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Worth Playing

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2311 games reviewed
75.5 average score
80 median score
52.6% of games recommended

Worth Playing's Reviews

7.8 / 10.0 - Madden NFL 21
Aug 28, 2020

Considering that this could be the closest thing we see to "normal" football for a long time, Madden NFL 21 works. However, I can't shake the feeling that more could be done. Some things feel practically untouched. The create-a-player faces are still weird. Why can there be such a discrepancy in head sizes? Why can't I seem to port over the player I created in Face of the Franchise into a regular roster or at least have him available in regular create-a-player? The array of quarterback throwing motions still seems limited, and it pales in comparison to the way players in other sports games are so heavily signaturized. I still feel there's plenty of work to be done with this franchise, and that so-called "next level" we keep looking for can be reached. For now, I might tighten up my Yard skills, see what new decisions I can make in a new career mode, and beef up on my RPO mastery while I hope for more in next year's Madden outing.

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Overall Final Fantasy: Crystal Chronicles is a fun little hack-and-slash. The nostalgia of playing on a GBA might not be there anymore, but there's a lot of adventure packed into a small package. Its biggest flaws are that it doesn't feel particularly inimitable nowadays, and the multiplayer is almost a must. If you're looking for a relaxing way to beat down some baddies with your friends, Crystal Chronicles gives you everything you might be looking for - without having to shell out for four portable systems.

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8.8 / 10.0 - Pistol Whip
Aug 26, 2020

Even though Pistol Whip has a small musical offering at the moment, it's one of the best VR experiences I have played on PSVR and in general. It's easy to pick up, great to play, and tough to put down, and ultimately, that's all it's about. It isn't rich in features yet, but with a content roadmap in place, this potentially looks like "the next big thing," although it's marginally held back by a lack of content and song variety for now.

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Aug 25, 2020

No Straight Roads is an enjoyable romp through a weird world of colorful characters. It almost has a Psychonauts vibe to it, and not just due to the art style. NSR provides a cute adventure with some fun boss fights, but it doesn't redefine the genre or do anything extraordinary. If the in-between areas had been stronger, they might have elevated the game, but they don't currently detract from the experience. All in all, NSR is a charming title that is worth a look. As the developers say in the ending credits, "We like EDM too."

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8 / 10.0 - Vectorlord
Aug 24, 2020

Vectorlord is good. The twin-stick mechanics remain solid, and it doesn't feel out of place since the game pairs this with old-school automatic vertical scrolling. The attack system is deep for a shooter of this type, and while the various mechanics do their best to challenge your progress, it isn't overdone to the point where it feels unfair. For genre fans, this is an absolutely solid pick-up.

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Aug 21, 2020

Your view of Crew 167: The Grand Block Odyssey is going to depend on what you value from the game. If you're in it for the story, then it starts off strong but ends up being predictable. As for the presentation, some parts look good once you know the context, and other scenes look rather low-rent. If you're in it for the puzzles, then you'll find a nice balance between ingenious and frustrating thanks to the constant mechanical variety on tap. It may not be a perfect game, but those looking for a brainteaser will be satisfied with what they find in Crew 167.

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6.5 / 10.0 - Battletoads
Aug 20, 2020

Battletoads isn't bad, but it is boring. It starts off relatively strong and quickly devolves into uninteresting minigames. When the title returns to beat-'em-up gameplay, it shows the potential to be something more, but then you're forced to play "rock paper scissors" or mash buttons for a few minutes, and it all fades away. The concept, characters and visuals are excellent updates of the original, so it's a shame that the gameplay isn't.

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8 / 10.0 - PGA Tour 2K21
Aug 20, 2020

It speaks volumes about PGA Tour 2K21 that, despite its lackluster roster and game modes, it's still such an easy recommendation. It owes it all to a phenomenal gameplay loop that's as easy to pick up as it is difficult to master. The series may be a few years away from true greatness, but don't let that stop you from shooting your shot now.

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Aug 19, 2020

Despite some of my qualms with the production and PC port quality, I highly recommend picking up Horizon: Zero Dawn for the PC. Yes, there is some risk of encountering the issues that others have seen, but fortunately, Steam's generous refund system serves as a comforting protection against wasted money. Overall, it's an easy recommendation for all cohorts of gamers. Players who didn't have a PS4 can experience a well-crafted world with a captivating story to flesh it out, and those who already played it back in 2017 might still enjoy the PC version's improved visuals and frame rate. This is a great way to refresh your memory on Aloy's adventures before the sequel releases in 2021 for PS5.

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Aug 18, 2020

Warhammer 40,000: Mechanicus is incredibly intriguing and draws in the player with its world-building and tone. The art and music provide just enough to pique one's interest, but as a game, Mechanicus leaves a lot to be desired. I makes itself into such a cookie-cutter experience that progression doesn't feel rewarding, and it reduces the battles to pauses in narrative progression. Top that off with insufferably written narrators, and you get an experience that's tough to sell. The concept and world of Mechanicus are interesting, but the follow-through, laced with lethargic gameplay and sometimes indecipherable characters, is lacking.

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8.4 / 10.0 - EA Sports UFC 4
Aug 17, 2020

Even after achieving "G.O.A.T." status, I have a hard time peeling away from UFC 4. After hours and hours of play, I still feel like there's a lot more to learn about the fighting systems and all the moves that can branch out from each ground position. It's addicting to tinker around with it or map out a new career for another created fighter, messing around with building (or burning) bridges with either fighters to see how his or her path maps out. Whether you want a little action distraction or want to get lost in what the MMA world has to offer, UFC 4 has it. Just remember to apologize to your training partners in advance.

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Aug 17, 2020

All in all, Nioh 2: The Tengu's Disciple is a solid piece of DLC. It doesn't break the mold, and it doesn't offer much that's new. What it does offer is more of the enjoyable gameplay that made Nioh 2 so fun. The new weapon is a nice bonus, even if it isn't for every player, and there's about 9-10 hours of content here. It's only for Nioh die-hards, but at $10, it's easily worth the price.

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7 / 10.0 - Pattern
Aug 14, 2020

Due to its nature, it is difficult to rate Pattern like you would a traditional video game. It feels like a germ of an idea that has been released to the public in its current form; it's different from what the developer originally intended, but it's fascinating nonetheless. The decision to turn it into a diary makes it an artistic endeavor more than a traditional game with an explicit goal, and its endless nature can have several interpretations, none of which can be considered wrong. Regardless of score, your decision to try Pattern is dependent on whether you enjoy the genre; those who do will find this to be an experience that'll stick with them for some time.

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5.5 / 10.0 - The Otterman Empire
Aug 12, 2020

Despite having cute otters, The Otterman Empire doesn't work out. The speed at which you deplete your ammo makes shooting more of a chore than fun, while your low health pool and inability to tell where enemies are shooting from means that you'll be going through the respawn sequence far too often. The squirrelly controls don't help matters, and while the local multiplayer is appreciated, the lack of online play hurts the game's potential longevity. For the time being, pass on this one.

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Flying Red Barrel: The Diary of a Little Aviator is solid. The back-to-basics shooting feels good, as do the difficulty and the changes, like a limited continue pool. One really needs to put in some effort to see this through to the end. Its age means that it lags behind its contemporaries in terms of graphical options and online hooks, but for genre fans, those elements matter very little when the gameplay is still going strong.

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Aug 10, 2020

As mentioned at the beginning of the review, your appreciation of Star Wars: Episode I: Racer appearing on the Switch will heavily depend on the rose tint of your glasses. On the one hand, the presentation is especially rough, and the lack of difficulty for most of the campaign makes the task of unlocking everything a chore — at least until the final few races become competitive. On the other hand, the sense of speed in races is still present, and the track design isn't bad when you consider how fast things are going. While those who have played the game before might get a kick out of being able to play it again on a modern, portable machine, others may be fine leaving this one alone.

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7 / 10.0 - Death Stranding
Aug 7, 2020

Despite my qualms about the closing hours of Death Stranding, I truly enjoyed about 30 hours of it. There are plenty of moments where tone-setting music sets in and the vastness of the landscapes smothers you with solitude and despair. Collecting materials and contributing them to an online structure was engaging and even downright addictive. Moreover, the foundations of the plot intrigued me so much. I think that's what pains me so much about Death Stranding: I can see its potential, but the game went too far in too many disparate directions.

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6.7 / 10.0 - Crysis Remastered
Aug 6, 2020

As a sum of its parts, Crysis on the Switch is another "miracle" port that turned out less magical than others of its kind. It's a less extreme example of the dissonance between being able to run a game and whether it should have been ported in the first place. It's not as pared back as The Outer Worlds was, but it also doesn't offer a lot of content, and its shortcomings in different areas are enough to hamper the experience. If you cannot play Crysis on any other platform, this may be as good as it's going to get, but if you don't care about portable play, the Switch version isn't as good of a proposition as it should have been.

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6 / 10.0 - Dogurai
Aug 5, 2020

Sadly, reaching the end of Dogurai feels less like the rewarding success of a job well done and more like getting home from a long day at work.

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Aug 4, 2020

It may sound like I'm negative about Demon's Rise: War for the Deep, but it's great for people who want a combat-focused tactical RPG with different character classes. For anyone else, the minimal plot, simplistic gameplay, and low-quality visuals will probably turn them off before they can get deep enough to see where the strategy element shines. It's very much a game made by fans and for fans, and anyone else will probably be better off looking at the recent XCOM 2 release or even Mario + Rabbids for their tactical action.

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