like many have, or be the beta testers for 2024 and accept that it'll take time before things are better.
It’s tough to recommend Flint, though. While I did enjoy combat well enough, there was no real payoff for it. I didn’t care for why I’d win in battle or what that meant for the characters and the overall story. If you’re looking for a deep narrative adventure, this is probably not the game for you right now, but if you’re really itching for more strategic turn-based combat, or just really love the pirate setting, maybe consider giving Flint a try.
As it stands, fans of Mashima’s fantasy epic will still probably have a good time seeing this version of the story through (and checking out the new epilogue!), but Fairy Tail 2 doesn’t get any closer to must-play status than the previous game, and oddly enough for different reasons.
With a few little tweaks and perhaps some additional content over time, Rita’s Rewind could really be a badge of honor. And even as it is now, it’s miles ahead of that Space Jam game.
For now, Marvel Rivals is a fine foray into the realm of hero shooters. It's tough to imagine making a splash in such saturated waters, but NetEase has managed to do it with its diverse hero roster, its monetization model, and its usage of destructible worlds. This will be a fun game to watch develop over time, and I'm excited to see where it is at this time next year, but for what it is now, this is a stellar debut.